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Reformat all the things. Have fun with merge conflicts.
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@ -31,63 +31,61 @@
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namespace Common
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{
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inline void AtomicAdd(volatile u32& target, u32 value)
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{
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_InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
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_InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
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}
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inline void AtomicAnd(volatile u32& target, u32 value)
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{
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_InterlockedAnd((volatile LONG*)&target, (LONG)value);
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_InterlockedAnd((volatile LONG*)&target, (LONG)value);
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}
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inline void AtomicIncrement(volatile u32& target)
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{
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_InterlockedIncrement((volatile LONG*)&target);
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_InterlockedIncrement((volatile LONG*)&target);
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}
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inline void AtomicDecrement(volatile u32& target)
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{
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_InterlockedDecrement((volatile LONG*)&target);
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_InterlockedDecrement((volatile LONG*)&target);
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}
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inline void AtomicOr(volatile u32& target, u32 value)
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{
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_InterlockedOr((volatile LONG*)&target, (LONG)value);
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_InterlockedOr((volatile LONG*)&target, (LONG)value);
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}
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template <typename T>
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inline T AtomicLoad(volatile T& src)
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{
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return src; // 32-bit reads are always atomic.
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return src; // 32-bit reads are always atomic.
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}
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template <typename T>
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inline T AtomicLoadAcquire(volatile T& src)
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{
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T result = src; // 32-bit reads are always atomic.
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_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
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return result;
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T result = src; // 32-bit reads are always atomic.
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_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
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return result;
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}
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template <typename T, typename U>
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inline void AtomicStore(volatile T& dest, U value)
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{
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dest = (T) value; // 32-bit writes are always atomic.
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dest = (T)value; // 32-bit writes are always atomic.
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}
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template <typename T, typename U>
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inline void AtomicStoreRelease(volatile T& dest, U value)
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{
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_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
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dest = (T) value; // 32-bit writes are always atomic.
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_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
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dest = (T)value; // 32-bit writes are always atomic.
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}
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template <typename T, typename U>
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inline T* AtomicExchangeAcquire(T* volatile& loc, U newval)
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{
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return (T*) _InterlockedExchangePointer_acq((void* volatile*) &loc, (void*) newval);
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return (T*)_InterlockedExchangePointer_acq((void* volatile*)&loc, (void*)newval);
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}
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}
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