mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-28 16:49:58 -06:00
Reformat all the things. Have fun with merge conflicts.
This commit is contained in:
@ -10,129 +10,128 @@
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#include "Core/HotkeyManager.h"
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#include "InputCommon/GCPadStatus.h"
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const std::string hotkey_labels[] =
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{
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_trans("Open"),
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_trans("Change Disc"),
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_trans("Refresh List"),
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const std::string hotkey_labels[] = {
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_trans("Open"),
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_trans("Change Disc"),
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_trans("Refresh List"),
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_trans("Toggle Pause"),
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_trans("Stop"),
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_trans("Reset"),
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_trans("Frame Advance"),
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_trans("Frame Advance Decrease Speed"),
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_trans("Frame Advance Increase Speed"),
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_trans("Frame Advance Reset Speed"),
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_trans("Toggle Pause"),
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_trans("Stop"),
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_trans("Reset"),
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_trans("Frame Advance"),
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_trans("Frame Advance Decrease Speed"),
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_trans("Frame Advance Increase Speed"),
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_trans("Frame Advance Reset Speed"),
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_trans("Start Recording"),
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_trans("Play Recording"),
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_trans("Export Recording"),
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_trans("Read-only mode"),
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_trans("Start Recording"),
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_trans("Play Recording"),
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_trans("Export Recording"),
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_trans("Read-only mode"),
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_trans("Toggle Fullscreen"),
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_trans("Take Screenshot"),
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_trans("Exit"),
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_trans("Toggle Fullscreen"),
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_trans("Take Screenshot"),
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_trans("Exit"),
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_trans("Connect Wiimote 1"),
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_trans("Connect Wiimote 2"),
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_trans("Connect Wiimote 3"),
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_trans("Connect Wiimote 4"),
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_trans("Connect Balance Board"),
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_trans("Connect Wiimote 1"),
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_trans("Connect Wiimote 2"),
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_trans("Connect Wiimote 3"),
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_trans("Connect Wiimote 4"),
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_trans("Connect Balance Board"),
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_trans("Volume Down"),
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_trans("Volume Up"),
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_trans("Volume Toggle Mute"),
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_trans("Volume Down"),
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_trans("Volume Up"),
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_trans("Volume Toggle Mute"),
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_trans("Increase IR"),
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_trans("Decrease IR"),
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_trans("Increase IR"),
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_trans("Decrease IR"),
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_trans("Toggle Crop"),
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_trans("Toggle Aspect Ratio"),
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_trans("Toggle EFB Copies"),
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_trans("Toggle Fog"),
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_trans("Disable Emulation Speed Limit"),
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_trans("Decrease Emulation Speed"),
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_trans("Increase Emulation Speed"),
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_trans("Toggle Crop"),
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_trans("Toggle Aspect Ratio"),
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_trans("Toggle EFB Copies"),
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_trans("Toggle Fog"),
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_trans("Disable Emulation Speed Limit"),
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_trans("Decrease Emulation Speed"),
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_trans("Increase Emulation Speed"),
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_trans("Freelook Decrease Speed"),
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_trans("Freelook Increase Speed"),
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_trans("Freelook Reset Speed"),
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_trans("Freelook Move Up"),
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_trans("Freelook Move Down"),
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_trans("Freelook Move Left"),
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_trans("Freelook Move Right"),
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_trans("Freelook Zoom In"),
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_trans("Freelook Zoom Out"),
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_trans("Freelook Reset"),
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_trans("Freelook Decrease Speed"),
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_trans("Freelook Increase Speed"),
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_trans("Freelook Reset Speed"),
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_trans("Freelook Move Up"),
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_trans("Freelook Move Down"),
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_trans("Freelook Move Left"),
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_trans("Freelook Move Right"),
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_trans("Freelook Zoom In"),
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_trans("Freelook Zoom Out"),
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_trans("Freelook Reset"),
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_trans("Toggle 3D Side-by-side"),
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_trans("Toggle 3D Top-bottom"),
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_trans("Toggle 3D Anaglyph"),
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_trans("Toggle 3D Vision"),
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_trans("Toggle 3D Side-by-side"),
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_trans("Toggle 3D Top-bottom"),
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_trans("Toggle 3D Anaglyph"),
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_trans("Toggle 3D Vision"),
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_trans("Decrease Depth"),
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_trans("Increase Depth"),
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_trans("Decrease Convergence"),
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_trans("Increase Convergence"),
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_trans("Decrease Depth"),
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_trans("Increase Depth"),
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_trans("Decrease Convergence"),
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_trans("Increase Convergence"),
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_trans("Load State Slot 1"),
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_trans("Load State Slot 2"),
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_trans("Load State Slot 3"),
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_trans("Load State Slot 4"),
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_trans("Load State Slot 5"),
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_trans("Load State Slot 6"),
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_trans("Load State Slot 7"),
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_trans("Load State Slot 8"),
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_trans("Load State Slot 9"),
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_trans("Load State Slot 10"),
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_trans("Load State Slot 1"),
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_trans("Load State Slot 2"),
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_trans("Load State Slot 3"),
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_trans("Load State Slot 4"),
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_trans("Load State Slot 5"),
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_trans("Load State Slot 6"),
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_trans("Load State Slot 7"),
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_trans("Load State Slot 8"),
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_trans("Load State Slot 9"),
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_trans("Load State Slot 10"),
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_trans("Save State Slot 1"),
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_trans("Save State Slot 2"),
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_trans("Save State Slot 3"),
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_trans("Save State Slot 4"),
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_trans("Save State Slot 5"),
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_trans("Save State Slot 6"),
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_trans("Save State Slot 7"),
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_trans("Save State Slot 8"),
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_trans("Save State Slot 9"),
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_trans("Save State Slot 10"),
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_trans("Save State Slot 1"),
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_trans("Save State Slot 2"),
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_trans("Save State Slot 3"),
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_trans("Save State Slot 4"),
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_trans("Save State Slot 5"),
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_trans("Save State Slot 6"),
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_trans("Save State Slot 7"),
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_trans("Save State Slot 8"),
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_trans("Save State Slot 9"),
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_trans("Save State Slot 10"),
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_trans("Select State Slot 1"),
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_trans("Select State Slot 2"),
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_trans("Select State Slot 3"),
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_trans("Select State Slot 4"),
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_trans("Select State Slot 5"),
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_trans("Select State Slot 6"),
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_trans("Select State Slot 7"),
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_trans("Select State Slot 8"),
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_trans("Select State Slot 9"),
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_trans("Select State Slot 10"),
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_trans("Select State Slot 1"),
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_trans("Select State Slot 2"),
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_trans("Select State Slot 3"),
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_trans("Select State Slot 4"),
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_trans("Select State Slot 5"),
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_trans("Select State Slot 6"),
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_trans("Select State Slot 7"),
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_trans("Select State Slot 8"),
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_trans("Select State Slot 9"),
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_trans("Select State Slot 10"),
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_trans("Save to selected slot"),
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_trans("Load from selected slot"),
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_trans("Save to selected slot"),
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_trans("Load from selected slot"),
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_trans("Load State Last 1"),
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_trans("Load State Last 2"),
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_trans("Load State Last 3"),
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_trans("Load State Last 4"),
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_trans("Load State Last 5"),
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_trans("Load State Last 6"),
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_trans("Load State Last 7"),
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_trans("Load State Last 8"),
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_trans("Load State Last 9"),
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_trans("Load State Last 10"),
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_trans("Load State Last 1"),
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_trans("Load State Last 2"),
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_trans("Load State Last 3"),
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_trans("Load State Last 4"),
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_trans("Load State Last 5"),
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_trans("Load State Last 6"),
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_trans("Load State Last 7"),
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_trans("Load State Last 8"),
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_trans("Load State Last 9"),
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_trans("Load State Last 10"),
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_trans("Save Oldest State"),
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_trans("Undo Load State"),
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_trans("Undo Save State"),
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_trans("Save State"),
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_trans("Load State"),
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_trans("Save Oldest State"),
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_trans("Undo Load State"),
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_trans("Undo Save State"),
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_trans("Save State"),
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_trans("Load State"),
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};
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static_assert(NUM_HOTKEYS == sizeof(hotkey_labels) / sizeof(hotkey_labels[0]), "Wrong count of hotkey_labels");
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static_assert(NUM_HOTKEYS == sizeof(hotkey_labels) / sizeof(hotkey_labels[0]),
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"Wrong count of hotkey_labels");
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namespace HotkeyManagerEmu
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{
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static u32 s_hotkeyDown[(NUM_HOTKEYS + 31) / 32];
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static HotkeyStatus s_hotkey;
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static bool s_enabled;
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@ -141,91 +140,91 @@ static InputConfig s_config("Hotkeys", _trans("Hotkeys"), "Hotkeys");
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InputConfig* GetConfig()
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{
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return &s_config;
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return &s_config;
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}
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void GetStatus()
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{
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s_hotkey.err = PAD_ERR_NONE;
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s_hotkey.err = PAD_ERR_NONE;
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// Get input
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static_cast<HotkeyManager*>(s_config.GetController(0))->GetInput(&s_hotkey);
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// Get input
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static_cast<HotkeyManager*>(s_config.GetController(0))->GetInput(&s_hotkey);
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}
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bool IsEnabled()
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{
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return s_enabled;
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return s_enabled;
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}
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void Enable(bool enable_toggle)
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{
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s_enabled = enable_toggle;
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s_enabled = enable_toggle;
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}
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bool IsPressed(int Id, bool held)
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{
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unsigned int set = Id / 32;
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unsigned int setKey = Id % 32;
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if (s_hotkey.button[set] & (1 << setKey))
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{
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bool pressed = !!(s_hotkeyDown[set] & (1 << setKey));
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s_hotkeyDown[set] |= (1 << setKey);
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if (!pressed || held)
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return true;
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}
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else
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{
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s_hotkeyDown[set] &= ~(1 << setKey);
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}
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unsigned int set = Id / 32;
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unsigned int setKey = Id % 32;
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if (s_hotkey.button[set] & (1 << setKey))
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{
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bool pressed = !!(s_hotkeyDown[set] & (1 << setKey));
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s_hotkeyDown[set] |= (1 << setKey);
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if (!pressed || held)
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return true;
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}
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else
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{
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s_hotkeyDown[set] &= ~(1 << setKey);
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}
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return false;
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return false;
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}
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void Initialize(void* const hwnd)
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{
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if (s_config.ControllersNeedToBeCreated())
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s_config.CreateController<HotkeyManager>();
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if (s_config.ControllersNeedToBeCreated())
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s_config.CreateController<HotkeyManager>();
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g_controller_interface.Initialize(hwnd);
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g_controller_interface.Initialize(hwnd);
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// load the saved controller config
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s_config.LoadConfig(true);
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// load the saved controller config
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s_config.LoadConfig(true);
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for (u32& key : s_hotkeyDown)
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key = 0;
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for (u32& key : s_hotkeyDown)
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key = 0;
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s_enabled = true;
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s_enabled = true;
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}
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void LoadConfig()
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{
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s_config.LoadConfig(true);
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s_config.LoadConfig(true);
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}
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void Shutdown()
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{
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s_config.ClearControllers();
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s_config.ClearControllers();
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g_controller_interface.Shutdown();
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g_controller_interface.Shutdown();
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}
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}
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HotkeyManager::HotkeyManager()
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{
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for (int key = 0; key < NUM_HOTKEYS; key++)
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{
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int set = key / 32;
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for (int key = 0; key < NUM_HOTKEYS; key++)
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{
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int set = key / 32;
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if (key % 32 == 0)
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groups.emplace_back(m_keys[set] = new Buttons(_trans("Keys")));
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if (key % 32 == 0)
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groups.emplace_back(m_keys[set] = new Buttons(_trans("Keys")));
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m_keys[set]->controls.emplace_back(new ControlGroup::Input(hotkey_labels[key]));
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}
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m_keys[set]->controls.emplace_back(new ControlGroup::Input(hotkey_labels[key]));
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}
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groups.emplace_back(m_options = new ControlGroup(_trans("Options")));
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m_options->settings.emplace_back(new ControlGroup::BackgroundInputSetting(_trans("Background Input")));
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m_options->settings.emplace_back(new ControlGroup::IterateUI(_trans("Iterative Input")));
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groups.emplace_back(m_options = new ControlGroup(_trans("Options")));
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m_options->settings.emplace_back(
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new ControlGroup::BackgroundInputSetting(_trans("Background Input")));
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m_options->settings.emplace_back(new ControlGroup::IterateUI(_trans("Iterative Input")));
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}
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HotkeyManager::~HotkeyManager()
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@ -234,82 +233,84 @@ HotkeyManager::~HotkeyManager()
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std::string HotkeyManager::GetName() const
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{
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return std::string("Hotkeys") + char('1' + 0);
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return std::string("Hotkeys") + char('1' + 0);
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}
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void HotkeyManager::GetInput(HotkeyStatus* const kb)
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{
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for (int set = 0; set < (NUM_HOTKEYS + 31) / 32; set++)
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{
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std::vector<u32> bitmasks;
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for (int key = 0; key < std::min(32, NUM_HOTKEYS - set * 32); key++)
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bitmasks.push_back(1 << key);
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for (int set = 0; set < (NUM_HOTKEYS + 31) / 32; set++)
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{
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std::vector<u32> bitmasks;
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for (int key = 0; key < std::min(32, NUM_HOTKEYS - set * 32); key++)
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bitmasks.push_back(1 << key);
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kb->button[set] = 0;
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m_keys[set]->GetState(&kb->button[set], bitmasks.data());
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}
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kb->button[set] = 0;
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m_keys[set]->GetState(&kb->button[set], bitmasks.data());
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}
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}
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void HotkeyManager::LoadDefaults(const ControllerInterface& ciface)
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{
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ControllerEmu::LoadDefaults(ciface);
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ControllerEmu::LoadDefaults(ciface);
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#ifdef _WIN32
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const std::string NON = "(!(LMENU | RMENU) & !(LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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const std::string ALT = "((LMENU | RMENU) & !(LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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const std::string SHIFT = "(!(LMENU | RMENU) & (LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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const std::string CTRL = "(!(LMENU | RMENU) & !(LSHIFT | RSHIFT) & (LCONTROL | RCONTROL))";
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const std::string NON = "(!(LMENU | RMENU) & !(LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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const std::string ALT = "((LMENU | RMENU) & !(LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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||||
const std::string SHIFT = "(!(LMENU | RMENU) & (LSHIFT | RSHIFT) & !(LCONTROL | RCONTROL))";
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||||
const std::string CTRL = "(!(LMENU | RMENU) & !(LSHIFT | RSHIFT) & (LCONTROL | RCONTROL))";
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#else
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const std::string NON = "(!`Alt_L` & !(`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
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const std::string ALT = "(`Alt_L` & !(`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
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const std::string SHIFT = "(!`Alt_L` & (`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
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const std::string CTRL = "(!`Alt_L` & !(`Shift_L` | `Shift_R`) & (`Control_L` | `Control_R` ))";
|
||||
const std::string NON = "(!`Alt_L` & !(`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
|
||||
const std::string ALT = "(`Alt_L` & !(`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
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||||
const std::string SHIFT = "(!`Alt_L` & (`Shift_L` | `Shift_R`) & !(`Control_L` | `Control_R` ))";
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const std::string CTRL = "(!`Alt_L` & !(`Shift_L` | `Shift_R`) & (`Control_L` | `Control_R` ))";
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#endif
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auto set_key_expression = [this](int index, const std::string& expression) {
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||||
m_keys[index / 32]->controls[index % 32]->control_ref->expression = expression;
|
||||
};
|
||||
auto set_key_expression = [this](int index, const std::string& expression) {
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m_keys[index / 32]->controls[index % 32]->control_ref->expression = expression;
|
||||
};
|
||||
|
||||
// General hotkeys
|
||||
set_key_expression(HK_OPEN, CTRL + " & O");
|
||||
set_key_expression(HK_PLAY_PAUSE, "`F10`");
|
||||
// General hotkeys
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||||
set_key_expression(HK_OPEN, CTRL + " & O");
|
||||
set_key_expression(HK_PLAY_PAUSE, "`F10`");
|
||||
#ifdef _WIN32
|
||||
set_key_expression(HK_STOP, "ESCAPE");
|
||||
set_key_expression(HK_FULLSCREEN, ALT + " & RETURN");
|
||||
set_key_expression(HK_STOP, "ESCAPE");
|
||||
set_key_expression(HK_FULLSCREEN, ALT + " & RETURN");
|
||||
#else
|
||||
set_key_expression(HK_STOP, "Escape");
|
||||
set_key_expression(HK_FULLSCREEN, ALT + " & Return");
|
||||
set_key_expression(HK_STOP, "Escape");
|
||||
set_key_expression(HK_FULLSCREEN, ALT + " & Return");
|
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#endif
|
||||
set_key_expression(HK_SCREENSHOT, NON + " & `F9`");
|
||||
set_key_expression(HK_WIIMOTE1_CONNECT, ALT + " & `F5`");
|
||||
set_key_expression(HK_WIIMOTE2_CONNECT, ALT + " & `F6`");
|
||||
set_key_expression(HK_WIIMOTE3_CONNECT, ALT + " & `F7`");
|
||||
set_key_expression(HK_WIIMOTE4_CONNECT, ALT + " & `F8`");
|
||||
set_key_expression(HK_BALANCEBOARD_CONNECT, ALT + " & `F9`");
|
||||
set_key_expression(HK_SCREENSHOT, NON + " & `F9`");
|
||||
set_key_expression(HK_WIIMOTE1_CONNECT, ALT + " & `F5`");
|
||||
set_key_expression(HK_WIIMOTE2_CONNECT, ALT + " & `F6`");
|
||||
set_key_expression(HK_WIIMOTE3_CONNECT, ALT + " & `F7`");
|
||||
set_key_expression(HK_WIIMOTE4_CONNECT, ALT + " & `F8`");
|
||||
set_key_expression(HK_BALANCEBOARD_CONNECT, ALT + " & `F9`");
|
||||
#ifdef _WIN32
|
||||
set_key_expression(HK_TOGGLE_THROTTLE, "TAB");
|
||||
set_key_expression(HK_TOGGLE_THROTTLE, "TAB");
|
||||
#else
|
||||
set_key_expression(HK_TOGGLE_THROTTLE, "Tab");
|
||||
set_key_expression(HK_TOGGLE_THROTTLE, "Tab");
|
||||
#endif
|
||||
|
||||
// Freelook
|
||||
set_key_expression(HK_FREELOOK_DECREASE_SPEED, SHIFT + " & `1`");
|
||||
set_key_expression(HK_FREELOOK_INCREASE_SPEED, SHIFT + " & `2`");
|
||||
set_key_expression(HK_FREELOOK_RESET_SPEED, SHIFT + " & F");
|
||||
set_key_expression(HK_FREELOOK_UP, SHIFT + " & E");
|
||||
set_key_expression(HK_FREELOOK_DOWN, SHIFT + " & Q");
|
||||
set_key_expression(HK_FREELOOK_LEFT, SHIFT + " & A");
|
||||
set_key_expression(HK_FREELOOK_RIGHT, SHIFT + " & D");
|
||||
set_key_expression(HK_FREELOOK_ZOOM_IN, SHIFT + " & W");
|
||||
set_key_expression(HK_FREELOOK_ZOOM_OUT, SHIFT + " & S");
|
||||
set_key_expression(HK_FREELOOK_RESET, SHIFT + " & R");
|
||||
// Freelook
|
||||
set_key_expression(HK_FREELOOK_DECREASE_SPEED, SHIFT + " & `1`");
|
||||
set_key_expression(HK_FREELOOK_INCREASE_SPEED, SHIFT + " & `2`");
|
||||
set_key_expression(HK_FREELOOK_RESET_SPEED, SHIFT + " & F");
|
||||
set_key_expression(HK_FREELOOK_UP, SHIFT + " & E");
|
||||
set_key_expression(HK_FREELOOK_DOWN, SHIFT + " & Q");
|
||||
set_key_expression(HK_FREELOOK_LEFT, SHIFT + " & A");
|
||||
set_key_expression(HK_FREELOOK_RIGHT, SHIFT + " & D");
|
||||
set_key_expression(HK_FREELOOK_ZOOM_IN, SHIFT + " & W");
|
||||
set_key_expression(HK_FREELOOK_ZOOM_OUT, SHIFT + " & S");
|
||||
set_key_expression(HK_FREELOOK_RESET, SHIFT + " & R");
|
||||
|
||||
// Savestates
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
set_key_expression(HK_LOAD_STATE_SLOT_1 + i, StringFromFormat((NON + " & `F%d`").c_str(), i + 1));
|
||||
set_key_expression(HK_SAVE_STATE_SLOT_1 + i, StringFromFormat((SHIFT + " & `F%d`").c_str(), i + 1));
|
||||
}
|
||||
set_key_expression(HK_UNDO_LOAD_STATE, NON + " & `F12`");
|
||||
set_key_expression(HK_UNDO_SAVE_STATE, SHIFT + " & `F12`");
|
||||
// Savestates
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
set_key_expression(HK_LOAD_STATE_SLOT_1 + i,
|
||||
StringFromFormat((NON + " & `F%d`").c_str(), i + 1));
|
||||
set_key_expression(HK_SAVE_STATE_SLOT_1 + i,
|
||||
StringFromFormat((SHIFT + " & `F%d`").c_str(), i + 1));
|
||||
}
|
||||
set_key_expression(HK_UNDO_LOAD_STATE, NON + " & `F12`");
|
||||
set_key_expression(HK_UNDO_SAVE_STATE, SHIFT + " & `F12`");
|
||||
}
|
||||
|
Reference in New Issue
Block a user