Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -8,37 +8,37 @@
struct InstructionInfo
{
int operandSize; //8, 16, 32, 64
int instructionSize;
int regOperandReg;
int otherReg;
int scaledReg;
bool zeroExtend;
bool signExtend;
bool hasImmediate;
bool isMemoryWrite;
bool byteSwap;
u64 immediate;
s32 displacement;
int operandSize; // 8, 16, 32, 64
int instructionSize;
int regOperandReg;
int otherReg;
int scaledReg;
bool zeroExtend;
bool signExtend;
bool hasImmediate;
bool isMemoryWrite;
bool byteSwap;
u64 immediate;
s32 displacement;
bool operator==(const InstructionInfo& other) const;
bool operator==(const InstructionInfo& other) const;
};
struct ModRM
{
int mod, reg, rm;
ModRM(u8 modRM, u8 rex)
{
mod = modRM >> 6;
reg = ((modRM >> 3) & 7) | ((rex & 4) ? 8 : 0);
rm = modRM & 7;
}
int mod, reg, rm;
ModRM(u8 modRM, u8 rex)
{
mod = modRM >> 6;
reg = ((modRM >> 3) & 7) | ((rex & 4) ? 8 : 0);
rm = modRM & 7;
}
};
enum AccessType
{
OP_ACCESS_READ = 0,
OP_ACCESS_WRITE = 1
OP_ACCESS_READ = 0,
OP_ACCESS_WRITE = 1
};
bool DisassembleMov(const unsigned char* codePtr, InstructionInfo* info);