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OpenGL: Added keep 16:9 aspect ratio, if anyone is displeased with the stretching to 16:10, and would rather want a letterbox
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2418 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -41,7 +41,7 @@ struct Config
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// stretch to fit should be split into two options, I think - one for low resolution backbuffer,
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// one for ignore aspect ratio. I guess KeepAR sort of does that. Anyway, these should be rethought.
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bool bStretchToFit;
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bool bKeepAR;
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bool bKeepAR43, bKeepAR169;
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bool bHideCursor;
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bool bSafeTextureCache;
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