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Reformat all the things. Have fun with merge conflicts.
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@ -10,37 +10,38 @@
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class ToolBar final : public QToolBar
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{
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Q_OBJECT
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Q_OBJECT
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public:
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explicit ToolBar(QWidget* parent = nullptr);
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explicit ToolBar(QWidget* parent = nullptr);
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public slots:
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void EmulationStarted();
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void EmulationPaused();
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void EmulationStopped();
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void EmulationStarted();
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void EmulationPaused();
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void EmulationStopped();
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signals:
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void OpenPressed();
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void PlayPressed();
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void PausePressed();
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void StopPressed();
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void FullScreenPressed();
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void ScreenShotPressed();
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void OpenPressed();
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void PlayPressed();
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void PausePressed();
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void StopPressed();
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void FullScreenPressed();
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void ScreenShotPressed();
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void PathsPressed();
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void SettingsPressed();
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void PathsPressed();
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void SettingsPressed();
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private:
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void MakeActions();
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void UpdateIcons();
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void MakeActions();
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void UpdateIcons();
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QAction* m_open_action;
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QAction* m_play_action;
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QAction* m_pause_action;
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QAction* m_stop_action;
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QAction* m_fullscreen_action;
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QAction* m_screenshot_action;
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QAction* m_paths_action;
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QAction* m_config_action;
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QAction* m_controllers_action;
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QAction* m_open_action;
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QAction* m_play_action;
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QAction* m_pause_action;
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QAction* m_stop_action;
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QAction* m_fullscreen_action;
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QAction* m_screenshot_action;
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QAction* m_paths_action;
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QAction* m_config_action;
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QAction* m_controllers_action;
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};
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