mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-29 00:59:44 -06:00
Reformat all the things. Have fun with merge conflicts.
This commit is contained in:
@ -15,302 +15,301 @@
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#include "DiscIO/Volume.h"
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// DSP Backend Types
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#define BACKEND_NULLSOUND _trans("No audio output")
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#define BACKEND_ALSA "ALSA"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_COREAUDIO "CoreAudio"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_PULSEAUDIO "Pulse"
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#define BACKEND_XAUDIO2 "XAudio2"
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#define BACKEND_OPENSLES "OpenSLES"
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#define BACKEND_NULLSOUND _trans("No audio output")
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#define BACKEND_ALSA "ALSA"
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#define BACKEND_AOSOUND "AOSound"
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#define BACKEND_COREAUDIO "CoreAudio"
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#define BACKEND_OPENAL "OpenAL"
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#define BACKEND_PULSEAUDIO "Pulse"
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#define BACKEND_XAUDIO2 "XAudio2"
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#define BACKEND_OPENSLES "OpenSLES"
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enum GPUDeterminismMode
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{
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GPU_DETERMINISM_AUTO,
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GPU_DETERMINISM_NONE,
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// This is currently the only mode. There will probably be at least
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// one more at some point.
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GPU_DETERMINISM_FAKE_COMPLETION,
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GPU_DETERMINISM_AUTO,
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GPU_DETERMINISM_NONE,
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// This is currently the only mode. There will probably be at least
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// one more at some point.
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GPU_DETERMINISM_FAKE_COMPLETION,
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};
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struct SConfig : NonCopyable
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{
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// Wii Devices
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bool m_WiiSDCard;
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bool m_WiiKeyboard;
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bool m_WiimoteContinuousScanning;
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bool m_WiimoteEnableSpeaker;
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// Wii Devices
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bool m_WiiSDCard;
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bool m_WiiKeyboard;
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bool m_WiimoteContinuousScanning;
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bool m_WiimoteEnableSpeaker;
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// name of the last used filename
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std::string m_LastFilename;
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// name of the last used filename
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std::string m_LastFilename;
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// ISO folder
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std::vector<std::string> m_ISOFolder;
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bool m_RecursiveISOFolder;
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// ISO folder
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std::vector<std::string> m_ISOFolder;
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bool m_RecursiveISOFolder;
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// Settings
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bool bEnableDebugging;
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#ifdef USE_GDBSTUB
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int iGDBPort;
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#ifndef _WIN32
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std::string gdb_socket;
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#endif
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#endif
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bool bAutomaticStart;
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bool bBootToPause;
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// Settings
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bool bEnableDebugging;
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#ifdef USE_GDBSTUB
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int iGDBPort;
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#ifndef _WIN32
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std::string gdb_socket;
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#endif
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#endif
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bool bAutomaticStart;
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bool bBootToPause;
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int iCPUCore;
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int iCPUCore;
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// JIT (shared between JIT and JITIL)
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bool bJITNoBlockCache, bJITNoBlockLinking;
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bool bJITOff;
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bool bJITLoadStoreOff, bJITLoadStorelXzOff, bJITLoadStorelwzOff, bJITLoadStorelbzxOff;
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bool bJITLoadStoreFloatingOff;
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bool bJITLoadStorePairedOff;
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bool bJITFloatingPointOff;
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bool bJITIntegerOff;
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bool bJITPairedOff;
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bool bJITSystemRegistersOff;
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bool bJITBranchOff;
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bool bJITILTimeProfiling;
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||||
bool bJITILOutputIR;
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// JIT (shared between JIT and JITIL)
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bool bJITNoBlockCache, bJITNoBlockLinking;
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bool bJITOff;
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bool bJITLoadStoreOff, bJITLoadStorelXzOff, bJITLoadStorelwzOff, bJITLoadStorelbzxOff;
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bool bJITLoadStoreFloatingOff;
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bool bJITLoadStorePairedOff;
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||||
bool bJITFloatingPointOff;
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||||
bool bJITIntegerOff;
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||||
bool bJITPairedOff;
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bool bJITSystemRegistersOff;
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bool bJITBranchOff;
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bool bJITILTimeProfiling;
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bool bJITILOutputIR;
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||||
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||||
bool bFastmem;
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bool bFPRF;
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||||
bool bAccurateNaNs;
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||||
bool bFastmem;
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bool bFPRF;
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bool bAccurateNaNs;
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int iTimingVariance; // in milli secounds
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||||
bool bCPUThread;
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||||
bool bDSPThread;
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||||
bool bDSPHLE;
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bool bSkipIdle;
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bool bSyncGPUOnSkipIdleHack;
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bool bNTSC;
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bool bForceNTSCJ;
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bool bHLE_BS2;
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bool bEnableCheats;
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bool bEnableMemcardSdWriting;
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int iTimingVariance; // in milli secounds
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bool bCPUThread;
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bool bDSPThread;
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bool bDSPHLE;
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bool bSkipIdle;
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bool bSyncGPUOnSkipIdleHack;
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bool bNTSC;
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bool bForceNTSCJ;
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bool bHLE_BS2;
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bool bEnableCheats;
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bool bEnableMemcardSdWriting;
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bool bDPL2Decoder;
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int iLatency;
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bool bDPL2Decoder;
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int iLatency;
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bool bRunCompareServer;
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bool bRunCompareClient;
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bool bRunCompareServer;
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bool bRunCompareClient;
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bool bMMU;
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bool bDCBZOFF;
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int iBBDumpPort;
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bool bFastDiscSpeed;
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bool bMMU;
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bool bDCBZOFF;
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int iBBDumpPort;
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bool bFastDiscSpeed;
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bool bSyncGPU;
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int iSyncGpuMaxDistance;
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int iSyncGpuMinDistance;
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float fSyncGpuOverclock;
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bool bSyncGPU;
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int iSyncGpuMaxDistance;
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int iSyncGpuMinDistance;
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float fSyncGpuOverclock;
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int SelectedLanguage;
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bool bOverrideGCLanguage;
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int SelectedLanguage;
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bool bOverrideGCLanguage;
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bool bWii;
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bool bWii;
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// Interface settings
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bool bConfirmStop, bHideCursor, bAutoHideCursor, bUsePanicHandlers, bOnScreenDisplayMessages;
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std::string theme_name;
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// Interface settings
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bool bConfirmStop, bHideCursor, bAutoHideCursor, bUsePanicHandlers, bOnScreenDisplayMessages;
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std::string theme_name;
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// Display settings
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std::string strFullscreenResolution;
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int iRenderWindowXPos, iRenderWindowYPos;
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int iRenderWindowWidth, iRenderWindowHeight;
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bool bRenderWindowAutoSize, bKeepWindowOnTop;
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bool bFullscreen, bRenderToMain;
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bool bProgressive, bPAL60;
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bool bDisableScreenSaver;
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// Display settings
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std::string strFullscreenResolution;
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int iRenderWindowXPos, iRenderWindowYPos;
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int iRenderWindowWidth, iRenderWindowHeight;
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bool bRenderWindowAutoSize, bKeepWindowOnTop;
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||||
bool bFullscreen, bRenderToMain;
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||||
bool bProgressive, bPAL60;
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||||
bool bDisableScreenSaver;
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||||
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||||
int iPosX, iPosY, iWidth, iHeight;
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int iPosX, iPosY, iWidth, iHeight;
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// Analytics settings.
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std::string m_analytics_id;
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bool m_analytics_enabled;
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bool m_analytics_permission_asked;
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// Analytics settings.
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std::string m_analytics_id;
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bool m_analytics_enabled;
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bool m_analytics_permission_asked;
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// Fifo Player related settings
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bool bLoopFifoReplay;
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// Fifo Player related settings
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bool bLoopFifoReplay;
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enum EBootBS2
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{
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||||
BOOT_DEFAULT,
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BOOT_BS2_JAP,
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BOOT_BS2_USA,
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BOOT_BS2_EUR,
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};
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enum EBootBS2
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{
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BOOT_DEFAULT,
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BOOT_BS2_JAP,
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BOOT_BS2_USA,
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BOOT_BS2_EUR,
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};
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enum EBootType
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{
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BOOT_ISO,
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BOOT_ELF,
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BOOT_DOL,
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BOOT_WII_NAND,
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BOOT_BS2,
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BOOT_DFF
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};
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EBootType m_BootType;
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enum EBootType
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{
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BOOT_ISO,
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BOOT_ELF,
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BOOT_DOL,
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BOOT_WII_NAND,
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BOOT_BS2,
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BOOT_DFF
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};
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EBootType m_BootType;
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std::string m_strVideoBackend;
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std::string m_strGPUDeterminismMode;
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std::string m_strVideoBackend;
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std::string m_strGPUDeterminismMode;
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// set based on the string version
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GPUDeterminismMode m_GPUDeterminismMode;
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// set based on the string version
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GPUDeterminismMode m_GPUDeterminismMode;
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// files
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std::string m_strFilename;
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std::string m_strBootROM;
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std::string m_strSRAM;
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std::string m_strDefaultISO;
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std::string m_strDVDRoot;
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std::string m_strApploader;
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std::string m_strUniqueID;
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std::string m_strName;
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u16 m_revision;
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// files
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std::string m_strFilename;
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||||
std::string m_strBootROM;
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std::string m_strSRAM;
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std::string m_strDefaultISO;
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std::string m_strDVDRoot;
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std::string m_strApploader;
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||||
std::string m_strUniqueID;
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||||
std::string m_strName;
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u16 m_revision;
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std::string m_perfDir;
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std::string m_perfDir;
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||||
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||||
void LoadDefaults();
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||||
bool AutoSetup(EBootBS2 _BootBS2);
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const std::string &GetUniqueID() const { return m_strUniqueID; }
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void CheckMemcardPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA);
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DiscIO::IVolume::ELanguage GetCurrentLanguage(bool wii) const;
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void LoadDefaults();
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||||
bool AutoSetup(EBootBS2 _BootBS2);
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||||
const std::string& GetUniqueID() const { return m_strUniqueID; }
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||||
void CheckMemcardPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA);
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||||
DiscIO::IVolume::ELanguage GetCurrentLanguage(bool wii) const;
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||||
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||||
IniFile LoadDefaultGameIni() const;
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||||
IniFile LoadLocalGameIni() const;
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IniFile LoadGameIni() const;
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||||
IniFile LoadDefaultGameIni() const;
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||||
IniFile LoadLocalGameIni() const;
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||||
IniFile LoadGameIni() const;
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||||
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||||
static IniFile LoadDefaultGameIni(const std::string& id, u16 revision);
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||||
static IniFile LoadLocalGameIni(const std::string& id, u16 revision);
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||||
static IniFile LoadGameIni(const std::string& id, u16 revision);
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||||
static IniFile LoadDefaultGameIni(const std::string& id, u16 revision);
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||||
static IniFile LoadLocalGameIni(const std::string& id, u16 revision);
|
||||
static IniFile LoadGameIni(const std::string& id, u16 revision);
|
||||
|
||||
static std::vector<std::string> GetGameIniFilenames(const std::string& id, u16 revision);
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||||
static std::vector<std::string> GetGameIniFilenames(const std::string& id, u16 revision);
|
||||
|
||||
std::string m_NANDPath;
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||||
std::string m_NANDPath;
|
||||
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||||
std::string m_strMemoryCardA;
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||||
std::string m_strMemoryCardB;
|
||||
std::string m_strGbaCartA;
|
||||
std::string m_strGbaCartB;
|
||||
TEXIDevices m_EXIDevice[3];
|
||||
SIDevices m_SIDevice[4];
|
||||
std::string m_bba_mac;
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||||
std::string m_strMemoryCardA;
|
||||
std::string m_strMemoryCardB;
|
||||
std::string m_strGbaCartA;
|
||||
std::string m_strGbaCartB;
|
||||
TEXIDevices m_EXIDevice[3];
|
||||
SIDevices m_SIDevice[4];
|
||||
std::string m_bba_mac;
|
||||
|
||||
// interface language
|
||||
int m_InterfaceLanguage;
|
||||
float m_EmulationSpeed;
|
||||
bool m_OCEnable;
|
||||
float m_OCFactor;
|
||||
// other interface settings
|
||||
bool m_InterfaceToolbar;
|
||||
bool m_InterfaceStatusbar;
|
||||
bool m_InterfaceLogWindow;
|
||||
bool m_InterfaceLogConfigWindow;
|
||||
bool m_InterfaceExtendedFPSInfo;
|
||||
// interface language
|
||||
int m_InterfaceLanguage;
|
||||
float m_EmulationSpeed;
|
||||
bool m_OCEnable;
|
||||
float m_OCFactor;
|
||||
// other interface settings
|
||||
bool m_InterfaceToolbar;
|
||||
bool m_InterfaceStatusbar;
|
||||
bool m_InterfaceLogWindow;
|
||||
bool m_InterfaceLogConfigWindow;
|
||||
bool m_InterfaceExtendedFPSInfo;
|
||||
|
||||
bool m_ListDrives;
|
||||
bool m_ListWad;
|
||||
bool m_ListElfDol;
|
||||
bool m_ListWii;
|
||||
bool m_ListGC;
|
||||
bool m_ListPal;
|
||||
bool m_ListUsa;
|
||||
bool m_ListJap;
|
||||
bool m_ListAustralia;
|
||||
bool m_ListFrance;
|
||||
bool m_ListGermany;
|
||||
bool m_ListItaly;
|
||||
bool m_ListKorea;
|
||||
bool m_ListNetherlands;
|
||||
bool m_ListRussia;
|
||||
bool m_ListSpain;
|
||||
bool m_ListTaiwan;
|
||||
bool m_ListWorld;
|
||||
bool m_ListUnknown;
|
||||
int m_ListSort;
|
||||
int m_ListSort2;
|
||||
bool m_ListDrives;
|
||||
bool m_ListWad;
|
||||
bool m_ListElfDol;
|
||||
bool m_ListWii;
|
||||
bool m_ListGC;
|
||||
bool m_ListPal;
|
||||
bool m_ListUsa;
|
||||
bool m_ListJap;
|
||||
bool m_ListAustralia;
|
||||
bool m_ListFrance;
|
||||
bool m_ListGermany;
|
||||
bool m_ListItaly;
|
||||
bool m_ListKorea;
|
||||
bool m_ListNetherlands;
|
||||
bool m_ListRussia;
|
||||
bool m_ListSpain;
|
||||
bool m_ListTaiwan;
|
||||
bool m_ListWorld;
|
||||
bool m_ListUnknown;
|
||||
int m_ListSort;
|
||||
int m_ListSort2;
|
||||
|
||||
// Game list column toggles
|
||||
bool m_showSystemColumn;
|
||||
bool m_showBannerColumn;
|
||||
bool m_showMakerColumn;
|
||||
bool m_showFileNameColumn;
|
||||
bool m_showIDColumn;
|
||||
bool m_showRegionColumn;
|
||||
bool m_showSizeColumn;
|
||||
bool m_showStateColumn;
|
||||
// Game list column toggles
|
||||
bool m_showSystemColumn;
|
||||
bool m_showBannerColumn;
|
||||
bool m_showMakerColumn;
|
||||
bool m_showFileNameColumn;
|
||||
bool m_showIDColumn;
|
||||
bool m_showRegionColumn;
|
||||
bool m_showSizeColumn;
|
||||
bool m_showStateColumn;
|
||||
|
||||
// Toggles whether compressed titles show up in blue in the game list
|
||||
bool m_ColorCompressed;
|
||||
// Toggles whether compressed titles show up in blue in the game list
|
||||
bool m_ColorCompressed;
|
||||
|
||||
std::string m_WirelessMac;
|
||||
bool m_PauseMovie;
|
||||
bool m_ShowLag;
|
||||
bool m_ShowFrameCount;
|
||||
std::string m_strMovieAuthor;
|
||||
unsigned int m_FrameSkip;
|
||||
bool m_DumpFrames;
|
||||
bool m_DumpFramesSilent;
|
||||
bool m_ShowInputDisplay;
|
||||
std::string m_WirelessMac;
|
||||
bool m_PauseMovie;
|
||||
bool m_ShowLag;
|
||||
bool m_ShowFrameCount;
|
||||
std::string m_strMovieAuthor;
|
||||
unsigned int m_FrameSkip;
|
||||
bool m_DumpFrames;
|
||||
bool m_DumpFramesSilent;
|
||||
bool m_ShowInputDisplay;
|
||||
|
||||
bool m_PauseOnFocusLost;
|
||||
bool m_PauseOnFocusLost;
|
||||
|
||||
// DSP settings
|
||||
bool m_DSPEnableJIT;
|
||||
bool m_DSPCaptureLog;
|
||||
bool m_DumpAudio;
|
||||
bool m_IsMuted;
|
||||
bool m_DumpUCode;
|
||||
int m_Volume;
|
||||
std::string sBackend;
|
||||
// DSP settings
|
||||
bool m_DSPEnableJIT;
|
||||
bool m_DSPCaptureLog;
|
||||
bool m_DumpAudio;
|
||||
bool m_IsMuted;
|
||||
bool m_DumpUCode;
|
||||
int m_Volume;
|
||||
std::string sBackend;
|
||||
|
||||
// Input settings
|
||||
bool m_BackgroundInput;
|
||||
bool m_AdapterRumble[4];
|
||||
bool m_AdapterKonga[4];
|
||||
// Input settings
|
||||
bool m_BackgroundInput;
|
||||
bool m_AdapterRumble[4];
|
||||
bool m_AdapterKonga[4];
|
||||
|
||||
SysConf* m_SYSCONF;
|
||||
SysConf* m_SYSCONF;
|
||||
|
||||
// Save settings
|
||||
void SaveSettings();
|
||||
// Save settings
|
||||
void SaveSettings();
|
||||
|
||||
// Load settings
|
||||
void LoadSettings();
|
||||
// Load settings
|
||||
void LoadSettings();
|
||||
|
||||
// Return the permanent and somewhat globally used instance of this struct
|
||||
static SConfig& GetInstance() { return(*m_Instance); }
|
||||
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
// Return the permanent and somewhat globally used instance of this struct
|
||||
static SConfig& GetInstance() { return (*m_Instance); }
|
||||
static void Init();
|
||||
static void Shutdown();
|
||||
|
||||
private:
|
||||
SConfig();
|
||||
~SConfig();
|
||||
SConfig();
|
||||
~SConfig();
|
||||
|
||||
void SaveGeneralSettings(IniFile& ini);
|
||||
void SaveInterfaceSettings(IniFile& ini);
|
||||
void SaveDisplaySettings(IniFile& ini);
|
||||
void SaveGameListSettings(IniFile& ini);
|
||||
void SaveCoreSettings(IniFile& ini);
|
||||
void SaveDSPSettings(IniFile& ini);
|
||||
void SaveInputSettings(IniFile& ini);
|
||||
void SaveMovieSettings(IniFile& ini);
|
||||
void SaveFifoPlayerSettings(IniFile& ini);
|
||||
void SaveAnalyticsSettings(IniFile& ini);
|
||||
void SaveGeneralSettings(IniFile& ini);
|
||||
void SaveInterfaceSettings(IniFile& ini);
|
||||
void SaveDisplaySettings(IniFile& ini);
|
||||
void SaveGameListSettings(IniFile& ini);
|
||||
void SaveCoreSettings(IniFile& ini);
|
||||
void SaveDSPSettings(IniFile& ini);
|
||||
void SaveInputSettings(IniFile& ini);
|
||||
void SaveMovieSettings(IniFile& ini);
|
||||
void SaveFifoPlayerSettings(IniFile& ini);
|
||||
void SaveAnalyticsSettings(IniFile& ini);
|
||||
|
||||
void LoadGeneralSettings(IniFile& ini);
|
||||
void LoadInterfaceSettings(IniFile& ini);
|
||||
void LoadDisplaySettings(IniFile& ini);
|
||||
void LoadGameListSettings(IniFile& ini);
|
||||
void LoadCoreSettings(IniFile& ini);
|
||||
void LoadDSPSettings(IniFile& ini);
|
||||
void LoadInputSettings(IniFile& ini);
|
||||
void LoadMovieSettings(IniFile& ini);
|
||||
void LoadFifoPlayerSettings(IniFile& ini);
|
||||
void LoadAnalyticsSettings(IniFile& ini);
|
||||
void LoadGeneralSettings(IniFile& ini);
|
||||
void LoadInterfaceSettings(IniFile& ini);
|
||||
void LoadDisplaySettings(IniFile& ini);
|
||||
void LoadGameListSettings(IniFile& ini);
|
||||
void LoadCoreSettings(IniFile& ini);
|
||||
void LoadDSPSettings(IniFile& ini);
|
||||
void LoadInputSettings(IniFile& ini);
|
||||
void LoadMovieSettings(IniFile& ini);
|
||||
void LoadFifoPlayerSettings(IniFile& ini);
|
||||
void LoadAnalyticsSettings(IniFile& ini);
|
||||
|
||||
static SConfig* m_Instance;
|
||||
static SConfig* m_Instance;
|
||||
};
|
||||
|
Reference in New Issue
Block a user