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Reformat all the things. Have fun with merge conflicts.
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@ -12,21 +12,20 @@ class IniFile;
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namespace ActionReplay
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{
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struct AREntry
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{
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AREntry() {}
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AREntry(u32 _addr, u32 _value) : cmd_addr(_addr), value(_value) {}
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u32 cmd_addr;
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u32 value;
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AREntry() {}
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AREntry(u32 _addr, u32 _value) : cmd_addr(_addr), value(_value) {}
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u32 cmd_addr;
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u32 value;
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};
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struct ARCode
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{
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std::string name;
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std::vector<AREntry> ops;
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bool active;
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bool user_defined;
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std::string name;
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std::vector<AREntry> ops;
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bool active;
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bool user_defined;
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};
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void RunAllActive();
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