Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

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@ -24,4 +24,3 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160

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@ -23,11 +23,14 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLRELEASESHADERCOMPILERPROC) (void);
typedef void (APIENTRYP PFNDOLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNDOLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
typedef void (APIENTRYP PFNDOLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
typedef void (APIENTRYP PFNDOLCLEARDEPTHFPROC) (GLfloat d);
typedef void(APIENTRYP PFNDOLRELEASESHADERCOMPILERPROC)(void);
typedef void(APIENTRYP PFNDOLSHADERBINARYPROC)(GLsizei count, const GLuint* shaders,
GLenum binaryformat, const void* binary,
GLsizei length);
typedef void(APIENTRYP PFNDOLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype,
GLint* range, GLint* precision);
typedef void(APIENTRYP PFNDOLDEPTHRANGEFPROC)(GLfloat n, GLfloat f);
typedef void(APIENTRYP PFNDOLCLEARDEPTHFPROC)(GLfloat d);
extern PFNDOLCLEARDEPTHFPROC dolClearDepthf;
extern PFNDOLDEPTHRANGEFPROC dolDepthRangef;

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@ -28,8 +28,9 @@
#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
typedef void (APIENTRYP PFNDOLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
typedef GLint (APIENTRYP PFNDOLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name);
typedef void(APIENTRYP PFNDOLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber,
GLuint index, const GLchar* name);
typedef GLint(APIENTRYP PFNDOLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar* name);
extern PFNDOLBINDFRAGDATALOCATIONINDEXEDPROC dolBindFragDataLocationIndexed;
extern PFNDOLGETFRAGDATAINDEXPROC dolGetFragDataIndex;

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@ -33,8 +33,10 @@
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
#define GL_BUFFER_STORAGE_FLAGS 0x8220
typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void(APIENTRYP PFNDOLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void* data,
GLbitfield flags);
typedef void(APIENTRYP PFNDOLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size,
const void* data, GLbitfield flags);
extern PFNDOLBUFFERSTORAGEPROC dolBufferStorage;

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@ -23,12 +23,12 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
#define GL_ZERO_TO_ONE 0x935F
#define GL_CLIP_ORIGIN 0x935C
#define GL_CLIP_DEPTH_MODE 0x935D
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
#define GL_ZERO_TO_ONE 0x935F
#define GL_CLIP_ORIGIN 0x935C
#define GL_CLIP_DEPTH_MODE 0x935D
typedef void (APIENTRYP PFNDOLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
typedef void(APIENTRYP PFNDOLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
extern PFNDOLCLIPCONTROLPROC dolClipControl;

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@ -23,7 +23,12 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
typedef void(APIENTRYP PFNDOLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel,
GLint srcX, GLint srcY, GLint srcZ,
GLuint dstName, GLenum dstTarget, GLint dstLevel,
GLint dstX, GLint dstY, GLint dstZ,
GLsizei srcWidth, GLsizei srcHeight,
GLsizei srcDepth);
extern PFNDOLCOPYIMAGESUBDATAPROC dolCopyImageSubData;

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@ -23,34 +23,44 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
typedef void(APIENTRYP GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message,
const void* userParam);
#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define GL_DEBUG_SOURCE_API_ARB 0x8246
#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define GL_DEBUG_SOURCE_API_ARB 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B
#define GL_DEBUG_TYPE_ERROR_ARB 0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148
typedef void (APIENTRYP PFNDOLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
typedef void (APIENTRYP PFNDOLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
typedef void (APIENTRYP PFNDOLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam);
typedef GLuint (APIENTRYP PFNDOLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type,
GLenum severity, GLsizei count,
const GLuint* ids, GLboolean enabled);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length,
const GLchar* buf);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback,
const void* userParam);
typedef GLuint(APIENTRYP PFNDOLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize,
GLenum* sources, GLenum* types,
GLuint* ids, GLenum* severities,
GLsizei* lengths, GLchar* messageLog);
extern PFNDOLDEBUGMESSAGECALLBACKARBPROC dolDebugMessageCallbackARB;
extern PFNDOLDEBUGMESSAGECONTROLARBPROC dolDebugMessageControlARB;

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@ -23,10 +23,21 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNDOLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type,
const void* indices, GLint basevertex);
typedef void(APIENTRYP PFNDOLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const void* indices,
GLint basevertex);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count,
GLenum type, const void* indices,
GLsizei instancecount,
GLint basevertex);
typedef void(APIENTRYP PFNDOLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count,
GLenum type,
const void* const* indices,
GLsizei drawcount,
const GLint* basevertex);
extern PFNDOLDRAWELEMENTSBASEVERTEXPROC dolDrawElementsBaseVertex;
extern PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXPROC dolDrawElementsInstancedBaseVertex;

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@ -23,26 +23,44 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRYP PFNDOLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLenum (APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRYP PFNDOLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (APIENTRYP PFNDOLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (APIENTRYP PFNDOLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLGENERATEMIPMAPPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNDOLISFRAMEBUFFERPROC) (GLuint framebuffer);
typedef GLboolean (APIENTRYP PFNDOLISRENDERBUFFERPROC) (GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
typedef void(APIENTRYP PFNDOLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
GLint srcY1, GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1, GLbitfield mask,
GLenum filter);
typedef GLenum(APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
typedef void(APIENTRYP PFNDOLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level, GLint zoffset);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLint layer);
typedef void(APIENTRYP PFNDOLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
typedef void(APIENTRYP PFNDOLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
typedef void(APIENTRYP PFNDOLGENERATEMIPMAPPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target,
GLenum attachment,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
GLint* params);
typedef GLboolean(APIENTRYP PFNDOLISFRAMEBUFFERPROC)(GLuint framebuffer);
typedef GLboolean(APIENTRYP PFNDOLISRENDERBUFFERPROC)(GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat,
GLsizei width, GLsizei height);
extern PFNDOLBINDFRAMEBUFFERPROC dolBindFramebuffer;
extern PFNDOLBINDRENDERBUFFERPROC dolBindRenderbuffer;

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@ -28,9 +28,11 @@
#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define GL_PROGRAM_BINARY_FORMATS 0x87FF
typedef void (APIENTRYP PFNDOLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
typedef void (APIENTRYP PFNDOLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
typedef void (APIENTRYP PFNDOLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
typedef void(APIENTRYP PFNDOLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei* length,
GLenum* binaryFormat, void* binary);
typedef void(APIENTRYP PFNDOLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat,
const void* binary, GLsizei length);
typedef void(APIENTRYP PFNDOLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value);
extern PFNDOLGETPROGRAMBINARYPROC dolGetProgramBinary;
extern PFNDOLPROGRAMBINARYPROC dolProgramBinary;

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@ -23,8 +23,10 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void *(APIENTRYP PFNDOLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNDOLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void*(APIENTRYP PFNDOLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
typedef void(APIENTRYP PFNDOLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset,
GLsizeiptr length);
extern PFNDOLFLUSHMAPPEDBUFFERRANGEPROC dolFlushMappedBufferRange;
extern PFNDOLMAPBUFFERRANGEPROC dolMapBufferRange;

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@ -23,7 +23,7 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLMINSAMPLESHADINGARBPROC) (GLfloat value);
typedef void(APIENTRYP PFNDOLMINSAMPLESHADINGARBPROC)(GLfloat value);
extern PFNDOLMINSAMPLESHADINGARBPROC dolMinSampleShading;

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@ -23,20 +23,28 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
typedef void (APIENTRYP PFNDOLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
typedef GLboolean (APIENTRYP PFNDOLISSAMPLERPROC) (GLuint sampler);
typedef void (APIENTRYP PFNDOLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
typedef void (APIENTRYP PFNDOLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
typedef void (APIENTRYP PFNDOLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
typedef void(APIENTRYP PFNDOLGENSAMPLERSPROC)(GLsizei count, GLuint* samplers);
typedef void(APIENTRYP PFNDOLDELETESAMPLERSPROC)(GLsizei count, const GLuint* samplers);
typedef GLboolean(APIENTRYP PFNDOLISSAMPLERPROC)(GLuint sampler);
typedef void(APIENTRYP PFNDOLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname,
const GLint* param);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname,
const GLfloat* param);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname,
const GLint* param);
typedef void(APIENTRYP PFNDOLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname,
const GLuint* param);
typedef void(APIENTRYP PFNDOLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname,
GLfloat* params);
typedef void(APIENTRYP PFNDOLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname,
GLuint* params);
extern PFNDOLBINDSAMPLERPROC dolBindSampler;
extern PFNDOLDELETESAMPLERSPROC dolDeleteSamplers;

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@ -40,7 +40,9 @@
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
typedef void (APIENTRY * PFNDOLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding);
typedef void(APIENTRY* PFNDOLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program,
GLuint storageBlockIndex,
GLuint storageBlockBinding);
extern PFNDOLSHADERSTORAGEBLOCKBINDINGPROC dolShaderStorageBlockBinding;

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@ -23,14 +23,15 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef GLsync (APIENTRYP PFNDOLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef GLboolean (APIENTRYP PFNDOLISSYNCPROC) (GLsync sync);
typedef void (APIENTRYP PFNDOLDELETESYNCPROC) (GLsync sync);
typedef GLenum (APIENTRYP PFNDOLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNDOLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNDOLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
typedef void (APIENTRYP PFNDOLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNDOLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
typedef GLsync(APIENTRYP PFNDOLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
typedef GLboolean(APIENTRYP PFNDOLISSYNCPROC)(GLsync sync);
typedef void(APIENTRYP PFNDOLDELETESYNCPROC)(GLsync sync);
typedef GLenum(APIENTRYP PFNDOLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void(APIENTRYP PFNDOLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void(APIENTRYP PFNDOLGETINTEGER64VPROC)(GLenum pname, GLint64* data);
typedef void(APIENTRYP PFNDOLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize,
GLsizei* length, GLint* values);
typedef void(APIENTRYP PFNDOLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
extern PFNDOLCLIENTWAITSYNCPROC dolClientWaitSync;
extern PFNDOLDELETESYNCPROC dolDeleteSync;

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@ -23,10 +23,16 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (APIENTRYP PFNDOLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
typedef void(APIENTRYP PFNDOLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
typedef void(APIENTRYP PFNDOLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
extern PFNDOLTEXIMAGE2DMULTISAMPLEPROC dolTexImage2DMultisample;
extern PFNDOLTEXIMAGE3DMULTISAMPLEPROC dolTexImage3DMultisample;

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@ -23,8 +23,14 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
extern PFNDOLTEXSTORAGE2DMULTISAMPLEPROC dolTexStorage2DMultisample;
extern PFNDOLTEXSTORAGE3DMULTISAMPLEPROC dolTexStorage3DMultisample;

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@ -23,16 +23,29 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef void (APIENTRYP PFNDOLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNDOLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
typedef GLuint (APIENTRYP PFNDOLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
typedef void (APIENTRYP PFNDOLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
typedef void(APIENTRYP PFNDOLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
typedef void(APIENTRYP PFNDOLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer,
GLintptr offset, GLsizeiptr size);
typedef void(APIENTRYP PFNDOLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
typedef void(APIENTRYP PFNDOLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount,
const GLchar* const* uniformNames,
GLuint* uniformIndices);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount,
const GLuint* uniformIndices, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex,
GLsizei bufSize, GLsizei* length,
GLchar* uniformName);
typedef GLuint(APIENTRYP PFNDOLGETUNIFORMBLOCKINDEXPROC)(GLuint program,
const GLchar* uniformBlockName);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program,
GLuint uniformBlockIndex,
GLsizei bufSize, GLsizei* length,
GLchar* uniformBlockName);
typedef void(APIENTRYP PFNDOLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex,
GLuint uniformBlockBinding);
extern PFNDOLBINDBUFFERBASEPROC dolBindBufferBase;
extern PFNDOLBINDBUFFERRANGEPROC dolBindBufferRange;

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@ -23,10 +23,10 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNDOLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNDOLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (APIENTRYP PFNDOLISVERTEXARRAYPROC) (GLuint array);
typedef void(APIENTRYP PFNDOLBINDVERTEXARRAYPROC)(GLuint array);
typedef void(APIENTRYP PFNDOLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
typedef void(APIENTRYP PFNDOLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
typedef GLboolean(APIENTRYP PFNDOLISVERTEXARRAYPROC)(GLuint array);
extern PFNDOLBINDVERTEXARRAYPROC dolBindVertexArray;
extern PFNDOLDELETEVERTEXARRAYSPROC dolDeleteVertexArrays;

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@ -23,16 +23,18 @@
#include "Common/GL/GLExtensions/gl_common.h"
typedef void (APIENTRYP PFNDOLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v);
typedef void (APIENTRYP PFNDOLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h);
typedef void (APIENTRYP PFNDOLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNDOLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v);
typedef void (APIENTRYP PFNDOLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLdouble *v);
typedef void (APIENTRYP PFNDOLDEPTHRANGEINDEXEDPROC) (GLuint index, GLdouble n, GLdouble f);
typedef void (APIENTRYP PFNDOLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data);
typedef void (APIENTRYP PFNDOLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data);
typedef void(APIENTRYP PFNDOLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat* v);
typedef void(APIENTRYP PFNDOLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w,
GLfloat h);
typedef void(APIENTRYP PFNDOLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat* v);
typedef void(APIENTRYP PFNDOLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint* v);
typedef void(APIENTRYP PFNDOLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLSCISSORINDEXEDVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble* v);
typedef void(APIENTRYP PFNDOLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
typedef void(APIENTRYP PFNDOLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat* data);
typedef void(APIENTRYP PFNDOLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble* data);
extern PFNDOLDEPTHRANGEARRAYVPROC dolDepthRangeArrayv;
extern PFNDOLDEPTHRANGEINDEXEDPROC dolDepthRangeIndexed;

File diff suppressed because it is too large Load Diff

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@ -7,14 +7,14 @@
#include "Common/CommonTypes.h"
#include "Common/GL/GLExtensions/AMD_pinned_memory.h"
#include "Common/GL/GLExtensions/ARB_ES2_compatibility.h"
#include "Common/GL/GLExtensions/ARB_ES3_compatibility.h"
#include "Common/GL/GLExtensions/ARB_blend_func_extended.h"
#include "Common/GL/GLExtensions/ARB_buffer_storage.h"
#include "Common/GL/GLExtensions/ARB_clip_control.h"
#include "Common/GL/GLExtensions/ARB_copy_image.h"
#include "Common/GL/GLExtensions/ARB_debug_output.h"
#include "Common/GL/GLExtensions/ARB_draw_elements_base_vertex.h"
#include "Common/GL/GLExtensions/ARB_ES2_compatibility.h"
#include "Common/GL/GLExtensions/ARB_ES3_compatibility.h"
#include "Common/GL/GLExtensions/ARB_framebuffer_object.h"
#include "Common/GL/GLExtensions/ARB_get_program_binary.h"
#include "Common/GL/GLExtensions/ARB_map_buffer_range.h"
@ -29,6 +29,10 @@
#include "Common/GL/GLExtensions/ARB_vertex_array_object.h"
#include "Common/GL/GLExtensions/ARB_viewport_array.h"
#include "Common/GL/GLExtensions/EXT_texture_filter_anisotropic.h"
#include "Common/GL/GLExtensions/HP_occlusion_test.h"
#include "Common/GL/GLExtensions/KHR_debug.h"
#include "Common/GL/GLExtensions/NV_occlusion_query_samples.h"
#include "Common/GL/GLExtensions/NV_primitive_restart.h"
#include "Common/GL/GLExtensions/gl_1_1.h"
#include "Common/GL/GLExtensions/gl_1_2.h"
#include "Common/GL/GLExtensions/gl_1_3.h"
@ -43,20 +47,16 @@
#include "Common/GL/GLExtensions/gl_4_3.h"
#include "Common/GL/GLExtensions/gl_4_4.h"
#include "Common/GL/GLExtensions/gl_4_5.h"
#include "Common/GL/GLExtensions/HP_occlusion_test.h"
#include "Common/GL/GLExtensions/KHR_debug.h"
#include "Common/GL/GLExtensions/NV_occlusion_query_samples.h"
#include "Common/GL/GLExtensions/NV_primitive_restart.h"
namespace GLExtensions
{
// Initializes the interface
bool Init();
// Initializes the interface
bool Init();
// Function for checking if the hardware supports an extension
// example: if (GLExtensions::Supports("GL_ARB_multi_map"))
bool Supports(const std::string& name);
// Function for checking if the hardware supports an extension
// example: if (GLExtensions::Supports("GL_ARB_multi_map"))
bool Supports(const std::string& name);
// Returns OpenGL version in format 430
u32 Version();
// Returns OpenGL version in format 430
u32 Version();
}

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@ -23,5 +23,5 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166
#define GL_OCCLUSION_TEST_HP 0x8165
#define GL_OCCLUSION_TEST_RESULT_HP 0x8166

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@ -64,18 +64,31 @@
#define GL_DEBUG_SEVERITY_LOW 0x9148
#define GL_DEBUG_OUTPUT 0x92E0
typedef void (APIENTRYP GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
typedef void(APIENTRYP GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar* message, const void* userParam);
typedef void (APIENTRYP PFNDOLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const GLvoid *userParam);
typedef void (APIENTRYP PFNDOLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled);
typedef void (APIENTRYP PFNDOLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf);
typedef GLuint (APIENTRYP PFNDOLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufsize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog);
typedef void (APIENTRYP PFNDOLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label);
typedef void (APIENTRYP PFNDOLGETOBJECTPTRLABELPROC) (void* ptr, GLsizei bufSize, GLsizei* length, GLchar *label);
typedef void (APIENTRYP PFNDOLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar* label);
typedef void (APIENTRYP PFNDOLOBJECTPTRLABELPROC) (void* ptr, GLsizei length, const GLchar* label);
typedef void (APIENTRYP PFNDOLPOPDEBUGGROUPPROC) (void);
typedef void (APIENTRYP PFNDOLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar * message);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback,
const GLvoid* userParam);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity,
GLsizei count, const GLuint* ids,
GLboolean enabled);
typedef void(APIENTRYP PFNDOLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id,
GLenum severity, GLsizei length,
const GLchar* buf);
typedef GLuint(APIENTRYP PFNDOLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufsize,
GLenum* sources, GLenum* types, GLuint* ids,
GLenum* severities, GLsizei* lengths,
GLchar* messageLog);
typedef void(APIENTRYP PFNDOLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize,
GLsizei* length, GLchar* label);
typedef void(APIENTRYP PFNDOLGETOBJECTPTRLABELPROC)(void* ptr, GLsizei bufSize, GLsizei* length,
GLchar* label);
typedef void(APIENTRYP PFNDOLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length,
const GLchar* label);
typedef void(APIENTRYP PFNDOLOBJECTPTRLABELPROC)(void* ptr, GLsizei length, const GLchar* label);
typedef void(APIENTRYP PFNDOLPOPDEBUGGROUPPROC)(void);
typedef void(APIENTRYP PFNDOLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length,
const GLchar* message);
extern PFNDOLDEBUGMESSAGECALLBACKPROC dolDebugMessageCallback;
extern PFNDOLDEBUGMESSAGECONTROLPROC dolDebugMessageControl;

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@ -23,18 +23,18 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#define GL_PIXEL_COUNTER_BITS_NV 0x8864
#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define GL_PIXEL_COUNT_NV 0x8866
#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
typedef void (APIENTRYP PFNDOLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNDOLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRYP PFNDOLISOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRYP PFNDOLBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
typedef void (APIENTRYP PFNDOLENDOCCLUSIONQUERYNVPROC) (void);
typedef void (APIENTRYP PFNDOLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
typedef void(APIENTRYP PFNDOLGENOCCLUSIONQUERIESNVPROC)(GLsizei n, GLuint* ids);
typedef void(APIENTRYP PFNDOLDELETEOCCLUSIONQUERIESNVPROC)(GLsizei n, const GLuint* ids);
typedef GLboolean(APIENTRYP PFNDOLISOCCLUSIONQUERYNVPROC)(GLuint id);
typedef void(APIENTRYP PFNDOLBEGINOCCLUSIONQUERYNVPROC)(GLuint id);
typedef void(APIENTRYP PFNDOLENDOCCLUSIONQUERYNVPROC)(void);
typedef void(APIENTRYP PFNDOLGETOCCLUSIONQUERYIVNVPROC)(GLuint id, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETOCCLUSIONQUERYUIVNVPROC)(GLuint id, GLenum pname, GLuint* params);
extern PFNDOLGENOCCLUSIONQUERIESNVPROC dolGenOcclusionQueriesNV;
extern PFNDOLDELETEOCCLUSIONQUERIESNVPROC dolDeleteOcclusionQueriesNV;

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@ -26,8 +26,8 @@
#define GL_PRIMITIVE_RESTART_NV 0x8558
#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
typedef void (APIENTRYP PFNDOLPRIMITIVERESTARTINDEXNVPROC) (GLuint index);
typedef void (APIENTRYP PFNDOLPRIMITIVERESTARTNVPROC) (void);
typedef void(APIENTRYP PFNDOLPRIMITIVERESTARTINDEXNVPROC)(GLuint index);
typedef void(APIENTRYP PFNDOLPRIMITIVERESTARTNVPROC)(void);
extern PFNDOLPRIMITIVERESTARTINDEXNVPROC dolPrimitiveRestartIndexNV;
extern PFNDOLPRIMITIVERESTARTNVPROC dolPrimitiveRestartNV;

File diff suppressed because it is too large Load Diff

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@ -23,52 +23,62 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_RESCALE_NORMAL 0x803A
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_TEXTURE_BINDING_3D 0x806A
#define GL_RESCALE_NORMAL 0x803A
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
#define GL_MAX_ELEMENTS_INDICES 0x80E9
#define GL_BGR 0x80E0
#define GL_BGRA 0x80E1
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define GL_SINGLE_COLOR 0x81F9
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define GL_TEXTURE_MIN_LOD 0x813A
#define GL_TEXTURE_MAX_LOD 0x813B
#define GL_TEXTURE_BASE_LEVEL 0x813C
#define GL_TEXTURE_MAX_LEVEL 0x813D
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#define GL_UNPACK_SKIP_IMAGES 0x806D
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
#define GL_TEXTURE_3D 0x806F
#define GL_PROXY_TEXTURE_3D 0x8070
#define GL_TEXTURE_DEPTH 0x8071
#define GL_TEXTURE_WRAP_R 0x8072
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
#define GL_TEXTURE_BINDING_3D 0x806A
typedef void (APIENTRYP PFNDOLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
typedef void (APIENTRYP PFNDOLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNDOLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
typedef void (APIENTRYP PFNDOLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid* indices);
typedef void(APIENTRYP PFNDOLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
const GLvoid* pixels);
typedef void(APIENTRYP PFNDOLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, const GLvoid* pixels);
typedef void(APIENTRYP PFNDOLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x, GLint y,
GLsizei width, GLsizei height);
extern PFNDOLCOPYTEXSUBIMAGE3DPROC dolCopyTexSubImage3D;
extern PFNDOLDRAWRANGEELEMENTSPROC dolDrawRangeElements;

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@ -24,159 +24,184 @@
#include "Common/GL/GLExtensions/gl_common.h"
/* multitexture */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
#define GL_TEXTURE3 0x84C3
#define GL_TEXTURE4 0x84C4
#define GL_TEXTURE5 0x84C5
#define GL_TEXTURE6 0x84C6
#define GL_TEXTURE7 0x84C7
#define GL_TEXTURE8 0x84C8
#define GL_TEXTURE9 0x84C9
#define GL_TEXTURE10 0x84CA
#define GL_TEXTURE11 0x84CB
#define GL_TEXTURE12 0x84CC
#define GL_TEXTURE13 0x84CD
#define GL_TEXTURE14 0x84CE
#define GL_TEXTURE15 0x84CF
#define GL_TEXTURE16 0x84D0
#define GL_TEXTURE17 0x84D1
#define GL_TEXTURE18 0x84D2
#define GL_TEXTURE19 0x84D3
#define GL_TEXTURE20 0x84D4
#define GL_TEXTURE21 0x84D5
#define GL_TEXTURE22 0x84D6
#define GL_TEXTURE23 0x84D7
#define GL_TEXTURE24 0x84D8
#define GL_TEXTURE25 0x84D9
#define GL_TEXTURE26 0x84DA
#define GL_TEXTURE27 0x84DB
#define GL_TEXTURE28 0x84DC
#define GL_TEXTURE29 0x84DD
#define GL_TEXTURE30 0x84DE
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define GL_MAX_TEXTURE_UNITS 0x84E2
/* texture_cube_map */
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define GL_NORMAL_MAP 0x8511
#define GL_REFLECTION_MAP 0x8512
#define GL_TEXTURE_CUBE_MAP 0x8513
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
/* texture_compression */
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define GL_COMPRESSED_ALPHA 0x84E9
#define GL_COMPRESSED_LUMINANCE 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define GL_COMPRESSED_INTENSITY 0x84EC
#define GL_COMPRESSED_RGB 0x84ED
#define GL_COMPRESSED_RGBA 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define GL_TEXTURE_COMPRESSED 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
/* multisample */
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
#define GL_MULTISAMPLE 0x809D
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
#define GL_SAMPLE_BUFFERS 0x80A8
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define GL_MULTISAMPLE_BIT 0x20000000
/* transpose_matrix */
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
/* texture_env_combine */
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
#define GL_COMBINE_ALPHA 0x8572
#define GL_SOURCE0_RGB 0x8580
#define GL_SOURCE1_RGB 0x8581
#define GL_SOURCE2_RGB 0x8582
#define GL_SOURCE0_ALPHA 0x8588
#define GL_SOURCE1_ALPHA 0x8589
#define GL_SOURCE2_ALPHA 0x858A
#define GL_OPERAND0_RGB 0x8590
#define GL_OPERAND1_RGB 0x8591
#define GL_OPERAND2_RGB 0x8592
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
#define GL_RGB_SCALE 0x8573
#define GL_ADD_SIGNED 0x8574
#define GL_INTERPOLATE 0x8575
#define GL_SUBTRACT 0x84E7
#define GL_CONSTANT 0x8576
#define GL_PRIMARY_COLOR 0x8577
#define GL_PREVIOUS 0x8578
/* texture_env_dot3 */
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
/* texture_border_clamp */
#define GL_CLAMP_TO_BORDER 0x812D
#define GL_CLAMP_TO_BORDER 0x812D
typedef void (APIENTRYP PFNDOLACTIVETEXTUREPROC) (GLenum texture);
typedef void (APIENTRYP PFNDOLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
typedef void(APIENTRYP PFNDOLACTIVETEXTUREPROC)(GLenum texture);
typedef void(APIENTRYP PFNDOLSAMPLECOVERAGEPROC)(GLclampf value, GLboolean invert);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize, const GLvoid* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLsizei height, GLint border,
GLsizei imageSize, const GLvoid* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLint border, GLsizei imageSize,
const GLvoid* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height,
GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width,
GLsizei height, GLenum format,
GLsizei imageSize, const GLvoid* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid* data);
typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, GLvoid* img);
typedef void (APIENTRYP PFNDOLACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP PFNDOLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
typedef void (APIENTRYP PFNDOLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
typedef void (APIENTRYP PFNDOLLOADTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNDOLLOADTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
typedef void (APIENTRYP PFNDOLMULTTRANSPOSEMATRIXFARBPROC) (const GLfloat *m);
typedef void (APIENTRYP PFNDOLMULTTRANSPOSEMATRIXDARBPROC) (const GLdouble *m);
typedef void (APIENTRYP PFNDOLSAMPLECOVERAGEARBPROC) (GLfloat value, GLboolean invert);
typedef void(APIENTRYP PFNDOLACTIVETEXTUREARBPROC)(GLenum texture);
typedef void(APIENTRYP PFNDOLCLIENTACTIVETEXTUREARBPROC)(GLenum texture);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t,
GLdouble r);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t,
GLfloat r);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t,
GLshort r);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t,
GLdouble r, GLdouble q);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r,
GLfloat q);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r,
GLint q);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint* v);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r,
GLshort q);
typedef void(APIENTRYP PFNDOLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort* v);
typedef void(APIENTRYP PFNDOLLOADTRANSPOSEMATRIXFARBPROC)(const GLfloat* m);
typedef void(APIENTRYP PFNDOLLOADTRANSPOSEMATRIXDARBPROC)(const GLdouble* m);
typedef void(APIENTRYP PFNDOLMULTTRANSPOSEMATRIXFARBPROC)(const GLfloat* m);
typedef void(APIENTRYP PFNDOLMULTTRANSPOSEMATRIXDARBPROC)(const GLdouble* m);
typedef void(APIENTRYP PFNDOLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
extern PFNDOLACTIVETEXTUREARBPROC dolActiveTexture;
extern PFNDOLCLIENTACTIVETEXTUREARBPROC dolClientActiveTexture;

View File

@ -23,102 +23,107 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define GL_BLEND_DST_RGB 0x80C8
#define GL_BLEND_SRC_RGB 0x80C9
#define GL_BLEND_DST_ALPHA 0x80CA
#define GL_BLEND_SRC_ALPHA 0x80CB
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define GL_DEPTH_COMPONENT16 0x81A5
#define GL_DEPTH_COMPONENT24 0x81A6
#define GL_DEPTH_COMPONENT32 0x81A7
#define GL_MIRRORED_REPEAT 0x8370
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define GL_TEXTURE_LOD_BIAS 0x8501
#define GL_INCR_WRAP 0x8507
#define GL_DECR_WRAP 0x8508
#define GL_TEXTURE_DEPTH_SIZE 0x884A
#define GL_TEXTURE_COMPARE_MODE 0x884C
#define GL_TEXTURE_COMPARE_FUNC 0x884D
#define GL_POINT_SIZE_MIN 0x8126
#define GL_POINT_SIZE_MAX 0x8127
#define GL_POINT_DISTANCE_ATTENUATION 0x8129
#define GL_GENERATE_MIPMAP 0x8191
#define GL_GENERATE_MIPMAP_HINT 0x8192
#define GL_FOG_COORDINATE_SOURCE 0x8450
#define GL_FOG_COORDINATE 0x8451
#define GL_FRAGMENT_DEPTH 0x8452
#define GL_CURRENT_FOG_COORDINATE 0x8453
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define GL_FOG_COORDINATE_ARRAY 0x8457
#define GL_COLOR_SUM 0x8458
#define GL_CURRENT_SECONDARY_COLOR 0x8459
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define GL_SECONDARY_COLOR_ARRAY 0x845E
#define GL_TEXTURE_FILTER_CONTROL 0x8500
#define GL_DEPTH_TEXTURE_MODE 0x884B
#define GL_COMPARE_R_TO_TEXTURE 0x884E
#define GL_FUNC_ADD 0x8006
#define GL_FUNC_SUBTRACT 0x800A
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
#define GL_MIN 0x8007
#define GL_MAX 0x8008
#define GL_CONSTANT_COLOR 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define GL_CONSTANT_ALPHA 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
typedef void (APIENTRYP PFNDOLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void (APIENTRYP PFNDOLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
typedef void (APIENTRYP PFNDOLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNDOLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params);
typedef void (APIENTRYP PFNDOLPOINTPARAMETERIPROC) (GLenum pname, GLint param);
typedef void (APIENTRYP PFNDOLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNDOLFOGCOORDFPROC) (GLfloat coord);
typedef void (APIENTRYP PFNDOLFOGCOORDFVPROC) (const GLfloat *coord);
typedef void (APIENTRYP PFNDOLFOGCOORDDPROC) (GLdouble coord);
typedef void (APIENTRYP PFNDOLFOGCOORDDVPROC) (const GLdouble *coord);
typedef void (APIENTRYP PFNDOLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3BVPROC) (const GLbyte *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3DVPROC) (const GLdouble *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3FVPROC) (const GLfloat *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3SVPROC) (const GLshort *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3UBVPROC) (const GLubyte *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3UIVPROC) (const GLuint *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue);
typedef void (APIENTRYP PFNDOLSECONDARYCOLOR3USVPROC) (const GLushort *v);
typedef void (APIENTRYP PFNDOLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNDOLWINDOWPOS2DPROC) (GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNDOLWINDOWPOS2DVPROC) (const GLdouble *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS2FPROC) (GLfloat x, GLfloat y);
typedef void (APIENTRYP PFNDOLWINDOWPOS2FVPROC) (const GLfloat *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS2IPROC) (GLint x, GLint y);
typedef void (APIENTRYP PFNDOLWINDOWPOS2IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS2SPROC) (GLshort x, GLshort y);
typedef void (APIENTRYP PFNDOLWINDOWPOS2SVPROC) (const GLshort *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNDOLWINDOWPOS3DVPROC) (const GLdouble *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRYP PFNDOLWINDOWPOS3FVPROC) (const GLfloat *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNDOLWINDOWPOS3IVPROC) (const GLint *v);
typedef void (APIENTRYP PFNDOLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNDOLWINDOWPOS3SVPROC) (const GLshort *v);
typedef void (APIENTRYP PFNDOLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
typedef void (APIENTRYP PFNDOLBLENDEQUATIONPROC) (GLenum mode);
typedef void(APIENTRYP PFNDOLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorAlpha, GLenum dfactorAlpha);
typedef void(APIENTRYP PFNDOLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint* first,
const GLsizei* count, GLsizei drawcount);
typedef void(APIENTRYP PFNDOLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei* count, GLenum type,
const void* const* indices, GLsizei drawcount);
typedef void(APIENTRYP PFNDOLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
typedef void(APIENTRYP PFNDOLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat* params);
typedef void(APIENTRYP PFNDOLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
typedef void(APIENTRYP PFNDOLPOINTPARAMETERIVPROC)(GLenum pname, const GLint* params);
typedef void(APIENTRYP PFNDOLFOGCOORDFPROC)(GLfloat coord);
typedef void(APIENTRYP PFNDOLFOGCOORDFVPROC)(const GLfloat* coord);
typedef void(APIENTRYP PFNDOLFOGCOORDDPROC)(GLdouble coord);
typedef void(APIENTRYP PFNDOLFOGCOORDDVPROC)(const GLdouble* coord);
typedef void(APIENTRYP PFNDOLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void* pointer);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3BVPROC)(const GLbyte* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3DVPROC)(const GLdouble* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3FVPROC)(const GLfloat* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3IVPROC)(const GLint* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3SVPROC)(const GLshort* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UBVPROC)(const GLubyte* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3UIVPROC)(const GLuint* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
typedef void(APIENTRYP PFNDOLSECONDARYCOLOR3USVPROC)(const GLushort* v);
typedef void(APIENTRYP PFNDOLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride,
const void* pointer);
typedef void(APIENTRYP PFNDOLWINDOWPOS2DPROC)(GLdouble x, GLdouble y);
typedef void(APIENTRYP PFNDOLWINDOWPOS2DVPROC)(const GLdouble* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS2FPROC)(GLfloat x, GLfloat y);
typedef void(APIENTRYP PFNDOLWINDOWPOS2FVPROC)(const GLfloat* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS2IPROC)(GLint x, GLint y);
typedef void(APIENTRYP PFNDOLWINDOWPOS2IVPROC)(const GLint* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS2SPROC)(GLshort x, GLshort y);
typedef void(APIENTRYP PFNDOLWINDOWPOS2SVPROC)(const GLshort* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z);
typedef void(APIENTRYP PFNDOLWINDOWPOS3DVPROC)(const GLdouble* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z);
typedef void(APIENTRYP PFNDOLWINDOWPOS3FVPROC)(const GLfloat* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z);
typedef void(APIENTRYP PFNDOLWINDOWPOS3IVPROC)(const GLint* v);
typedef void(APIENTRYP PFNDOLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z);
typedef void(APIENTRYP PFNDOLWINDOWPOS3SVPROC)(const GLshort* v);
typedef void(APIENTRYP PFNDOLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue,
GLfloat alpha);
typedef void(APIENTRYP PFNDOLBLENDEQUATIONPROC)(GLenum mode);
// These two are provided by ARB_imaging as well
extern PFNDOLBLENDCOLORPROC dolBlendColor;

View File

@ -23,76 +23,79 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
#define GL_CURRENT_QUERY 0x8865
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
#define GL_QUERY_COUNTER_BITS 0x8864
#define GL_CURRENT_QUERY 0x8865
#define GL_QUERY_RESULT 0x8866
#define GL_QUERY_RESULT_AVAILABLE 0x8867
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
#define GL_ARRAY_BUFFER_BINDING 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_READ_WRITE 0x88BA
#define GL_BUFFER_ACCESS 0x88BB
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_STREAM_DRAW 0x88E0
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STATIC_DRAW 0x88E4
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
#define GL_SRC1_ALPHA 0x8589
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define GL_READ_ONLY 0x88B8
#define GL_WRITE_ONLY 0x88B9
#define GL_READ_WRITE 0x88BA
#define GL_BUFFER_ACCESS 0x88BB
#define GL_BUFFER_MAPPED 0x88BC
#define GL_BUFFER_MAP_POINTER 0x88BD
#define GL_STREAM_DRAW 0x88E0
#define GL_STREAM_READ 0x88E1
#define GL_STREAM_COPY 0x88E2
#define GL_STATIC_DRAW 0x88E4
#define GL_STATIC_READ 0x88E5
#define GL_STATIC_COPY 0x88E6
#define GL_DYNAMIC_DRAW 0x88E8
#define GL_DYNAMIC_READ 0x88E9
#define GL_DYNAMIC_COPY 0x88EA
#define GL_SAMPLES_PASSED 0x8914
#define GL_SRC1_ALPHA 0x8589
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_FOG_COORD_SRC 0x8450
#define GL_FOG_COORD 0x8451
#define GL_CURRENT_FOG_COORD 0x8453
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
#define GL_FOG_COORD_ARRAY 0x8457
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define GL_FOG_COORD_SRC 0x8450
#define GL_FOG_COORD 0x8451
#define GL_CURRENT_FOG_COORD 0x8453
#define GL_FOG_COORD_ARRAY_TYPE 0x8454
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
#define GL_FOG_COORD_ARRAY_POINTER 0x8456
#define GL_FOG_COORD_ARRAY 0x8457
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
#define GL_SRC0_RGB 0x8580
#define GL_SRC1_RGB 0x8581
#define GL_SRC2_RGB 0x8582
#define GL_SRC0_ALPHA 0x8588
#define GL_SRC2_ALPHA 0x858A
#define GL_SRC0_RGB 0x8580
#define GL_SRC1_RGB 0x8581
#define GL_SRC2_RGB 0x8582
#define GL_SRC0_ALPHA 0x8588
#define GL_SRC2_ALPHA 0x858A
typedef void (APIENTRYP PFNDOLGENQUERIESPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNDOLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
typedef GLboolean (APIENTRYP PFNDOLISQUERYPROC) (GLuint id);
typedef void (APIENTRYP PFNDOLBEGINQUERYPROC) (GLenum target, GLuint id);
typedef void (APIENTRYP PFNDOLENDQUERYPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLBINDBUFFERPROC) (GLenum target, GLuint buffer);
typedef void (APIENTRYP PFNDOLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRYP PFNDOLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef GLboolean (APIENTRYP PFNDOLISBUFFERPROC) (GLuint buffer);
typedef void (APIENTRYP PFNDOLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNDOLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNDOLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data);
typedef void *(APIENTRYP PFNDOLMAPBUFFERPROC) (GLenum target, GLenum access);
typedef GLboolean (APIENTRYP PFNDOLUNMAPBUFFERPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
typedef void(APIENTRYP PFNDOLGENQUERIESPROC)(GLsizei n, GLuint* ids);
typedef void(APIENTRYP PFNDOLDELETEQUERIESPROC)(GLsizei n, const GLuint* ids);
typedef GLboolean(APIENTRYP PFNDOLISQUERYPROC)(GLuint id);
typedef void(APIENTRYP PFNDOLBEGINQUERYPROC)(GLenum target, GLuint id);
typedef void(APIENTRYP PFNDOLENDQUERYPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint* params);
typedef void(APIENTRYP PFNDOLBINDBUFFERPROC)(GLenum target, GLuint buffer);
typedef void(APIENTRYP PFNDOLDELETEBUFFERSPROC)(GLsizei n, const GLuint* buffers);
typedef void(APIENTRYP PFNDOLGENBUFFERSPROC)(GLsizei n, GLuint* buffers);
typedef GLboolean(APIENTRYP PFNDOLISBUFFERPROC)(GLuint buffer);
typedef void(APIENTRYP PFNDOLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void* data,
GLenum usage);
typedef void(APIENTRYP PFNDOLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size,
const void* data);
typedef void(APIENTRYP PFNDOLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size,
void* data);
typedef void*(APIENTRYP PFNDOLMAPBUFFERPROC)(GLenum target, GLenum access);
typedef GLboolean(APIENTRYP PFNDOLUNMAPBUFFERPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void** params);
extern PFNDOLBEGINQUERYPROC dolBeginQuery;
extern PFNDOLBINDBUFFERPROC dolBindBuffer;

View File

@ -23,184 +23,207 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_BLEND_EQUATION_RGB 0x8009
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define GL_CURRENT_VERTEX_ATTRIB 0x8626
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define GL_STENCIL_BACK_FUNC 0x8800
#define GL_STENCIL_BACK_FAIL 0x8801
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define GL_MAX_DRAW_BUFFERS 0x8824
#define GL_DRAW_BUFFER0 0x8825
#define GL_DRAW_BUFFER1 0x8826
#define GL_DRAW_BUFFER2 0x8827
#define GL_DRAW_BUFFER3 0x8828
#define GL_DRAW_BUFFER4 0x8829
#define GL_DRAW_BUFFER5 0x882A
#define GL_DRAW_BUFFER6 0x882B
#define GL_DRAW_BUFFER7 0x882C
#define GL_DRAW_BUFFER8 0x882D
#define GL_DRAW_BUFFER9 0x882E
#define GL_DRAW_BUFFER10 0x882F
#define GL_DRAW_BUFFER11 0x8830
#define GL_DRAW_BUFFER12 0x8831
#define GL_DRAW_BUFFER13 0x8832
#define GL_DRAW_BUFFER14 0x8833
#define GL_DRAW_BUFFER15 0x8834
#define GL_BLEND_EQUATION_ALPHA 0x883D
#define GL_MAX_VERTEX_ATTRIBS 0x8869
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define GL_FRAGMENT_SHADER 0x8B30
#define GL_VERTEX_SHADER 0x8B31
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GL_MAX_VARYING_FLOATS 0x8B4B
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define GL_SHADER_TYPE 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_DELETE_STATUS 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_SHADER_TYPE 0x8B4F
#define GL_FLOAT_VEC2 0x8B50
#define GL_FLOAT_VEC3 0x8B51
#define GL_FLOAT_VEC4 0x8B52
#define GL_INT_VEC2 0x8B53
#define GL_INT_VEC3 0x8B54
#define GL_INT_VEC4 0x8B55
#define GL_BOOL 0x8B56
#define GL_BOOL_VEC2 0x8B57
#define GL_BOOL_VEC3 0x8B58
#define GL_BOOL_VEC4 0x8B59
#define GL_FLOAT_MAT2 0x8B5A
#define GL_FLOAT_MAT3 0x8B5B
#define GL_FLOAT_MAT4 0x8B5C
#define GL_SAMPLER_1D 0x8B5D
#define GL_SAMPLER_2D 0x8B5E
#define GL_SAMPLER_3D 0x8B5F
#define GL_SAMPLER_CUBE 0x8B60
#define GL_SAMPLER_1D_SHADOW 0x8B61
#define GL_SAMPLER_2D_SHADOW 0x8B62
#define GL_DELETE_STATUS 0x8B80
#define GL_COMPILE_STATUS 0x8B81
#define GL_LINK_STATUS 0x8B82
#define GL_VALIDATE_STATUS 0x8B83
#define GL_INFO_LOG_LENGTH 0x8B84
#define GL_ATTACHED_SHADERS 0x8B85
#define GL_ACTIVE_UNIFORMS 0x8B86
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define GL_SHADER_SOURCE_LENGTH 0x8B88
#define GL_ACTIVE_ATTRIBUTES 0x8B89
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_TEXTURE_COORDS 0x8871
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define GL_CURRENT_PROGRAM 0x8B8D
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define GL_LOWER_LEFT 0x8CA1
#define GL_UPPER_LEFT 0x8CA2
#define GL_STENCIL_BACK_REF 0x8CA3
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define GL_POINT_SPRITE 0x8861
#define GL_COORD_REPLACE 0x8862
#define GL_MAX_TEXTURE_COORDS 0x8871
typedef void (APIENTRYP PFNDOLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
typedef void (APIENTRYP PFNDOLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
typedef void (APIENTRYP PFNDOLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
typedef void (APIENTRYP PFNDOLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
typedef void (APIENTRYP PFNDOLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
typedef void (APIENTRYP PFNDOLATTACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNDOLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
typedef void (APIENTRYP PFNDOLCOMPILESHADERPROC) (GLuint shader);
typedef GLuint (APIENTRYP PFNDOLCREATEPROGRAMPROC) (void);
typedef GLuint (APIENTRYP PFNDOLCREATESHADERPROC) (GLenum type);
typedef void (APIENTRYP PFNDOLDELETEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNDOLDELETESHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNDOLDETACHSHADERPROC) (GLuint program, GLuint shader);
typedef void (APIENTRYP PFNDOLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNDOLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
typedef void (APIENTRYP PFNDOLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNDOLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
typedef GLint (APIENTRYP PFNDOLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNDOLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNDOLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
typedef void (APIENTRYP PFNDOLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
typedef GLint (APIENTRYP PFNDOLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNDOLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
typedef GLboolean (APIENTRYP PFNDOLISPROGRAMPROC) (GLuint program);
typedef GLboolean (APIENTRYP PFNDOLISSHADERPROC) (GLuint shader);
typedef void (APIENTRYP PFNDOLLINKPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNDOLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
typedef void (APIENTRYP PFNDOLUSEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNDOLUNIFORM1FPROC) (GLint location, GLfloat v0);
typedef void (APIENTRYP PFNDOLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
typedef void (APIENTRYP PFNDOLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void (APIENTRYP PFNDOLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
typedef void (APIENTRYP PFNDOLUNIFORM1IPROC) (GLint location, GLint v0);
typedef void (APIENTRYP PFNDOLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
typedef void (APIENTRYP PFNDOLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
typedef void (APIENTRYP PFNDOLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void (APIENTRYP PFNDOLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNDOLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNDOLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNDOLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLVALIDATEPROGRAMPROC) (GLuint program);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void(APIENTRYP PFNDOLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
typedef void(APIENTRYP PFNDOLDRAWBUFFERSPROC)(GLsizei n, const GLenum* bufs);
typedef void(APIENTRYP PFNDOLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail,
GLenum dppass);
typedef void(APIENTRYP PFNDOLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref,
GLuint mask);
typedef void(APIENTRYP PFNDOLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
typedef void(APIENTRYP PFNDOLATTACHSHADERPROC)(GLuint program, GLuint shader);
typedef void(APIENTRYP PFNDOLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index,
const GLchar* name);
typedef void(APIENTRYP PFNDOLCOMPILESHADERPROC)(GLuint shader);
typedef GLuint(APIENTRYP PFNDOLCREATEPROGRAMPROC)(void);
typedef GLuint(APIENTRYP PFNDOLCREATESHADERPROC)(GLenum type);
typedef void(APIENTRYP PFNDOLDELETEPROGRAMPROC)(GLuint program);
typedef void(APIENTRYP PFNDOLDELETESHADERPROC)(GLuint shader);
typedef void(APIENTRYP PFNDOLDETACHSHADERPROC)(GLuint program, GLuint shader);
typedef void(APIENTRYP PFNDOLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
typedef void(APIENTRYP PFNDOLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
typedef void(APIENTRYP PFNDOLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize,
GLsizei* length, GLint* size, GLenum* type,
GLchar* name);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize,
GLsizei* length, GLint* size, GLenum* type,
GLchar* name);
typedef void(APIENTRYP PFNDOLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount,
GLsizei* count, GLuint* shaders);
typedef GLint(APIENTRYP PFNDOLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar* name);
typedef void(APIENTRYP PFNDOLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize,
GLsizei* length, GLchar* infoLog);
typedef void(APIENTRYP PFNDOLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei* length,
GLchar* infoLog);
typedef void(APIENTRYP PFNDOLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei* length,
GLchar* source);
typedef GLint(APIENTRYP PFNDOLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar* name);
typedef void(APIENTRYP PFNDOLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat* params);
typedef void(APIENTRYP PFNDOLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint* params);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble* params);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat* params);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname,
void** pointer);
typedef GLboolean(APIENTRYP PFNDOLISPROGRAMPROC)(GLuint program);
typedef GLboolean(APIENTRYP PFNDOLISSHADERPROC)(GLuint shader);
typedef void(APIENTRYP PFNDOLLINKPROGRAMPROC)(GLuint program);
typedef void(APIENTRYP PFNDOLSHADERSOURCEPROC)(GLuint shader, GLsizei count,
const GLchar* const* string, const GLint* length);
typedef void(APIENTRYP PFNDOLUSEPROGRAMPROC)(GLuint program);
typedef void(APIENTRYP PFNDOLUNIFORM1FPROC)(GLint location, GLfloat v0);
typedef void(APIENTRYP PFNDOLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
typedef void(APIENTRYP PFNDOLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
typedef void(APIENTRYP PFNDOLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2,
GLfloat v3);
typedef void(APIENTRYP PFNDOLUNIFORM1IPROC)(GLint location, GLint v0);
typedef void(APIENTRYP PFNDOLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
typedef void(APIENTRYP PFNDOLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
typedef void(APIENTRYP PFNDOLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
typedef void(APIENTRYP PFNDOLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint* value);
typedef void(APIENTRYP PFNDOLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint* value);
typedef void(APIENTRYP PFNDOLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint* value);
typedef void(APIENTRYP PFNDOLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLVALIDATEPROGRAMPROC)(GLuint program);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z,
GLubyte w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z,
GLdouble w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z,
GLfloat w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4IVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z,
GLshort w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type,
GLboolean normalized, GLsizei stride,
const void* pointer);
extern PFNDOLATTACHSHADERPROC dolAttachShader;
extern PFNDOLBINDATTRIBLOCATIONPROC dolBindAttribLocation;

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@ -47,12 +47,18 @@
#define GL_COMPRESSED_SLUMINANCE 0x8C4A
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void (APIENTRYP PFNDOLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
typedef void(APIENTRYP PFNDOLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count,
GLboolean transpose, const GLfloat* value);
extern PFNDOLUNIFORMMATRIX2X3FVPROC dolUniformMatrix2x3fv;
extern PFNDOLUNIFORMMATRIX2X4FVPROC dolUniformMatrix2x4fv;

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@ -23,110 +23,110 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_DISTANCE1 0x3001
#define GL_CLIP_DISTANCE2 0x3002
#define GL_CLIP_DISTANCE3 0x3003
#define GL_CLIP_DISTANCE4 0x3004
#define GL_CLIP_DISTANCE5 0x3005
#define GL_CLIP_DISTANCE6 0x3006
#define GL_CLIP_DISTANCE7 0x3007
#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
#define GL_COMPARE_REF_TO_TEXTURE 0x884E
#define GL_CLIP_DISTANCE0 0x3000
#define GL_CLIP_DISTANCE1 0x3001
#define GL_CLIP_DISTANCE2 0x3002
#define GL_CLIP_DISTANCE3 0x3003
#define GL_CLIP_DISTANCE4 0x3004
#define GL_CLIP_DISTANCE5 0x3005
#define GL_CLIP_DISTANCE6 0x3006
#define GL_CLIP_DISTANCE7 0x3007
#define GL_MAX_CLIP_DISTANCES 0x0D32
#define GL_MAJOR_VERSION 0x821B
#define GL_MINOR_VERSION 0x821C
#define GL_NUM_EXTENSIONS 0x821D
#define GL_CONTEXT_FLAGS 0x821E
#define GL_COMPRESSED_RED 0x8225
#define GL_COMPRESSED_RG 0x8226
#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
#define GL_RGB16F 0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_RGB9_E5 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
#define GL_RGBA32F 0x8814
#define GL_RGB32F 0x8815
#define GL_RGBA16F 0x881A
#define GL_RGB16F 0x881B
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define GL_CLAMP_READ_COLOR 0x891C
#define GL_FIXED_ONLY 0x891D
#define GL_MAX_VARYING_COMPONENTS 0x8B4B
#define GL_TEXTURE_1D_ARRAY 0x8C18
#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define GL_TEXTURE_2D_ARRAY 0x8C1A
#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define GL_R11F_G11F_B10F 0x8C3A
#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define GL_RGB9_E5 0x8C3D
#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define GL_TEXTURE_SHARED_SIZE 0x8C3F
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_PRIMITIVES_GENERATED 0x8C87
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_RASTERIZER_DISCARD 0x8C89
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_INTERLEAVED_ATTRIBS 0x8C8C
#define GL_SEPARATE_ATTRIBS 0x8C8D
#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define GL_RGBA32UI 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGBA16UI 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGBA8UI 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGBA32I 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGBA16I 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
#define GL_BGRA_INTEGER 0x8D9B
#define GL_SAMPLER_1D_ARRAY 0x8DC0
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_QUERY_WAIT 0x8E13
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_RGBA32UI 0x8D70
#define GL_RGB32UI 0x8D71
#define GL_RGBA16UI 0x8D76
#define GL_RGB16UI 0x8D77
#define GL_RGBA8UI 0x8D7C
#define GL_RGB8UI 0x8D7D
#define GL_RGBA32I 0x8D82
#define GL_RGB32I 0x8D83
#define GL_RGBA16I 0x8D88
#define GL_RGB16I 0x8D89
#define GL_RGBA8I 0x8D8E
#define GL_RGB8I 0x8D8F
#define GL_RED_INTEGER 0x8D94
#define GL_GREEN_INTEGER 0x8D95
#define GL_BLUE_INTEGER 0x8D96
#define GL_RGB_INTEGER 0x8D98
#define GL_RGBA_INTEGER 0x8D99
#define GL_BGR_INTEGER 0x8D9A
#define GL_BGRA_INTEGER 0x8D9B
#define GL_SAMPLER_1D_ARRAY 0x8DC0
#define GL_SAMPLER_2D_ARRAY 0x8DC1
#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define GL_UNSIGNED_INT_VEC2 0x8DC6
#define GL_UNSIGNED_INT_VEC3 0x8DC7
#define GL_UNSIGNED_INT_VEC4 0x8DC8
#define GL_INT_SAMPLER_1D 0x8DC9
#define GL_INT_SAMPLER_2D 0x8DCA
#define GL_INT_SAMPLER_3D 0x8DCB
#define GL_INT_SAMPLER_CUBE 0x8DCC
#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define GL_QUERY_WAIT 0x8E13
#define GL_QUERY_NO_WAIT 0x8E14
#define GL_QUERY_BY_REGION_WAIT 0x8E15
#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define GL_BUFFER_ACCESS_FLAGS 0x911F
#define GL_BUFFER_MAP_LENGTH 0x9120
#define GL_BUFFER_MAP_OFFSET 0x9121
#define GL_DEPTH_COMPONENT32F 0x8CAC
#define GL_DEPTH32F_STENCIL8 0x8CAD
#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
@ -135,216 +135,252 @@
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
#define GL_TEXTURE_RED_TYPE 0x8C10
#define GL_TEXTURE_GREEN_TYPE 0x8C11
#define GL_TEXTURE_BLUE_TYPE 0x8C12
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_FRAMEBUFFER_DEFAULT 0x8218
#define GL_FRAMEBUFFER_UNDEFINED 0x8219
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define GL_DEPTH_STENCIL 0x84F9
#define GL_UNSIGNED_INT_24_8 0x84FA
#define GL_DEPTH24_STENCIL8 0x88F0
#define GL_TEXTURE_STENCIL_SIZE 0x88F1
#define GL_TEXTURE_RED_TYPE 0x8C10
#define GL_TEXTURE_GREEN_TYPE 0x8C11
#define GL_TEXTURE_BLUE_TYPE 0x8C12
#define GL_TEXTURE_ALPHA_TYPE 0x8C13
#define GL_TEXTURE_DEPTH_TYPE 0x8C16
#define GL_UNSIGNED_NORMALIZED 0x8C17
#define GL_FRAMEBUFFER_BINDING 0x8CA6
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define GL_RENDERBUFFER_BINDING 0x8CA7
#define GL_READ_FRAMEBUFFER 0x8CA8
#define GL_DRAW_FRAMEBUFFER 0x8CA9
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define GL_RENDERBUFFER_SAMPLES 0x8CAB
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_COLOR_ATTACHMENT16 0x8CF0
#define GL_COLOR_ATTACHMENT17 0x8CF1
#define GL_COLOR_ATTACHMENT18 0x8CF2
#define GL_COLOR_ATTACHMENT19 0x8CF3
#define GL_COLOR_ATTACHMENT20 0x8CF4
#define GL_COLOR_ATTACHMENT21 0x8CF5
#define GL_COLOR_ATTACHMENT22 0x8CF6
#define GL_COLOR_ATTACHMENT23 0x8CF7
#define GL_COLOR_ATTACHMENT24 0x8CF8
#define GL_COLOR_ATTACHMENT25 0x8CF9
#define GL_COLOR_ATTACHMENT26 0x8CFA
#define GL_COLOR_ATTACHMENT27 0x8CFB
#define GL_COLOR_ATTACHMENT28 0x8CFC
#define GL_COLOR_ATTACHMENT29 0x8CFD
#define GL_COLOR_ATTACHMENT30 0x8CFE
#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_STENCIL_INDEX1 0x8D46
#define GL_STENCIL_INDEX4 0x8D47
#define GL_STENCIL_INDEX8 0x8D48
#define GL_STENCIL_INDEX16 0x8D49
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define GL_COLOR_ATTACHMENT0 0x8CE0
#define GL_COLOR_ATTACHMENT1 0x8CE1
#define GL_COLOR_ATTACHMENT2 0x8CE2
#define GL_COLOR_ATTACHMENT3 0x8CE3
#define GL_COLOR_ATTACHMENT4 0x8CE4
#define GL_COLOR_ATTACHMENT5 0x8CE5
#define GL_COLOR_ATTACHMENT6 0x8CE6
#define GL_COLOR_ATTACHMENT7 0x8CE7
#define GL_COLOR_ATTACHMENT8 0x8CE8
#define GL_COLOR_ATTACHMENT9 0x8CE9
#define GL_COLOR_ATTACHMENT10 0x8CEA
#define GL_COLOR_ATTACHMENT11 0x8CEB
#define GL_COLOR_ATTACHMENT12 0x8CEC
#define GL_COLOR_ATTACHMENT13 0x8CED
#define GL_COLOR_ATTACHMENT14 0x8CEE
#define GL_COLOR_ATTACHMENT15 0x8CEF
#define GL_COLOR_ATTACHMENT16 0x8CF0
#define GL_COLOR_ATTACHMENT17 0x8CF1
#define GL_COLOR_ATTACHMENT18 0x8CF2
#define GL_COLOR_ATTACHMENT19 0x8CF3
#define GL_COLOR_ATTACHMENT20 0x8CF4
#define GL_COLOR_ATTACHMENT21 0x8CF5
#define GL_COLOR_ATTACHMENT22 0x8CF6
#define GL_COLOR_ATTACHMENT23 0x8CF7
#define GL_COLOR_ATTACHMENT24 0x8CF8
#define GL_COLOR_ATTACHMENT25 0x8CF9
#define GL_COLOR_ATTACHMENT26 0x8CFA
#define GL_COLOR_ATTACHMENT27 0x8CFB
#define GL_COLOR_ATTACHMENT28 0x8CFC
#define GL_COLOR_ATTACHMENT29 0x8CFD
#define GL_COLOR_ATTACHMENT30 0x8CFE
#define GL_COLOR_ATTACHMENT31 0x8CFF
#define GL_DEPTH_ATTACHMENT 0x8D00
#define GL_STENCIL_ATTACHMENT 0x8D20
#define GL_FRAMEBUFFER 0x8D40
#define GL_RENDERBUFFER 0x8D41
#define GL_RENDERBUFFER_WIDTH 0x8D42
#define GL_RENDERBUFFER_HEIGHT 0x8D43
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define GL_STENCIL_INDEX1 0x8D46
#define GL_STENCIL_INDEX4 0x8D47
#define GL_STENCIL_INDEX8 0x8D48
#define GL_STENCIL_INDEX16 0x8D49
#define GL_RENDERBUFFER_RED_SIZE 0x8D50
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define GL_MAX_SAMPLES 0x8D57
#define GL_INDEX 0x8222
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_HALF_FLOAT 0x140B
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#define GL_CLAMP_VERTEX_COLOR 0x891A
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_ALPHA_INTEGER 0x8D97
#define GL_MAX_SAMPLES 0x8D57
#define GL_INDEX 0x8222
#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
#define GL_FRAMEBUFFER_SRGB 0x8DB9
#define GL_HALF_FLOAT 0x140B
#define GL_MAP_READ_BIT 0x0001
#define GL_MAP_WRITE_BIT 0x0002
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define GL_COMPRESSED_RED_RGTC1 0x8DBB
#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define GL_COMPRESSED_RG_RGTC2 0x8DBD
#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228
#define GL_R8 0x8229
#define GL_R16 0x822A
#define GL_RG8 0x822B
#define GL_RG16 0x822C
#define GL_R16F 0x822D
#define GL_R32F 0x822E
#define GL_RG16F 0x822F
#define GL_RG32F 0x8230
#define GL_R8I 0x8231
#define GL_R8UI 0x8232
#define GL_R16I 0x8233
#define GL_R16UI 0x8234
#define GL_R32I 0x8235
#define GL_R32UI 0x8236
#define GL_RG8I 0x8237
#define GL_RG8UI 0x8238
#define GL_RG16I 0x8239
#define GL_RG16UI 0x823A
#define GL_RG32I 0x823B
#define GL_RG32UI 0x823C
#define GL_VERTEX_ARRAY_BINDING 0x85B5
#define GL_CLAMP_VERTEX_COLOR 0x891A
#define GL_CLAMP_FRAGMENT_COLOR 0x891B
#define GL_ALPHA_INTEGER 0x8D97
typedef void (APIENTRYP PFNDOLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
typedef void (APIENTRYP PFNDOLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
typedef void (APIENTRYP PFNDOLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
typedef void (APIENTRYP PFNDOLENABLEIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNDOLDISABLEIPROC) (GLenum target, GLuint index);
typedef GLboolean (APIENTRYP PFNDOLISENABLEDIPROC) (GLenum target, GLuint index);
typedef void (APIENTRYP PFNDOLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
typedef void (APIENTRYP PFNDOLENDTRANSFORMFEEDBACKPROC) (void);
typedef void (APIENTRYP PFNDOLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
typedef void (APIENTRYP PFNDOLCLAMPCOLORPROC) (GLenum target, GLenum clamp);
typedef void (APIENTRYP PFNDOLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode);
typedef void (APIENTRYP PFNDOLENDCONDITIONALRENDERPROC) (void);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1IPROC) (GLuint index, GLint x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2IPROC) (GLuint index, GLint x, GLint y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3IPROC) (GLuint index, GLint x, GLint y, GLint z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint x);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint x, GLuint y);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v);
typedef void (APIENTRYP PFNDOLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
typedef void (APIENTRYP PFNDOLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name);
typedef GLint (APIENTRYP PFNDOLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
typedef void (APIENTRYP PFNDOLUNIFORM1UIPROC) (GLint location, GLuint v0);
typedef void (APIENTRYP PFNDOLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
typedef void (APIENTRYP PFNDOLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void (APIENTRYP PFNDOLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
typedef void (APIENTRYP PFNDOLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
typedef void (APIENTRYP PFNDOLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNDOLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
typedef void (APIENTRYP PFNDOLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
typedef void (APIENTRYP PFNDOLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
typedef const GLubyte *(APIENTRYP PFNDOLGETSTRINGIPROC) (GLenum name, GLuint index);
typedef GLboolean (APIENTRYP PFNDOLISRENDERBUFFERPROC) (GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef GLboolean (APIENTRYP PFNDOLISFRAMEBUFFERPROC) (GLuint framebuffer);
typedef void (APIENTRYP PFNDOLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
typedef void (APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
typedef void (APIENTRYP PFNDOLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef GLenum (APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGENERATEMIPMAPPROC) (GLenum target);
typedef void (APIENTRYP PFNDOLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef void (APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void *(APIENTRYP PFNDOLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef void (APIENTRYP PFNDOLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNDOLBINDVERTEXARRAYPROC) (GLuint array);
typedef void (APIENTRYP PFNDOLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
typedef void (APIENTRYP PFNDOLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef GLboolean (APIENTRYP PFNDOLISVERTEXARRAYPROC) (GLuint array);
typedef void(APIENTRYP PFNDOLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b,
GLboolean a);
typedef void(APIENTRYP PFNDOLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean* data);
typedef void(APIENTRYP PFNDOLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint* data);
typedef void(APIENTRYP PFNDOLENABLEIPROC)(GLenum target, GLuint index);
typedef void(APIENTRYP PFNDOLDISABLEIPROC)(GLenum target, GLuint index);
typedef GLboolean(APIENTRYP PFNDOLISENABLEDIPROC)(GLenum target, GLuint index);
typedef void(APIENTRYP PFNDOLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
typedef void(APIENTRYP PFNDOLENDTRANSFORMFEEDBACKPROC)(void);
typedef void(APIENTRYP PFNDOLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer,
GLintptr offset, GLsizeiptr size);
typedef void(APIENTRYP PFNDOLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
typedef void(APIENTRYP PFNDOLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count,
const GLchar* const* varyings,
GLenum bufferMode);
typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index,
GLsizei bufSize, GLsizei* length,
GLsizei* size, GLenum* type,
GLchar* name);
typedef void(APIENTRYP PFNDOLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
typedef void(APIENTRYP PFNDOLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
typedef void(APIENTRYP PFNDOLENDCONDITIONALRENDERPROC)(void);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type,
GLsizei stride, const void* pointer);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint* params);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z,
GLuint w);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte* v);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort* v);
typedef void(APIENTRYP PFNDOLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint* params);
typedef void(APIENTRYP PFNDOLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color,
const GLchar* name);
typedef GLint(APIENTRYP PFNDOLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar* name);
typedef void(APIENTRYP PFNDOLUNIFORM1UIPROC)(GLint location, GLuint v0);
typedef void(APIENTRYP PFNDOLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
typedef void(APIENTRYP PFNDOLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
typedef void(APIENTRYP PFNDOLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2,
GLuint v3);
typedef void(APIENTRYP PFNDOLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint* value);
typedef void(APIENTRYP PFNDOLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint* value);
typedef void(APIENTRYP PFNDOLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint* value);
typedef void(APIENTRYP PFNDOLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint* value);
typedef void(APIENTRYP PFNDOLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint* params);
typedef void(APIENTRYP PFNDOLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname,
const GLuint* params);
typedef void(APIENTRYP PFNDOLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint* params);
typedef void(APIENTRYP PFNDOLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer,
const GLint* value);
typedef void(APIENTRYP PFNDOLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer,
const GLuint* value);
typedef void(APIENTRYP PFNDOLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer,
const GLfloat* value);
typedef void(APIENTRYP PFNDOLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth,
GLint stencil);
typedef const GLubyte*(APIENTRYP PFNDOLGETSTRINGIPROC)(GLenum name, GLuint index);
typedef GLboolean(APIENTRYP PFNDOLISRENDERBUFFERPROC)(GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint* renderbuffers);
typedef void(APIENTRYP PFNDOLGENRENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
GLint* params);
typedef GLboolean(APIENTRYP PFNDOLISFRAMEBUFFERPROC)(GLuint framebuffer);
typedef void(APIENTRYP PFNDOLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
typedef void(APIENTRYP PFNDOLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint* framebuffers);
typedef void(APIENTRYP PFNDOLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
typedef GLenum(APIENTRYP PFNDOLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment,
GLenum textarget, GLuint texture,
GLint level, GLint zoffset);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target,
GLenum attachment,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGENERATEMIPMAPPROC)(GLenum target);
typedef void(APIENTRYP PFNDOLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1,
GLint srcY1, GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1, GLbitfield mask,
GLenum filter);
typedef void(APIENTRYP PFNDOLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment,
GLuint texture, GLint level, GLint layer);
typedef void*(APIENTRYP PFNDOLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
typedef void(APIENTRYP PFNDOLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset,
GLsizeiptr length);
typedef void(APIENTRYP PFNDOLBINDVERTEXARRAYPROC)(GLuint array);
typedef void(APIENTRYP PFNDOLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint* arrays);
typedef void(APIENTRYP PFNDOLGENVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
typedef GLboolean(APIENTRYP PFNDOLISVERTEXARRAYPROC)(GLuint array);
extern PFNDOLBEGINCONDITIONALRENDERPROC dolBeginConditionalRender;
extern PFNDOLBEGINTRANSFORMFEEDBACKPROC dolBeginTransformFeedback;

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@ -23,80 +23,96 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_SAMPLER_2D_RECT 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
#define GL_SAMPLER_BUFFER 0x8DC2
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
#define GL_INT_SAMPLER_BUFFER 0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
#define GL_TEXTURE_BUFFER 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
#define GL_SAMPLER_2D_RECT 0x8B63
#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
#define GL_SAMPLER_BUFFER 0x8DC2
#define GL_INT_SAMPLER_2D_RECT 0x8DCD
#define GL_INT_SAMPLER_BUFFER 0x8DD0
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
#define GL_TEXTURE_BUFFER 0x8C2A
#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
#define GL_TEXTURE_RECTANGLE 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_R8_SNORM 0x8F94
#define GL_RG8_SNORM 0x8F95
#define GL_RGB8_SNORM 0x8F96
#define GL_RGBA8_SNORM 0x8F97
#define GL_R16_SNORM 0x8F98
#define GL_RG16_SNORM 0x8F99
#define GL_RGB16_SNORM 0x8F9A
#define GL_RGBA16_SNORM 0x8F9B
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#define GL_COPY_READ_BUFFER 0x8F36
#define GL_COPY_WRITE_BUFFER 0x8F37
#define GL_UNIFORM_BUFFER 0x8A11
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
#define GL_UNIFORM_BUFFER_START 0x8A29
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define GL_TEXTURE_RECTANGLE 0x84F5
#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define GL_R8_SNORM 0x8F94
#define GL_RG8_SNORM 0x8F95
#define GL_RGB8_SNORM 0x8F96
#define GL_RGBA8_SNORM 0x8F97
#define GL_R16_SNORM 0x8F98
#define GL_RG16_SNORM 0x8F99
#define GL_RGB16_SNORM 0x8F9A
#define GL_RGBA16_SNORM 0x8F9B
#define GL_SIGNED_NORMALIZED 0x8F9C
#define GL_PRIMITIVE_RESTART 0x8F9D
#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#define GL_COPY_READ_BUFFER 0x8F36
#define GL_COPY_WRITE_BUFFER 0x8F37
#define GL_UNIFORM_BUFFER 0x8A11
#define GL_UNIFORM_BUFFER_BINDING 0x8A28
#define GL_UNIFORM_BUFFER_START 0x8A29
#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define GL_UNIFORM_TYPE 0x8A37
#define GL_UNIFORM_SIZE 0x8A38
#define GL_UNIFORM_NAME_LENGTH 0x8A39
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define GL_UNIFORM_OFFSET 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define GL_UNIFORM_TYPE 0x8A37
#define GL_UNIFORM_SIZE 0x8A38
#define GL_UNIFORM_NAME_LENGTH 0x8A39
#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define GL_UNIFORM_OFFSET 0x8A3B
#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define GL_INVALID_INDEX 0xFFFFFFFFu
#define GL_INVALID_INDEX 0xFFFFFFFFu
typedef void (APIENTRYP PFNDOLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
typedef void (APIENTRYP PFNDOLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (APIENTRYP PFNDOLPRIMITIVERESTARTINDEXPROC) (GLuint index);
typedef void (APIENTRYP PFNDOLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
typedef GLuint (APIENTRYP PFNDOLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
typedef void (APIENTRYP PFNDOLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
typedef void(APIENTRYP PFNDOLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count,
GLsizei instancecount);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type,
const void* indices, GLsizei instancecount);
typedef void(APIENTRYP PFNDOLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
typedef void(APIENTRYP PFNDOLPRIMITIVERESTARTINDEXPROC)(GLuint index);
typedef void(APIENTRYP PFNDOLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
typedef void(APIENTRYP PFNDOLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount,
const GLchar* const* uniformNames,
GLuint* uniformIndices);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount,
const GLuint* uniformIndices, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex,
GLsizei bufSize, GLsizei* length,
GLchar* uniformName);
typedef GLuint(APIENTRYP PFNDOLGETUNIFORMBLOCKINDEXPROC)(GLuint program,
const GLchar* uniformBlockName);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program,
GLuint uniformBlockIndex,
GLsizei bufSize, GLsizei* length,
GLchar* uniformBlockName);
typedef void(APIENTRYP PFNDOLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex,
GLuint uniformBlockBinding);
extern PFNDOLDRAWARRAYSINSTANCEDPROC dolDrawArraysInstanced;
extern PFNDOLDRAWELEMENTSINSTANCEDPROC dolDrawElementsInstanced;

View File

@ -23,90 +23,110 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define GL_LINES_ADJACENCY 0x000A
#define GL_LINE_STRIP_ADJACENCY 0x000B
#define GL_TRIANGLES_ADJACENCY 0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_LINES_ADJACENCY 0x000A
#define GL_LINE_STRIP_ADJACENCY 0x000B
#define GL_TRIANGLES_ADJACENCY 0x000C
#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
#define GL_PROGRAM_POINT_SIZE 0x8642
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
#define GL_GEOMETRY_SHADER 0x8DD9
#define GL_GEOMETRY_VERTICES_OUT 0x8916
#define GL_GEOMETRY_INPUT_TYPE 0x8917
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
#define GL_GEOMETRY_SHADER 0x8DD9
#define GL_GEOMETRY_VERTICES_OUT 0x8916
#define GL_GEOMETRY_INPUT_TYPE 0x8917
#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_DEPTH_CLAMP 0x864F
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_DEPTH_CLAMP 0x864F
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
#define GL_PROVOKING_VERTEX 0x8E4F
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_SAMPLE_POSITION 0x8E50
#define GL_SAMPLE_MASK 0x8E51
#define GL_SAMPLE_MASK_VALUE 0x8E52
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
#define GL_PROVOKING_VERTEX 0x8E4F
#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define GL_OBJECT_TYPE 0x9112
#define GL_SYNC_CONDITION 0x9113
#define GL_SYNC_STATUS 0x9114
#define GL_SYNC_FLAGS 0x9115
#define GL_SYNC_FENCE 0x9116
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define GL_UNSIGNALED 0x9118
#define GL_SIGNALED 0x9119
#define GL_ALREADY_SIGNALED 0x911A
#define GL_TIMEOUT_EXPIRED 0x911B
#define GL_CONDITION_SATISFIED 0x911C
#define GL_WAIT_FAILED 0x911D
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define GL_SAMPLE_POSITION 0x8E50
#define GL_SAMPLE_MASK 0x8E51
#define GL_SAMPLE_MASK_VALUE 0x8E52
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
#define GL_TEXTURE_SAMPLES 0x9106
#define GL_TEXTURE_SAMPLES 0x9106
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
#define GL_MAX_INTEGER_SAMPLES 0x9110
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
#define GL_MAX_INTEGER_SAMPLES 0x9110
typedef void (APIENTRYP PFNDOLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNDOLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
typedef void (APIENTRYP PFNDOLPROVOKINGVERTEXPROC) (GLenum mode);
typedef GLsync (APIENTRYP PFNDOLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
typedef GLboolean (APIENTRYP PFNDOLISSYNCPROC) (GLsync sync);
typedef void (APIENTRYP PFNDOLDELETESYNCPROC) (GLsync sync);
typedef GLenum (APIENTRYP PFNDOLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNDOLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void (APIENTRYP PFNDOLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
typedef void (APIENTRYP PFNDOLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
typedef void (APIENTRYP PFNDOLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
typedef void (APIENTRYP PFNDOLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
typedef void (APIENTRYP PFNDOLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type,
const void* indices, GLint basevertex);
typedef void(APIENTRYP PFNDOLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const void* indices,
GLint basevertex);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count,
GLenum type, const void* indices,
GLsizei instancecount,
GLint basevertex);
typedef void(APIENTRYP PFNDOLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei* count,
GLenum type,
const void* const* indices,
GLsizei drawcount,
const GLint* basevertex);
typedef void(APIENTRYP PFNDOLPROVOKINGVERTEXPROC)(GLenum mode);
typedef GLsync(APIENTRYP PFNDOLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
typedef GLboolean(APIENTRYP PFNDOLISSYNCPROC)(GLsync sync);
typedef void(APIENTRYP PFNDOLDELETESYNCPROC)(GLsync sync);
typedef GLenum(APIENTRYP PFNDOLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void(APIENTRYP PFNDOLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
typedef void(APIENTRYP PFNDOLGETINTEGER64VPROC)(GLenum pname, GLint64* data);
typedef void(APIENTRYP PFNDOLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize,
GLsizei* length, GLint* values);
typedef void(APIENTRYP PFNDOLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64* data);
typedef void(APIENTRYP PFNDOLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname,
GLint64* params);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment,
GLuint texture, GLint level);
typedef void(APIENTRYP PFNDOLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat* val);
typedef void(APIENTRYP PFNDOLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
extern PFNDOLFRAMEBUFFERTEXTUREPROC dolFramebufferTexture;
extern PFNDOLGETBUFFERPARAMETERI64VPROC dolGetBufferParameteri64v;

View File

@ -23,24 +23,24 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
#define GL_COPY_READ_BUFFER_BINDING 0x8F36
#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
#define GL_NUM_SAMPLE_COUNTS 0x9380
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
#define GL_NUM_SAMPLE_COUNTS 0x9380
#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
#define GL_ATOMIC_COUNTER_BUFFER 0x92C0
#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
@ -55,103 +55,123 @@
#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
#define GL_UNIFORM_BARRIER_BIT 0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
#define GL_UNIFORM_BARRIER_BIT 0x00000004
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
#define GL_COMMAND_BARRIER_BIT 0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
#define GL_COMMAND_BARRIER_BIT 0x00000040
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
#define GL_MAX_IMAGE_UNITS 0x8F38
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF
#define GL_MAX_IMAGE_UNITS 0x8F38
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
#define GL_IMAGE_BINDING_NAME 0x8F3A
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
#define GL_IMAGE_BINDING_LAYER 0x8F3D
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
#define GL_IMAGE_1D 0x904C
#define GL_IMAGE_2D 0x904D
#define GL_IMAGE_3D 0x904E
#define GL_IMAGE_2D_RECT 0x904F
#define GL_IMAGE_CUBE 0x9050
#define GL_IMAGE_BUFFER 0x9051
#define GL_IMAGE_1D_ARRAY 0x9052
#define GL_IMAGE_2D_ARRAY 0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
#define GL_INT_IMAGE_1D 0x9057
#define GL_INT_IMAGE_2D 0x9058
#define GL_INT_IMAGE_3D 0x9059
#define GL_INT_IMAGE_2D_RECT 0x905A
#define GL_INT_IMAGE_CUBE 0x905B
#define GL_INT_IMAGE_BUFFER 0x905C
#define GL_INT_IMAGE_1D_ARRAY 0x905D
#define GL_INT_IMAGE_2D_ARRAY 0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
#define GL_IMAGE_BINDING_NAME 0x8F3A
#define GL_IMAGE_BINDING_LEVEL 0x8F3B
#define GL_IMAGE_BINDING_LAYERED 0x8F3C
#define GL_IMAGE_BINDING_LAYER 0x8F3D
#define GL_IMAGE_BINDING_ACCESS 0x8F3E
#define GL_IMAGE_1D 0x904C
#define GL_IMAGE_2D 0x904D
#define GL_IMAGE_3D 0x904E
#define GL_IMAGE_2D_RECT 0x904F
#define GL_IMAGE_CUBE 0x9050
#define GL_IMAGE_BUFFER 0x9051
#define GL_IMAGE_1D_ARRAY 0x9052
#define GL_IMAGE_2D_ARRAY 0x9053
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
#define GL_IMAGE_2D_MULTISAMPLE 0x9055
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
#define GL_INT_IMAGE_1D 0x9057
#define GL_INT_IMAGE_2D 0x9058
#define GL_INT_IMAGE_3D 0x9059
#define GL_INT_IMAGE_2D_RECT 0x905A
#define GL_INT_IMAGE_CUBE 0x905B
#define GL_INT_IMAGE_BUFFER 0x905C
#define GL_INT_IMAGE_1D_ARRAY 0x905D
#define GL_INT_IMAGE_2D_ARRAY 0x905E
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
#define GL_MAX_IMAGE_SAMPLES 0x906D
#define GL_IMAGE_BINDING_FORMAT 0x906E
#define GL_MAX_IMAGE_SAMPLES 0x906D
#define GL_IMAGE_BINDING_FORMAT 0x906E
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
typedef void (APIENTRYP PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance);
typedef void (APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance);
typedef void (APIENTRYP PFNDOLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
typedef void (APIENTRYP PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
typedef void (APIENTRYP PFNDOLMEMORYBARRIERPROC) (GLbitfield barriers);
typedef void (APIENTRYP PFNDOLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNDOLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei instancecount);
typedef void (APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei instancecount);
typedef void(APIENTRYP PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first,
GLsizei count,
GLsizei instancecount,
GLuint baseinstance);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count,
GLenum type,
const void* indices,
GLsizei instancecount,
GLuint baseinstance);
typedef void(APIENTRYP PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(
GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei instancecount,
GLint basevertex, GLuint baseinstance);
typedef void(APIENTRYP PFNDOLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat,
GLenum pname, GLsizei bufSize, GLint* params);
typedef void(APIENTRYP PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level,
GLboolean layered, GLint layer, GLenum access,
GLenum format);
typedef void(APIENTRYP PFNDOLMEMORYBARRIERPROC)(GLbitfield barriers);
typedef void(APIENTRYP PFNDOLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width);
typedef void(APIENTRYP PFNDOLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat,
GLsizei width, GLsizei height, GLsizei depth);
typedef void(APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id,
GLsizei instancecount);
typedef void(APIENTRYP PFNDOLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id,
GLuint stream,
GLsizei instancecount);
extern PFNDOLDRAWARRAYSINSTANCEDBASEINSTANCEPROC dolDrawArraysInstancedBaseInstance;
extern PFNDOLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC dolDrawElementsInstancedBaseInstance;
extern PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC dolDrawElementsInstancedBaseVertexBaseInstance;
extern PFNDOLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC
dolDrawElementsInstancedBaseVertexBaseInstance;
extern PFNDOLGETINTERNALFORMATIVPROC dolGetInternalformativ;
extern PFNDOLGETACTIVEATOMICCOUNTERBUFFERIVPROC dolGetActiveAtomicCounterBufferiv;
extern PFNDOLBINDIMAGETEXTUREPROC dolBindImageTexture;

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@ -23,235 +23,235 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define GL_COMPRESSED_RGB8_ETC2 0x9274
#define GL_COMPRESSED_SRGB8_ETC2 0x9275
#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
#define GL_COMPRESSED_RG11_EAC 0x9272
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
#define GL_COMPRESSED_R11_EAC 0x9270
#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
#define GL_COMPRESSED_RG11_EAC 0x9272
#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
#define GL_MAX_ELEMENT_INDEX 0x8D6B
#define GL_COMPUTE_SHADER 0x91B9
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
#define GL_MAX_ELEMENT_INDEX 0x8D6B
#define GL_COMPUTE_SHADER 0x91B9
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
#define GL_COMPUTE_SHADER_BIT 0x00000020
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
#define GL_COMPUTE_SHADER_BIT 0x00000020
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
#define GL_DEBUG_SOURCE_API 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#define GL_DEBUG_SOURCE_OTHER 0x824B
#define GL_DEBUG_TYPE_ERROR 0x824C
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
#define GL_DEBUG_SOURCE_API 0x8246
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#define GL_DEBUG_SOURCE_APPLICATION 0x824A
#define GL_DEBUG_SOURCE_OTHER 0x824B
#define GL_DEBUG_TYPE_ERROR 0x824C
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#define GL_DEBUG_TYPE_OTHER 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#define GL_DEBUG_SEVERITY_LOW 0x9148
#define GL_DEBUG_TYPE_MARKER 0x8268
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
#define GL_BUFFER 0x82E0
#define GL_SHADER 0x82E1
#define GL_PROGRAM 0x82E2
#define GL_QUERY 0x82E3
#define GL_PROGRAM_PIPELINE 0x82E4
#define GL_SAMPLER 0x82E6
#define GL_MAX_LABEL_LENGTH 0x82E8
#define GL_DEBUG_OUTPUT 0x92E0
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
#define GL_DEBUG_TYPE_PORTABILITY 0x824F
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
#define GL_DEBUG_TYPE_OTHER 0x8251
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
#define GL_DEBUG_LOGGED_MESSAGES 0x9145
#define GL_DEBUG_SEVERITY_HIGH 0x9146
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
#define GL_DEBUG_SEVERITY_LOW 0x9148
#define GL_DEBUG_TYPE_MARKER 0x8268
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
#define GL_DEBUG_TYPE_POP_GROUP 0x826A
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
#define GL_BUFFER 0x82E0
#define GL_SHADER 0x82E1
#define GL_PROGRAM 0x82E2
#define GL_QUERY 0x82E3
#define GL_PROGRAM_PIPELINE 0x82E4
#define GL_SAMPLER 0x82E6
#define GL_MAX_LABEL_LENGTH 0x82E8
#define GL_DEBUG_OUTPUT 0x92E0
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#define GL_MAX_UNIFORM_LOCATIONS 0x826E
#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
#define GL_INTERNALFORMAT_PREFERRED 0x8270
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
#define GL_MAX_WIDTH 0x827E
#define GL_MAX_HEIGHT 0x827F
#define GL_MAX_DEPTH 0x8280
#define GL_MAX_LAYERS 0x8281
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
#define GL_COLOR_COMPONENTS 0x8283
#define GL_DEPTH_COMPONENTS 0x8284
#define GL_STENCIL_COMPONENTS 0x8285
#define GL_COLOR_RENDERABLE 0x8286
#define GL_DEPTH_RENDERABLE 0x8287
#define GL_STENCIL_RENDERABLE 0x8288
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
#define GL_INTERNALFORMAT_SUPPORTED 0x826F
#define GL_INTERNALFORMAT_PREFERRED 0x8270
#define GL_INTERNALFORMAT_RED_SIZE 0x8271
#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272
#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273
#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277
#define GL_INTERNALFORMAT_RED_TYPE 0x8278
#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279
#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A
#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
#define GL_MAX_WIDTH 0x827E
#define GL_MAX_HEIGHT 0x827F
#define GL_MAX_DEPTH 0x8280
#define GL_MAX_LAYERS 0x8281
#define GL_MAX_COMBINED_DIMENSIONS 0x8282
#define GL_COLOR_COMPONENTS 0x8283
#define GL_DEPTH_COMPONENTS 0x8284
#define GL_STENCIL_COMPONENTS 0x8285
#define GL_COLOR_RENDERABLE 0x8286
#define GL_DEPTH_RENDERABLE 0x8287
#define GL_STENCIL_RENDERABLE 0x8288
#define GL_FRAMEBUFFER_RENDERABLE 0x8289
#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
#define GL_FRAMEBUFFER_BLEND 0x828B
#define GL_READ_PIXELS 0x828C
#define GL_READ_PIXELS_FORMAT 0x828D
#define GL_READ_PIXELS_TYPE 0x828E
#define GL_TEXTURE_IMAGE_FORMAT 0x828F
#define GL_TEXTURE_IMAGE_TYPE 0x8290
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
#define GL_MIPMAP 0x8293
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
#define GL_AUTO_GENERATE_MIPMAP 0x8295
#define GL_COLOR_ENCODING 0x8296
#define GL_SRGB_READ 0x8297
#define GL_SRGB_WRITE 0x8298
#define GL_FILTER 0x829A
#define GL_VERTEX_TEXTURE 0x829B
#define GL_TESS_CONTROL_TEXTURE 0x829C
#define GL_TESS_EVALUATION_TEXTURE 0x829D
#define GL_GEOMETRY_TEXTURE 0x829E
#define GL_FRAGMENT_TEXTURE 0x829F
#define GL_COMPUTE_TEXTURE 0x82A0
#define GL_TEXTURE_SHADOW 0x82A1
#define GL_TEXTURE_GATHER 0x82A2
#define GL_TEXTURE_GATHER_SHADOW 0x82A3
#define GL_SHADER_IMAGE_LOAD 0x82A4
#define GL_SHADER_IMAGE_STORE 0x82A5
#define GL_SHADER_IMAGE_ATOMIC 0x82A6
#define GL_IMAGE_TEXEL_SIZE 0x82A7
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
#define GL_IMAGE_PIXEL_TYPE 0x82AA
#define GL_FRAMEBUFFER_BLEND 0x828B
#define GL_READ_PIXELS 0x828C
#define GL_READ_PIXELS_FORMAT 0x828D
#define GL_READ_PIXELS_TYPE 0x828E
#define GL_TEXTURE_IMAGE_FORMAT 0x828F
#define GL_TEXTURE_IMAGE_TYPE 0x8290
#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292
#define GL_MIPMAP 0x8293
#define GL_MANUAL_GENERATE_MIPMAP 0x8294
#define GL_AUTO_GENERATE_MIPMAP 0x8295
#define GL_COLOR_ENCODING 0x8296
#define GL_SRGB_READ 0x8297
#define GL_SRGB_WRITE 0x8298
#define GL_FILTER 0x829A
#define GL_VERTEX_TEXTURE 0x829B
#define GL_TESS_CONTROL_TEXTURE 0x829C
#define GL_TESS_EVALUATION_TEXTURE 0x829D
#define GL_GEOMETRY_TEXTURE 0x829E
#define GL_FRAGMENT_TEXTURE 0x829F
#define GL_COMPUTE_TEXTURE 0x82A0
#define GL_TEXTURE_SHADOW 0x82A1
#define GL_TEXTURE_GATHER 0x82A2
#define GL_TEXTURE_GATHER_SHADOW 0x82A3
#define GL_SHADER_IMAGE_LOAD 0x82A4
#define GL_SHADER_IMAGE_STORE 0x82A5
#define GL_SHADER_IMAGE_ATOMIC 0x82A6
#define GL_IMAGE_TEXEL_SIZE 0x82A7
#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
#define GL_IMAGE_PIXEL_FORMAT 0x82A9
#define GL_IMAGE_PIXEL_TYPE 0x82AA
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
#define GL_CLEAR_BUFFER 0x82B4
#define GL_TEXTURE_VIEW 0x82B5
#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
#define GL_FULL_SUPPORT 0x82B7
#define GL_CAVEAT_SUPPORT 0x82B8
#define GL_IMAGE_CLASS_4_X_32 0x82B9
#define GL_IMAGE_CLASS_2_X_32 0x82BA
#define GL_IMAGE_CLASS_1_X_32 0x82BB
#define GL_IMAGE_CLASS_4_X_16 0x82BC
#define GL_IMAGE_CLASS_2_X_16 0x82BD
#define GL_IMAGE_CLASS_1_X_16 0x82BE
#define GL_IMAGE_CLASS_4_X_8 0x82BF
#define GL_IMAGE_CLASS_2_X_8 0x82C0
#define GL_IMAGE_CLASS_1_X_8 0x82C1
#define GL_IMAGE_CLASS_11_11_10 0x82C2
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
#define GL_VIEW_CLASS_128_BITS 0x82C4
#define GL_VIEW_CLASS_96_BITS 0x82C5
#define GL_VIEW_CLASS_64_BITS 0x82C6
#define GL_VIEW_CLASS_48_BITS 0x82C7
#define GL_VIEW_CLASS_32_BITS 0x82C8
#define GL_VIEW_CLASS_24_BITS 0x82C9
#define GL_VIEW_CLASS_16_BITS 0x82CA
#define GL_VIEW_CLASS_8_BITS 0x82CB
#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
#define GL_UNIFORM 0x92E1
#define GL_UNIFORM_BLOCK 0x92E2
#define GL_PROGRAM_INPUT 0x92E3
#define GL_PROGRAM_OUTPUT 0x92E4
#define GL_BUFFER_VARIABLE 0x92E5
#define GL_SHADER_STORAGE_BLOCK 0x92E6
#define GL_VERTEX_SUBROUTINE 0x92E8
#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
#define GL_GEOMETRY_SUBROUTINE 0x92EB
#define GL_FRAGMENT_SUBROUTINE 0x92EC
#define GL_COMPUTE_SUBROUTINE 0x92ED
#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
#define GL_CLEAR_BUFFER 0x82B4
#define GL_TEXTURE_VIEW 0x82B5
#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6
#define GL_FULL_SUPPORT 0x82B7
#define GL_CAVEAT_SUPPORT 0x82B8
#define GL_IMAGE_CLASS_4_X_32 0x82B9
#define GL_IMAGE_CLASS_2_X_32 0x82BA
#define GL_IMAGE_CLASS_1_X_32 0x82BB
#define GL_IMAGE_CLASS_4_X_16 0x82BC
#define GL_IMAGE_CLASS_2_X_16 0x82BD
#define GL_IMAGE_CLASS_1_X_16 0x82BE
#define GL_IMAGE_CLASS_4_X_8 0x82BF
#define GL_IMAGE_CLASS_2_X_8 0x82C0
#define GL_IMAGE_CLASS_1_X_8 0x82C1
#define GL_IMAGE_CLASS_11_11_10 0x82C2
#define GL_IMAGE_CLASS_10_10_10_2 0x82C3
#define GL_VIEW_CLASS_128_BITS 0x82C4
#define GL_VIEW_CLASS_96_BITS 0x82C5
#define GL_VIEW_CLASS_64_BITS 0x82C6
#define GL_VIEW_CLASS_48_BITS 0x82C7
#define GL_VIEW_CLASS_32_BITS 0x82C8
#define GL_VIEW_CLASS_24_BITS 0x82C9
#define GL_VIEW_CLASS_16_BITS 0x82CA
#define GL_VIEW_CLASS_8_BITS 0x82CB
#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
#define GL_VIEW_CLASS_RGTC1_RED 0x82D0
#define GL_VIEW_CLASS_RGTC2_RG 0x82D1
#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2
#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
#define GL_UNIFORM 0x92E1
#define GL_UNIFORM_BLOCK 0x92E2
#define GL_PROGRAM_INPUT 0x92E3
#define GL_PROGRAM_OUTPUT 0x92E4
#define GL_BUFFER_VARIABLE 0x92E5
#define GL_SHADER_STORAGE_BLOCK 0x92E6
#define GL_VERTEX_SUBROUTINE 0x92E8
#define GL_TESS_CONTROL_SUBROUTINE 0x92E9
#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA
#define GL_GEOMETRY_SUBROUTINE 0x92EB
#define GL_FRAGMENT_SUBROUTINE 0x92EC
#define GL_COMPUTE_SUBROUTINE 0x92ED
#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
#define GL_ACTIVE_RESOURCES 0x92F5
#define GL_MAX_NAME_LENGTH 0x92F6
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
#define GL_ACTIVE_RESOURCES 0x92F5
#define GL_MAX_NAME_LENGTH 0x92F6
#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
#define GL_NAME_LENGTH 0x92F9
#define GL_TYPE 0x92FA
#define GL_ARRAY_SIZE 0x92FB
#define GL_OFFSET 0x92FC
#define GL_BLOCK_INDEX 0x92FD
#define GL_ARRAY_STRIDE 0x92FE
#define GL_MATRIX_STRIDE 0x92FF
#define GL_IS_ROW_MAJOR 0x9300
#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
#define GL_BUFFER_BINDING 0x9302
#define GL_BUFFER_DATA_SIZE 0x9303
#define GL_NUM_ACTIVE_VARIABLES 0x9304
#define GL_ACTIVE_VARIABLES 0x9305
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
#define GL_NAME_LENGTH 0x92F9
#define GL_TYPE 0x92FA
#define GL_ARRAY_SIZE 0x92FB
#define GL_OFFSET 0x92FC
#define GL_BLOCK_INDEX 0x92FD
#define GL_ARRAY_STRIDE 0x92FE
#define GL_MATRIX_STRIDE 0x92FF
#define GL_IS_ROW_MAJOR 0x9300
#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
#define GL_BUFFER_BINDING 0x9302
#define GL_BUFFER_DATA_SIZE 0x9303
#define GL_NUM_ACTIVE_VARIABLES 0x9304
#define GL_ACTIVE_VARIABLES 0x9305
#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
#define GL_LOCATION 0x930E
#define GL_LOCATION_INDEX 0x930F
#define GL_IS_PER_PATCH 0x92E7
#define GL_SHADER_STORAGE_BUFFER 0x90D2
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
#define GL_LOCATION 0x930E
#define GL_LOCATION_INDEX 0x930F
#define GL_IS_PER_PATCH 0x92E7
#define GL_SHADER_STORAGE_BUFFER 0x90D2
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
@ -260,57 +260,91 @@
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
#define GL_TEXTURE_BUFFER_OFFSET 0x919D
#define GL_TEXTURE_BUFFER_SIZE 0x919E
#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
#define GL_TEXTURE_BUFFER_OFFSET 0x919D
#define GL_TEXTURE_BUFFER_SIZE 0x919E
#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define GL_VERTEX_ATTRIB_BINDING 0x82D4
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
#define GL_VERTEX_BINDING_DIVISOR 0x82D6
#define GL_VERTEX_BINDING_OFFSET 0x82D7
#define GL_VERTEX_BINDING_STRIDE 0x82D8
#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define GL_VERTEX_ATTRIB_BINDING 0x82D4
#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
#define GL_VERTEX_BINDING_DIVISOR 0x82D6
#define GL_VERTEX_BINDING_OFFSET 0x82D7
#define GL_VERTEX_BINDING_STRIDE 0x82D8
#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
#define GL_DISPLAY_LIST 0x82E7
#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define GL_VERTEX_BINDING_BUFFER 0x8F4F
#define GL_DISPLAY_LIST 0x82E7
typedef void (APIENTRYP PFNDOLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNDOLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
typedef void (APIENTRYP PFNDOLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
typedef void (APIENTRYP PFNDOLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
typedef void (APIENTRYP PFNDOLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params);
typedef void (APIENTRYP PFNDOLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNDOLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNDOLINVALIDATEBUFFERDATAPROC) (GLuint buffer);
typedef void (APIENTRYP PFNDOLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
typedef void (APIENTRYP PFNDOLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNDOLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride);
typedef void (APIENTRYP PFNDOLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
typedef GLuint (APIENTRYP PFNDOLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
typedef void (APIENTRYP PFNDOLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef GLint (APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
typedef void (APIENTRYP PFNDOLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNDOLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
typedef void(APIENTRYP PFNDOLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat,
GLenum format, GLenum type, const void* data);
typedef void(APIENTRYP PFNDOLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type, const void* data);
typedef void(APIENTRYP PFNDOLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y,
GLuint num_groups_z);
typedef void(APIENTRYP PFNDOLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect);
typedef void(APIENTRYP PFNDOLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
typedef void(APIENTRYP PFNDOLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat,
GLenum pname, GLsizei bufSize,
GLint64* params);
typedef void(APIENTRYP PFNDOLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth);
typedef void(APIENTRYP PFNDOLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level);
typedef void(APIENTRYP PFNDOLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
GLsizeiptr length);
typedef void(APIENTRYP PFNDOLINVALIDATEBUFFERDATAPROC)(GLuint buffer);
typedef void(APIENTRYP PFNDOLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments,
const GLenum* attachments);
typedef void(APIENTRYP PFNDOLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments,
const GLenum* attachments, GLint x,
GLint y, GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void* indirect,
GLsizei drawcount, GLsizei stride);
typedef void(APIENTRYP PFNDOLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type,
const void* indirect, GLsizei drawcount,
GLsizei stride);
typedef void(APIENTRYP PFNDOLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface,
GLenum pname, GLint* params);
typedef GLuint(APIENTRYP PFNDOLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface,
const GLchar* name);
typedef void(APIENTRYP PFNDOLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface,
GLuint index, GLsizei bufSize,
GLsizei* length, GLchar* name);
typedef void(APIENTRYP PFNDOLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface,
GLuint index, GLsizei propCount,
const GLenum* props, GLsizei bufSize,
GLsizei* length, GLint* params);
typedef GLint(APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program,
GLenum programInterface,
const GLchar* name);
typedef GLint(APIENTRYP PFNDOLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program,
GLenum programInterface,
const GLchar* name);
typedef void(APIENTRYP PFNDOLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat,
GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void(APIENTRYP PFNDOLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture,
GLenum internalformat, GLuint minlevel,
GLuint numlevels, GLuint minlayer, GLuint numlayers);
typedef void(APIENTRYP PFNDOLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer,
GLintptr offset, GLsizei stride);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type,
GLboolean normalized, GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type,
GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type,
GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex);
typedef void(APIENTRYP PFNDOLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor);
extern PFNDOLCLEARBUFFERDATAPROC dolClearBufferData;
extern PFNDOLCLEARBUFFERSUBDATAPROC dolClearBufferSubData;

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@ -23,33 +23,44 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
#define GL_DYNAMIC_STORAGE_BIT 0x0100
#define GL_CLIENT_STORAGE_BIT 0x0200
#define GL_TEXTURE_BUFFER_BINDING 0x8C2A
#define GL_DYNAMIC_STORAGE_BIT 0x0100
#define GL_CLIENT_STORAGE_BIT 0x0200
#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
#define GL_BUFFER_STORAGE_FLAGS 0x8220
#define GL_CLEAR_TEXTURE 0x9365
#define GL_LOCATION_COMPONENT 0x934A
#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F
#define GL_BUFFER_STORAGE_FLAGS 0x8220
#define GL_CLEAR_TEXTURE 0x9365
#define GL_LOCATION_COMPONENT 0x934A
#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
#define GL_QUERY_BUFFER 0x9192
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
#define GL_QUERY_BUFFER_BINDING 0x9193
#define GL_QUERY_RESULT_NO_WAIT 0x9194
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
#define GL_QUERY_BUFFER 0x9192
#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
#define GL_QUERY_BUFFER_BINDING 0x9193
#define GL_QUERY_RESULT_NO_WAIT 0x9194
#define GL_MIRROR_CLAMP_TO_EDGE 0x8743
typedef void (APIENTRYP PFNDOLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNDOLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNDOLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNDOLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers);
typedef void (APIENTRYP PFNDOLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes);
typedef void (APIENTRYP PFNDOLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
typedef void (APIENTRYP PFNDOLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers);
typedef void (APIENTRYP PFNDOLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures);
typedef void (APIENTRYP PFNDOLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
typedef void(APIENTRYP PFNDOLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void* data,
GLbitfield flags);
typedef void(APIENTRYP PFNDOLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format,
GLenum type, const void* data);
typedef void(APIENTRYP PFNDOLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, const void* data);
typedef void(APIENTRYP PFNDOLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count,
const GLuint* buffers);
typedef void(APIENTRYP PFNDOLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count,
const GLuint* buffers, const GLintptr* offsets,
const GLsizeiptr* sizes);
typedef void(APIENTRYP PFNDOLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint* textures);
typedef void(APIENTRYP PFNDOLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint* samplers);
typedef void(APIENTRYP PFNDOLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count,
const GLuint* textures);
typedef void(APIENTRYP PFNDOLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count,
const GLuint* buffers, const GLintptr* offsets,
const GLsizei* strides);
extern PFNDOLCLEARTEXIMAGEPROC dolClearTexImage;
extern PFNDOLCLEARTEXSUBIMAGEPROC dolClearTexSubImage;

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@ -23,151 +23,293 @@
#include "Common/GL/GLExtensions/gl_common.h"
#define GL_CONTEXT_LOST 0x0507
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
#define GL_ZERO_TO_ONE 0x935F
#define GL_CLIP_ORIGIN 0x935C
#define GL_CLIP_DEPTH_MODE 0x935D
#define GL_QUERY_WAIT_INVERTED 0x8E17
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
#define GL_CONTEXT_LOST 0x0507
#define GL_NEGATIVE_ONE_TO_ONE 0x935E
#define GL_ZERO_TO_ONE 0x935F
#define GL_CLIP_ORIGIN 0x935C
#define GL_CLIP_DEPTH_MODE 0x935D
#define GL_QUERY_WAIT_INVERTED 0x8E17
#define GL_QUERY_NO_WAIT_INVERTED 0x8E18
#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
#define GL_MAX_CULL_DISTANCES 0x82F9
#define GL_MAX_CULL_DISTANCES 0x82F9
#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
#define GL_TEXTURE_TARGET 0x1006
#define GL_QUERY_TARGET 0x82EA
#define GL_GUILTY_CONTEXT_RESET 0x8253
#define GL_INNOCENT_CONTEXT_RESET 0x8254
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
#define GL_NO_RESET_NOTIFICATION 0x8261
#define GL_TEXTURE_TARGET 0x1006
#define GL_QUERY_TARGET 0x82EA
#define GL_GUILTY_CONTEXT_RESET 0x8253
#define GL_INNOCENT_CONTEXT_RESET 0x8254
#define GL_UNKNOWN_CONTEXT_RESET 0x8255
#define GL_RESET_NOTIFICATION_STRATEGY 0x8256
#define GL_LOSE_CONTEXT_ON_RESET 0x8252
#define GL_NO_RESET_NOTIFICATION 0x8261
#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB
#define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC
typedef void (APIENTRYP PFNDOLCLIPCONTROLPROC) (GLenum origin, GLenum depth);
typedef void (APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer);
typedef void (APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param);
typedef void (APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param);
typedef void (APIENTRYP PFNDOLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers);
typedef void (APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
typedef void (APIENTRYP PFNDOLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
typedef void (APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
typedef void (APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
typedef void (APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access);
typedef void *(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
typedef GLboolean (APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC) (GLuint buffer);
typedef void (APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params);
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params);
typedef void (APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
typedef void (APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum buf);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
typedef void (APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum src);
typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments);
typedef void (APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value);
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value);
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat *value);
typedef void (APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, const GLfloat depth, GLint stencil);
typedef void (APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLenum (APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target);
typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures);
typedef void (APIENTRYP PFNDOLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer);
typedef void (APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width);
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params);
typedef void (APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param);
typedef void (APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC) (GLuint texture);
typedef void (APIENTRYP PFNDOLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture);
typedef void (APIENTRYP PFNDOLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels);
typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params);
typedef void (APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params);
typedef void (APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
typedef void (APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index);
typedef void (APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer);
typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
typedef void (APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides);
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
typedef void (APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param);
typedef void (APIENTRYP PFNDOLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers);
typedef void (APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
typedef void (APIENTRYP PFNDOLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids);
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset);
typedef void (APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
typedef void (APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
typedef void (APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels);
typedef GLenum (APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC) (void);
typedef void (APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, void *pixels);
typedef void (APIENTRYP PFNDOLGETNTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels);
typedef void (APIENTRYP PFNDOLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
typedef void (APIENTRYP PFNDOLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
typedef void (APIENTRYP PFNDOLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
typedef void (APIENTRYP PFNDOLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
typedef void (APIENTRYP PFNDOLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
typedef void (APIENTRYP PFNDOLGETNMAPDVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
typedef void (APIENTRYP PFNDOLGETNMAPFVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
typedef void (APIENTRYP PFNDOLGETNMAPIVPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v);
typedef void (APIENTRYP PFNDOLGETNPIXELMAPFVPROC) (GLenum map, GLsizei bufSize, GLfloat *values);
typedef void (APIENTRYP PFNDOLGETNPIXELMAPUIVPROC) (GLenum map, GLsizei bufSize, GLuint *values);
typedef void (APIENTRYP PFNDOLGETNPIXELMAPUSVPROC) (GLenum map, GLsizei bufSize, GLushort *values);
typedef void (APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC) (GLsizei bufSize, GLubyte *pattern);
typedef void (APIENTRYP PFNDOLGETNCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
typedef void (APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
typedef void (APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
typedef void (APIENTRYP PFNDOLGETNHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
typedef void (APIENTRYP PFNDOLGETNMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
typedef void (APIENTRYP PFNDOLTEXTUREBARRIERPROC) (void);
typedef void(APIENTRYP PFNDOLCLIPCONTROLPROC)(GLenum origin, GLenum depth);
typedef void(APIENTRYP PFNDOLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint* ids);
typedef void(APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index,
GLuint buffer);
typedef void(APIENTRYP PFNDOLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index,
GLuint buffer, GLintptr offset,
GLsizeiptr size);
typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint* param);
typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index,
GLint* param);
typedef void(APIENTRYP PFNDOLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index,
GLint64* param);
typedef void(APIENTRYP PFNDOLCREATEBUFFERSPROC)(GLsizei n, GLuint* buffers);
typedef void(APIENTRYP PFNDOLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size,
const void* data, GLbitfield flags);
typedef void(APIENTRYP PFNDOLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void* data,
GLenum usage);
typedef void(APIENTRYP PFNDOLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
GLsizeiptr size, const void* data);
typedef void(APIENTRYP PFNDOLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
typedef void(APIENTRYP PFNDOLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat,
GLenum format, GLenum type,
const void* data);
typedef void(APIENTRYP PFNDOLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type,
const void* data);
typedef void*(APIENTRYP PFNDOLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access);
typedef void*(APIENTRYP PFNDOLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset,
GLsizeiptr length, GLbitfield access);
typedef GLboolean(APIENTRYP PFNDOLUNMAPNAMEDBUFFERPROC)(GLuint buffer);
typedef void(APIENTRYP PFNDOLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset,
GLsizeiptr length);
typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname,
GLint64* params);
typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname,
void** params);
typedef void(APIENTRYP PFNDOLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset,
GLsizeiptr size, void* data);
typedef void(APIENTRYP PFNDOLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint* framebuffers);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname,
GLint param);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment,
GLuint texture, GLint level);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer,
GLenum attachment, GLuint texture,
GLint level, GLint layer);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n,
const GLenum* bufs);
typedef void(APIENTRYP PFNDOLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src);
typedef void(APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer,
GLsizei numAttachments,
const GLenum* attachments);
typedef void(APIENTRYP PFNDOLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer,
GLsizei numAttachments,
const GLenum* attachments,
GLint x, GLint y, GLsizei width,
GLsizei height);
typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer,
GLint drawbuffer, const GLint* value);
typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer,
GLint drawbuffer, const GLuint* value);
typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer,
GLint drawbuffer, const GLfloat* value);
typedef void(APIENTRYP PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer,
const GLfloat depth, GLint stencil);
typedef void(APIENTRYP PFNDOLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer,
GLuint drawFramebuffer, GLint srcX0,
GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1,
GLint dstY1, GLbitfield mask, GLenum filter);
typedef GLenum(APIENTRYP PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target);
typedef void(APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname,
GLint* param);
typedef void(APIENTRYP PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer,
GLenum attachment,
GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint* renderbuffers);
typedef void(APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer,
GLenum internalformat, GLsizei width,
GLsizei height);
typedef void(APIENTRYP PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(
GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint* textures);
typedef void(APIENTRYP PFNDOLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat,
GLuint buffer);
typedef void(APIENTRYP PFNDOLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat,
GLuint buffer, GLintptr offset,
GLsizeiptr size);
typedef void(APIENTRYP PFNDOLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels,
GLenum internalformat, GLsizei width);
typedef void(APIENTRYP PFNDOLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels,
GLenum internalformat, GLsizei width,
GLsizei height);
typedef void(APIENTRYP PFNDOLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth);
typedef void(APIENTRYP PFNDOLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth,
GLboolean fixedsamplelocations);
typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
const void* pixels);
typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLenum type, const void* pixels);
typedef void(APIENTRYP PFNDOLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, const void* pixels);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLsizei imageSize,
const void* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const void* data);
typedef void(APIENTRYP PFNDOLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(
GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width);
typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint x, GLint y,
GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLint x,
GLint y, GLsizei width, GLsizei height);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname,
const GLfloat* param);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname,
const GLint* params);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname,
const GLuint* params);
typedef void(APIENTRYP PFNDOLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname,
const GLint* param);
typedef void(APIENTRYP PFNDOLGENERATETEXTUREMIPMAPPROC)(GLuint texture);
typedef void(APIENTRYP PFNDOLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture);
typedef void(APIENTRYP PFNDOLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format,
GLenum type, GLsizei bufSize, void* pixels);
typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level,
GLsizei bufSize, void* pixels);
typedef void(APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level,
GLenum pname, GLfloat* params);
typedef void(APIENTRYP PFNDOLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level,
GLenum pname, GLint* params);
typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname,
GLfloat* params);
typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname,
GLuint* params);
typedef void(APIENTRYP PFNDOLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname,
GLint* params);
typedef void(APIENTRYP PFNDOLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint* arrays);
typedef void(APIENTRYP PFNDOLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
typedef void(APIENTRYP PFNDOLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index);
typedef void(APIENTRYP PFNDOLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer);
typedef void(APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex,
GLuint buffer, GLintptr offset,
GLsizei stride);
typedef void(APIENTRYP PFNDOLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first,
GLsizei count, const GLuint* buffers,
const GLintptr* offsets,
const GLsizei* strides);
typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex,
GLuint bindingindex);
typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex,
GLint size, GLenum type,
GLboolean normalized,
GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex,
GLint size, GLenum type,
GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex,
GLint size, GLenum type,
GLuint relativeoffset);
typedef void(APIENTRYP PFNDOLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex,
GLuint divisor);
typedef void(APIENTRYP PFNDOLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint* param);
typedef void(APIENTRYP PFNDOLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname,
GLint* param);
typedef void(APIENTRYP PFNDOLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index,
GLenum pname, GLint64* param);
typedef void(APIENTRYP PFNDOLCREATESAMPLERSPROC)(GLsizei n, GLuint* samplers);
typedef void(APIENTRYP PFNDOLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint* pipelines);
typedef void(APIENTRYP PFNDOLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint* ids);
typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname,
GLintptr offset);
typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname,
GLintptr offset);
typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname,
GLintptr offset);
typedef void(APIENTRYP PFNDOLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname,
GLintptr offset);
typedef void(APIENTRYP PFNDOLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers);
typedef void(APIENTRYP PFNDOLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLenum type, GLsizei bufSize, void* pixels);
typedef void(APIENTRYP PFNDOLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level,
GLint xoffset, GLint yoffset,
GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth,
GLsizei bufSize, void* pixels);
typedef GLenum(APIENTRYP PFNDOLGETGRAPHICSRESETSTATUSPROC)(void);
typedef void(APIENTRYP PFNDOLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize,
void* pixels);
typedef void(APIENTRYP PFNDOLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format,
GLenum type, GLsizei bufSize, void* pixels);
typedef void(APIENTRYP PFNDOLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize,
GLdouble* params);
typedef void(APIENTRYP PFNDOLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize,
GLfloat* params);
typedef void(APIENTRYP PFNDOLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize,
GLint* params);
typedef void(APIENTRYP PFNDOLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize,
GLuint* params);
typedef void(APIENTRYP PFNDOLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLsizei bufSize,
void* data);
typedef void(APIENTRYP PFNDOLGETNMAPDVPROC)(GLenum target, GLenum query, GLsizei bufSize,
GLdouble* v);
typedef void(APIENTRYP PFNDOLGETNMAPFVPROC)(GLenum target, GLenum query, GLsizei bufSize,
GLfloat* v);
typedef void(APIENTRYP PFNDOLGETNMAPIVPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint* v);
typedef void(APIENTRYP PFNDOLGETNPIXELMAPFVPROC)(GLenum map, GLsizei bufSize, GLfloat* values);
typedef void(APIENTRYP PFNDOLGETNPIXELMAPUIVPROC)(GLenum map, GLsizei bufSize, GLuint* values);
typedef void(APIENTRYP PFNDOLGETNPIXELMAPUSVPROC)(GLenum map, GLsizei bufSize, GLushort* values);
typedef void(APIENTRYP PFNDOLGETNPOLYGONSTIPPLEPROC)(GLsizei bufSize, GLubyte* pattern);
typedef void(APIENTRYP PFNDOLGETNCOLORTABLEPROC)(GLenum target, GLenum format, GLenum type,
GLsizei bufSize, void* table);
typedef void(APIENTRYP PFNDOLGETNCONVOLUTIONFILTERPROC)(GLenum target, GLenum format, GLenum type,
GLsizei bufSize, void* image);
typedef void(APIENTRYP PFNDOLGETNSEPARABLEFILTERPROC)(GLenum target, GLenum format, GLenum type,
GLsizei rowBufSize, void* row,
GLsizei columnBufSize, void* column,
void* span);
typedef void(APIENTRYP PFNDOLGETNHISTOGRAMPROC)(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLsizei bufSize, void* values);
typedef void(APIENTRYP PFNDOLGETNMINMAXPROC)(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLsizei bufSize, void* values);
typedef void(APIENTRYP PFNDOLTEXTUREBARRIERPROC)(void);
extern PFNDOLCREATETRANSFORMFEEDBACKSPROC dolCreateTransformFeedbacks;
extern PFNDOLTRANSFORMFEEDBACKBUFFERBASEPROC dolTransformFeedbackBufferBase;
@ -207,7 +349,8 @@ extern PFNDOLCLEARNAMEDFRAMEBUFFERFIPROC dolClearNamedFramebufferfi;
extern PFNDOLBLITNAMEDFRAMEBUFFERPROC dolBlitNamedFramebuffer;
extern PFNDOLCHECKNAMEDFRAMEBUFFERSTATUSPROC dolCheckNamedFramebufferStatus;
extern PFNDOLGETNAMEDFRAMEBUFFERPARAMETERIVPROC dolGetNamedFramebufferParameteriv;
extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC dolGetNamedFramebufferAttachmentParameteriv;
extern PFNDOLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC
dolGetNamedFramebufferAttachmentParameteriv;
extern PFNDOLCREATERENDERBUFFERSPROC dolCreateRenderbuffers;
extern PFNDOLNAMEDRENDERBUFFERSTORAGEPROC dolNamedRenderbufferStorage;
extern PFNDOLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC dolNamedRenderbufferStorageMultisample;
@ -412,5 +555,3 @@ extern PFNDOLTEXTUREBARRIERPROC dolTextureBarrier;
#define glGetnHistogram dolGetnHistogram
#define glGetnMinmax dolGetnMinmax
#define glTextureBarrier dolTextureBarrier

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@ -32,7 +32,7 @@
#define APIENTRY
#endif
#ifndef APIENTRYP
#define APIENTRYP APIENTRY *
#define APIENTRYP APIENTRY*
#endif
#ifndef GLAPI
#define GLAPI extern
@ -42,27 +42,27 @@
* Datatypes
*/
#include <stddef.h>
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte; /* 1-byte signed */
typedef short GLshort; /* 2-byte signed */
typedef int GLint; /* 4-byte signed */
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef unsigned short GLushort; /* 2-byte unsigned */
typedef unsigned int GLuint; /* 4-byte unsigned */
typedef int GLsizei; /* 4-byte signed */
typedef float GLfloat; /* single precision float */
typedef float GLclampf; /* single precision float in [0,1] */
typedef double GLdouble; /* double precision float */
typedef double GLclampd; /* double precision float in [0,1] */
typedef unsigned int GLenum;
typedef unsigned char GLboolean;
typedef unsigned int GLbitfield;
typedef void GLvoid;
typedef signed char GLbyte; /* 1-byte signed */
typedef short GLshort; /* 2-byte signed */
typedef int GLint; /* 4-byte signed */
typedef unsigned char GLubyte; /* 1-byte unsigned */
typedef unsigned short GLushort; /* 2-byte unsigned */
typedef unsigned int GLuint; /* 4-byte unsigned */
typedef int GLsizei; /* 4-byte signed */
typedef float GLfloat; /* single precision float */
typedef float GLclampf; /* single precision float in [0,1] */
typedef double GLdouble; /* double precision float */
typedef double GLclampd; /* double precision float in [0,1] */
typedef char GLchar;
typedef unsigned short GLhalf;
typedef ptrdiff_t GLsizeiptr;
typedef ptrdiff_t GLintptr;
typedef struct __GLsync *GLsync;
typedef struct __GLsync* GLsync;
#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glxext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
@ -81,7 +81,7 @@ typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#endif /* __arch64__ */
#endif /* __STDC__ */
#elif defined( __VMS ) || defined(__sgi)
#elif defined(__VMS) || defined(__sgi)
#include <inttypes.h>
#elif defined(__SCO__) || defined(__USLC__)
#include <stdint.h>