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Reformat all the things. Have fun with merge conflicts.
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@ -12,36 +12,36 @@
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namespace JitInterface
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{
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enum class ExceptionType
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{
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EXCEPTIONS_FIFO_WRITE,
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EXCEPTIONS_PAIRED_QUANTIZE
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};
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enum class ExceptionType
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{
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EXCEPTIONS_FIFO_WRITE,
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EXCEPTIONS_PAIRED_QUANTIZE
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};
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void DoState(PointerWrap &p);
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void DoState(PointerWrap& p);
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CPUCoreBase *InitJitCore(int core);
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void InitTables(int core);
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CPUCoreBase *GetCore();
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CPUCoreBase* InitJitCore(int core);
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void InitTables(int core);
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CPUCoreBase* GetCore();
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// Debugging
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void WriteProfileResults(const std::string& filename);
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void GetProfileResults(ProfileStats* prof_stats);
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int GetHostCode(u32* address, const u8** code, u32* code_size);
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// Debugging
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void WriteProfileResults(const std::string& filename);
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void GetProfileResults(ProfileStats* prof_stats);
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int GetHostCode(u32* address, const u8** code, u32* code_size);
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// Memory Utilities
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bool HandleFault(uintptr_t access_address, SContext* ctx);
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bool HandleStackFault();
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// Memory Utilities
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bool HandleFault(uintptr_t access_address, SContext* ctx);
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bool HandleStackFault();
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// Clearing CodeCache
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void ClearCache();
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// Clearing CodeCache
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void ClearCache();
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void ClearSafe();
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void ClearSafe();
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// If "forced" is true, a recompile is being requested on code that hasn't been modified.
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void InvalidateICache(u32 address, u32 size, bool forced);
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// If "forced" is true, a recompile is being requested on code that hasn't been modified.
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void InvalidateICache(u32 address, u32 size, bool forced);
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void CompileExceptionCheck(ExceptionType type);
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void CompileExceptionCheck(ExceptionType type);
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void Shutdown();
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void Shutdown();
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}
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