mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Reformat all the things. Have fun with merge conflicts.
This commit is contained in:
@ -11,40 +11,40 @@
|
||||
// UI settings to be stored in the config directory.
|
||||
class Settings final : public QSettings
|
||||
{
|
||||
Q_OBJECT
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit Settings(QObject* parent = nullptr);
|
||||
explicit Settings(QObject* parent = nullptr);
|
||||
|
||||
// UI
|
||||
QString GetThemeDir() const;
|
||||
// UI
|
||||
QString GetThemeDir() const;
|
||||
|
||||
// GameList
|
||||
QString GetLastGame() const;
|
||||
void SetLastGame(const QString& path);
|
||||
QStringList GetPaths() const;
|
||||
void SetPaths(const QStringList& paths);
|
||||
void RemovePath(int i);
|
||||
QString GetDefaultGame() const;
|
||||
void SetDefaultGame(const QString& path);
|
||||
QString GetDVDRoot() const;
|
||||
void SetDVDRoot(const QString& path);
|
||||
QString GetApploader() const;
|
||||
void SetApploader(const QString& path);
|
||||
QString GetWiiNAND() const;
|
||||
void SetWiiNAND(const QString& path);
|
||||
DiscIO::IVolume::ELanguage GetWiiSystemLanguage() const;
|
||||
DiscIO::IVolume::ELanguage GetGCSystemLanguage() const;
|
||||
bool GetPreferredView() const;
|
||||
void SetPreferredView(bool table);
|
||||
// GameList
|
||||
QString GetLastGame() const;
|
||||
void SetLastGame(const QString& path);
|
||||
QStringList GetPaths() const;
|
||||
void SetPaths(const QStringList& paths);
|
||||
void RemovePath(int i);
|
||||
QString GetDefaultGame() const;
|
||||
void SetDefaultGame(const QString& path);
|
||||
QString GetDVDRoot() const;
|
||||
void SetDVDRoot(const QString& path);
|
||||
QString GetApploader() const;
|
||||
void SetApploader(const QString& path);
|
||||
QString GetWiiNAND() const;
|
||||
void SetWiiNAND(const QString& path);
|
||||
DiscIO::IVolume::ELanguage GetWiiSystemLanguage() const;
|
||||
DiscIO::IVolume::ELanguage GetGCSystemLanguage() const;
|
||||
bool GetPreferredView() const;
|
||||
void SetPreferredView(bool table);
|
||||
|
||||
// Emulation
|
||||
bool GetConfirmStop() const;
|
||||
int GetStateSlot() const;
|
||||
void SetStateSlot(int);
|
||||
// Emulation
|
||||
bool GetConfirmStop() const;
|
||||
int GetStateSlot() const;
|
||||
void SetStateSlot(int);
|
||||
|
||||
// Graphics
|
||||
bool GetRenderToMain() const;
|
||||
bool GetFullScreen() const;
|
||||
QSize GetRenderWindowSize() const;
|
||||
// Graphics
|
||||
bool GetRenderToMain() const;
|
||||
bool GetFullScreen() const;
|
||||
QSize GetRenderWindowSize() const;
|
||||
};
|
||||
|
Reference in New Issue
Block a user