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Reformat all the things. Have fun with merge conflicts.
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@ -10,17 +10,17 @@
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class cInterfaceWGL : public cInterfaceBase
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{
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public:
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void SwapInterval(int interval) override;
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void Swap() override;
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void* window_handle, bool core) override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void SwapInterval(int interval) override;
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void Swap() override;
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void* window_handle, bool core) override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void Update() override;
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bool PeekMessages() override;
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void Update() override;
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bool PeekMessages() override;
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private:
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HWND m_window_handle = nullptr;
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HWND m_window_handle = nullptr;
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};
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