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Reformat all the things. Have fun with merge conflicts.
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@ -14,25 +14,19 @@ class CoreAudioSound final : public SoundStream
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{
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#ifdef __APPLE__
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public:
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bool Start() override;
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void SetVolume(int volume) override;
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void SoundLoop() override;
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void Stop() override;
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void Update() override;
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static bool isValid()
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{
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return true;
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}
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bool Start() override;
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void SetVolume(int volume) override;
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void SoundLoop() override;
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void Stop() override;
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void Update() override;
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static bool isValid() { return true; }
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private:
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AudioUnit audioUnit;
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int m_volume;
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AudioUnit audioUnit;
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int m_volume;
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static OSStatus callback(void *inRefCon,
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AudioUnitRenderActionFlags *ioActionFlags,
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const AudioTimeStamp *inTimeStamp,
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UInt32 inBusNumber, UInt32 inNumberFrames,
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AudioBufferList *ioData);
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static OSStatus callback(void* inRefCon, AudioUnitRenderActionFlags* ioActionFlags,
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const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber,
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UInt32 inNumberFrames, AudioBufferList* ioData);
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#endif
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};
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