Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -10,31 +10,32 @@
#include "DolphinWX/NetPlay/NetWindow.h"
ChangeGameDialog::ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list)
: wxDialog(parent, wxID_ANY, _("Change Game"))
: wxDialog(parent, wxID_ANY, _("Change Game"))
{
m_game_lbox = new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
m_game_lbox =
new wxListBox(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &ChangeGameDialog::OnPick, this);
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
wxButton* const ok_btn = new wxButton(this, wxID_OK, _("Change"));
ok_btn->Bind(wxEVT_BUTTON, &ChangeGameDialog::OnPick, this);
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
wxBoxSizer* const szr = new wxBoxSizer(wxVERTICAL);
szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxTOP | wxEXPAND, 5);
szr->Add(ok_btn, 0, wxALL | wxALIGN_RIGHT, 5);
SetSizerAndFit(szr);
SetFocus();
SetSizerAndFit(szr);
SetFocus();
}
wxString ChangeGameDialog::GetChosenGameName() const
{
return m_game_name;
return m_game_name;
}
void ChangeGameDialog::OnPick(wxCommandEvent& event)
{
m_game_name = m_game_lbox->GetStringSelection();
EndModal(wxID_OK);
m_game_name = m_game_lbox->GetStringSelection();
EndModal(wxID_OK);
}

View File

@ -12,13 +12,13 @@ class wxListBox;
class ChangeGameDialog final : public wxDialog
{
public:
ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list);
ChangeGameDialog(wxWindow* parent, const CGameListCtrl* const game_list);
wxString GetChosenGameName() const;
wxString GetChosenGameName() const;
private:
void OnPick(wxCommandEvent& event);
void OnPick(wxCommandEvent& event);
wxListBox* m_game_lbox;
wxString m_game_name;
wxListBox* m_game_lbox;
wxString m_game_name;
};

View File

@ -19,459 +19,472 @@
#include "Core/NetPlayServer.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/NetPlay/NetPlaySetupFrame.h"
#include "DolphinWX/NetPlay/NetWindow.h"
#include "DolphinWX/WxUtils.h"
static void GetTraversalPort(IniFile::Section& section, std::string* port)
{
section.Get("TraversalPort", port, "6262");
port->erase(std::remove(port->begin(), port->end(), ' '), port->end());
if (port->empty())
*port = "6262";
section.Get("TraversalPort", port, "6262");
port->erase(std::remove(port->begin(), port->end(), ' '), port->end());
if (port->empty())
*port = "6262";
}
static void GetTraversalServer(IniFile::Section& section, std::string* server)
{
section.Get("TraversalServer", server, "stun.dolphin-emu.org");
server->erase(std::remove(server->begin(), server->end(), ' '), server->end());
if (server->empty())
*server = "stun.dolphin-emu.org";
section.Get("TraversalServer", server, "stun.dolphin-emu.org");
server->erase(std::remove(server->begin(), server->end(), ' '), server->end());
if (server->empty())
*server = "stun.dolphin-emu.org";
}
NetPlaySetupFrame::NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay Setup"))
, m_game_list(game_list)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay Setup")), m_game_list(game_list)
{
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
wxPanel* const panel = new wxPanel(this);
wxPanel* const panel = new wxPanel(this);
// top row
wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
{
// Connection Config
wxStaticText* const connectiontype_lbl = new wxStaticText(panel, wxID_ANY, _("Connection Type:"), wxDefaultPosition, wxSize(100, -1));
// top row
wxBoxSizer* const trav_szr = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* const nick_szr = new wxBoxSizer(wxHORIZONTAL);
{
// Connection Config
wxStaticText* const connectiontype_lbl = new wxStaticText(
panel, wxID_ANY, _("Connection Type:"), wxDefaultPosition, wxSize(100, -1));
m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1));
m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
m_direct_traversal->Append(_("Direct Connection"));
m_direct_traversal->Append(_("Traversal Server"));
m_direct_traversal = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(150, -1));
m_direct_traversal->Bind(wxEVT_CHOICE, &NetPlaySetupFrame::OnChoice, this);
m_direct_traversal->Append(_("Direct Connection"));
m_direct_traversal->Append(_("Traversal Server"));
trav_szr->Add(connectiontype_lbl, 0, wxCENTER, 5);
trav_szr->AddSpacer(5);
trav_szr->Add(m_direct_traversal, 0, wxCENTER, 5);
trav_szr->Add(connectiontype_lbl, 0, wxCENTER, 5);
trav_szr->AddSpacer(5);
trav_szr->Add(m_direct_traversal, 0, wxCENTER, 5);
m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"), wxDefaultPosition, wxSize(-1, 25));
m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
m_trav_reset_btn = new wxButton(panel, wxID_ANY, _("Reset Traversal Settings"),
wxDefaultPosition, wxSize(-1, 25));
m_trav_reset_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnResetTraversal, this);
trav_szr->AddSpacer(5);
trav_szr->AddSpacer(5);
trav_szr->Add(m_trav_reset_btn, 0, wxRIGHT);
trav_szr->Add(m_trav_reset_btn, 0, wxRIGHT);
// Nickname
wxStaticText* const nick_lbl = new wxStaticText(panel, wxID_ANY, _("Nickname:"), wxDefaultPosition, wxSize(100, -1));
// Nickname
wxStaticText* const nick_lbl =
new wxStaticText(panel, wxID_ANY, _("Nickname:"), wxDefaultPosition, wxSize(100, -1));
std::string nickname;
netplay_section.Get("Nickname", &nickname, "Player");
std::string nickname;
netplay_section.Get("Nickname", &nickname, "Player");
m_nickname_text = new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname), wxDefaultPosition, wxSize(150, -1));
m_nickname_text =
new wxTextCtrl(panel, wxID_ANY, StrToWxStr(nickname), wxDefaultPosition, wxSize(150, -1));
nick_szr->Add(nick_lbl, 0, wxCENTER);
nick_szr->Add(m_nickname_text, 0, wxALL, 5);
nick_szr->Add(nick_lbl, 0, wxCENTER);
nick_szr->Add(m_nickname_text, 0, wxALL, 5);
std::string travChoice;
netplay_section.Get("TraversalChoice", &travChoice, "direct");
if (travChoice == "traversal")
{
m_direct_traversal->Select(1);
}
else
{
m_direct_traversal->Select(0);
}
std::string travChoice;
netplay_section.Get("TraversalChoice", &travChoice, "direct");
if (travChoice == "traversal")
{
m_direct_traversal->Select(1);
}
else
{
m_direct_traversal->Select(0);
}
std::string centralPort;
GetTraversalPort(netplay_section, &centralPort);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
std::string centralPort;
GetTraversalPort(netplay_section, &centralPort);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal Server:") + " " + centralServer + ":" + centralPort);
}
// tabs
wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
notebook->AddPage(connect_tab, _("Connect"));
wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY);
notebook->AddPage(host_tab, _("Host"));
m_traversal_lbl = new wxStaticText(panel, wxID_ANY, _("Traversal Server:") + " " +
centralServer + ":" + centralPort);
}
// tabs
wxNotebook* const notebook = new wxNotebook(panel, wxID_ANY);
wxPanel* const connect_tab = new wxPanel(notebook, wxID_ANY);
notebook->AddPage(connect_tab, _("Connect"));
wxPanel* const host_tab = new wxPanel(notebook, wxID_ANY);
notebook->AddPage(host_tab, _("Host"));
// connect tab
{
m_ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Host Code :"));
// connect tab
{
m_ip_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Host Code :"));
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(address));
m_client_port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
m_client_port_lbl = new wxStaticText(connect_tab, wxID_ANY, _("Port :"));
// string? w/e
std::string port;
netplay_section.Get("ConnectPort", &port, "2626");
m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
// string? w/e
std::string port;
netplay_section.Get("ConnectPort", &port, "2626");
m_connect_port_text = new wxTextCtrl(connect_tab, wxID_ANY, StrToWxStr(port));
wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnJoin, this);
wxButton* const connect_btn = new wxButton(connect_tab, wxID_ANY, _("Connect"));
connect_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnJoin, this);
wxStaticText* const alert_lbl = new wxStaticText(connect_tab, wxID_ANY,
_("ALERT:\n\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
"\n"
"Wiimote support is broken in netplay and therefore disabled.\n"));
wxStaticText* const alert_lbl = new wxStaticText(
connect_tab, wxID_ANY,
_("ALERT:\n\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/forwarded!\n"
"\n"
"Wiimote support is broken in netplay and therefore disabled.\n"));
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(m_ip_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_connect_ip_text, 3);
top_szr->Add(m_client_port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
top_szr->Add(m_connect_port_text, 1);
top_szr->Add(m_ip_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_connect_ip_text, 3);
top_szr->Add(m_client_port_lbl, 0, wxCENTER | wxRIGHT | wxLEFT, 5);
top_szr->Add(m_connect_port_text, 1);
wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
wxBoxSizer* const con_szr = new wxBoxSizer(wxVERTICAL);
con_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(alert_lbl, 0, wxLEFT | wxRIGHT | wxEXPAND, 5);
con_szr->AddStretchSpacer(1);
con_szr->Add(connect_btn, 0, wxALL | wxALIGN_RIGHT, 5);
connect_tab->SetSizerAndFit(con_szr);
}
connect_tab->SetSizerAndFit(con_szr);
}
// host tab
{
m_host_port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"));
// host tab
{
m_host_port_lbl = new wxStaticText(host_tab, wxID_ANY, _("Port :"));
// string? w/e
std::string port;
netplay_section.Get("HostPort", &port, "2626");
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
// string? w/e
std::string port;
netplay_section.Get("HostPort", &port, "2626");
m_host_port_text = new wxTextCtrl(host_tab, wxID_ANY, StrToWxStr(port));
m_traversal_listen_port_enabled = new wxCheckBox(host_tab, wxID_ANY, _("Force Listen Port: "));
m_traversal_listen_port = new wxSpinCtrl(host_tab, wxID_ANY, "", wxDefaultPosition, wxSize(80, -1), wxSP_ARROW_KEYS, 1, 65535);
m_traversal_listen_port_enabled = new wxCheckBox(host_tab, wxID_ANY, _("Force Listen Port: "));
m_traversal_listen_port = new wxSpinCtrl(host_tab, wxID_ANY, "", wxDefaultPosition,
wxSize(80, -1), wxSP_ARROW_KEYS, 1, 65535);
unsigned int listen_port;
netplay_section.Get("ListenPort", &listen_port, 0);
m_traversal_listen_port_enabled->SetValue(listen_port != 0);
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
m_traversal_listen_port->SetValue(listen_port);
unsigned int listen_port;
netplay_section.Get("ListenPort", &listen_port, 0);
m_traversal_listen_port_enabled->SetValue(listen_port != 0);
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
m_traversal_listen_port->SetValue(listen_port);
m_traversal_listen_port_enabled->Bind(wxEVT_CHECKBOX, &NetPlaySetupFrame::OnTraversalListenPortChanged, this);
m_traversal_listen_port->Bind(wxEVT_TEXT, &NetPlaySetupFrame::OnTraversalListenPortChanged, this);
m_traversal_listen_port_enabled->Bind(wxEVT_CHECKBOX,
&NetPlaySetupFrame::OnTraversalListenPortChanged, this);
m_traversal_listen_port->Bind(wxEVT_TEXT, &NetPlaySetupFrame::OnTraversalListenPortChanged,
this);
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnHost, this);
wxButton* const host_btn = new wxButton(host_tab, wxID_ANY, _("Host"));
host_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnHost, this);
m_game_lbox = new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupFrame::OnHost, this);
m_game_lbox =
new wxListBox(host_tab, wxID_ANY, wxDefaultPosition, wxDefaultSize, 0, nullptr, wxLB_SORT);
m_game_lbox->Bind(wxEVT_LISTBOX_DCLICK, &NetPlaySetupFrame::OnHost, this);
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
NetPlayDialog::FillWithGameNames(m_game_lbox, *game_list);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(m_host_port_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_host_port_text, 0);
wxBoxSizer* const top_szr = new wxBoxSizer(wxHORIZONTAL);
top_szr->Add(m_host_port_lbl, 0, wxCENTER | wxRIGHT, 5);
top_szr->Add(m_host_port_text, 0);
#ifdef USE_UPNP
m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
top_szr->Add(m_upnp_chk, 0, wxALL | wxALIGN_RIGHT, 5);
#endif
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
bottom_szr->Add(m_traversal_listen_port_enabled, 0, wxCENTER | wxLEFT, 5);
bottom_szr->Add(m_traversal_listen_port, 0, wxCENTER, 0);
wxBoxSizer* const host_btn_szr = new wxBoxSizer(wxVERTICAL);
host_btn_szr->Add(host_btn, 0, wxCENTER | wxALIGN_RIGHT, 0);
bottom_szr->Add(host_btn_szr, 1, wxALL, 5);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
bottom_szr->Add(m_traversal_listen_port_enabled, 0, wxCENTER | wxLEFT, 5);
bottom_szr->Add(m_traversal_listen_port, 0, wxCENTER, 0);
wxBoxSizer* const host_btn_szr = new wxBoxSizer(wxVERTICAL);
host_btn_szr->Add(host_btn, 0, wxCENTER | wxALIGN_RIGHT, 0);
bottom_szr->Add(host_btn_szr, 1, wxALL, 5);
wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
host_szr->Add(bottom_szr, 0, wxEXPAND, 0);
wxBoxSizer* const host_szr = new wxBoxSizer(wxVERTICAL);
host_szr->Add(top_szr, 0, wxALL | wxEXPAND, 5);
host_szr->Add(m_game_lbox, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
host_szr->Add(bottom_szr, 0, wxEXPAND, 0);
host_tab->SetSizerAndFit(host_szr);
}
host_tab->SetSizerAndFit(host_szr);
}
// bottom row
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnQuit, this);
// bottom row
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlaySetupFrame::OnQuit, this);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(trav_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(nick_szr, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(m_traversal_lbl, 0, wxALL | wxALIGN_LEFT, 5);
main_szr->Add(notebook, 1, wxLEFT | wxRIGHT | wxEXPAND, 5);
main_szr->Add(quit_btn, 0, wxALL | wxALIGN_RIGHT, 5);
panel->SetSizerAndFit(main_szr);
panel->SetSizerAndFit(main_szr);
//wxBoxSizer* const diag_szr = new wxBoxSizer(wxVERTICAL);
//diag_szr->Add(panel, 1, wxEXPAND);
//SetSizerAndFit(diag_szr);
// wxBoxSizer* const diag_szr = new wxBoxSizer(wxVERTICAL);
// diag_szr->Add(panel, 1, wxEXPAND);
// SetSizerAndFit(diag_szr);
main_szr->SetSizeHints(this);
main_szr->SetSizeHints(this);
Center();
Show();
Center();
Show();
// Needs to be done last or it set up the spacing on the page correctly
wxCommandEvent ev;
OnChoice(ev);
// Needs to be done last or it set up the spacing on the page correctly
wxCommandEvent ev;
OnChoice(ev);
}
NetPlaySetupFrame::~NetPlaySetupFrame()
{
IniFile inifile;
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
inifile.Load(dolphin_ini);
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
IniFile inifile;
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
inifile.Load(dolphin_ini);
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
std::string travChoice = "traversal";
if (m_direct_traversal->GetSelection() == 1)
{
netplay_section.Set("TraversalChoice", travChoice);
}
else
{
travChoice = "direct";
netplay_section.Set("TraversalChoice", travChoice);
}
std::string travChoice = "traversal";
if (m_direct_traversal->GetSelection() == 1)
{
netplay_section.Set("TraversalChoice", travChoice);
}
else
{
travChoice = "direct";
netplay_section.Set("TraversalChoice", travChoice);
}
netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
netplay_section.Set("Nickname", WxStrToStr(m_nickname_text->GetValue()));
if (m_direct_traversal->GetCurrentSelection() == 0)
{
netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
}
else
{
netplay_section.Set("HostCode", WxStrToStr(m_connect_ip_text->GetValue()));
}
netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
netplay_section.Set("ListenPort",
m_traversal_listen_port_enabled->IsChecked() ? m_traversal_listen_port->GetValue() : 0);
if (m_direct_traversal->GetCurrentSelection() == 0)
{
netplay_section.Set("Address", WxStrToStr(m_connect_ip_text->GetValue()));
}
else
{
netplay_section.Set("HostCode", WxStrToStr(m_connect_ip_text->GetValue()));
}
netplay_section.Set("ConnectPort", WxStrToStr(m_connect_port_text->GetValue()));
netplay_section.Set("HostPort", WxStrToStr(m_host_port_text->GetValue()));
netplay_section.Set("ListenPort", m_traversal_listen_port_enabled->IsChecked() ?
m_traversal_listen_port->GetValue() :
0);
inifile.Save(dolphin_ini);
main_frame->g_NetPlaySetupDiag = nullptr;
inifile.Save(dolphin_ini);
main_frame->g_NetPlaySetupDiag = nullptr;
}
void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string &game, bool is_hosting)
void NetPlaySetupFrame::MakeNetPlayDiag(int port, const std::string& game, bool is_hosting)
{
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
NetPlayClient*& netplay_client = NetPlayDialog::GetNetPlayClient();
std::string ip;
npd = new NetPlayDialog(m_parent, m_game_list, game, is_hosting);
if (is_hosting)
ip = "127.0.0.1";
else
ip = WxStrToStr(m_connect_ip_text->GetValue());
std::string ip;
npd = new NetPlayDialog(m_parent, m_game_list, game, is_hosting);
if (is_hosting)
ip = "127.0.0.1";
else
ip = WxStrToStr(m_connect_ip_text->GetValue());
bool trav;
if (!is_hosting && m_direct_traversal->GetCurrentSelection() == 1)
trav = true;
else
trav = false;
bool trav;
if (!is_hosting && m_direct_traversal->GetCurrentSelection() == 1)
trav = true;
else
trav = false;
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
std::string centralPortString;
GetTraversalPort(netplay_section, &centralPortString);
unsigned long int centralPort;
StrToWxStr(centralPortString).ToULong(&centralPort);
std::string centralPortString;
GetTraversalPort(netplay_section, &centralPortString);
unsigned long int centralPort;
StrToWxStr(centralPortString).ToULong(&centralPort);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()), trav, centralServer, (u16) centralPort);
if (netplay_client->IsConnected())
{
npd->Show();
Destroy();
}
else
{
npd->Destroy();
}
netplay_client = new NetPlayClient(ip, (u16)port, npd, WxStrToStr(m_nickname_text->GetValue()),
trav, centralServer, (u16)centralPort);
if (netplay_client->IsConnected())
{
npd->Show();
Destroy();
}
else
{
npd->Destroy();
}
}
void NetPlaySetupFrame::OnHost(wxCommandEvent&)
{
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer();
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
NetPlayServer*& netplay_server = NetPlayDialog::GetNetPlayServer();
if (npd)
{
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
return;
}
if (npd)
{
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
return;
}
if (m_game_lbox->GetSelection() == wxNOT_FOUND)
{
WxUtils::ShowErrorDialog(_("You must choose a game!"));
return;
}
if (m_game_lbox->GetSelection() == wxNOT_FOUND)
{
WxUtils::ShowErrorDialog(_("You must choose a game!"));
return;
}
std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
std::string game(WxStrToStr(m_game_lbox->GetStringSelection()));
bool trav;
unsigned long listen_port = 0;
if (m_direct_traversal->GetCurrentSelection() == 1)
{
trav = true;
listen_port = m_traversal_listen_port_enabled->IsChecked() ? m_traversal_listen_port->GetValue() : 0;
}
else
{
trav = false;
m_host_port_text->GetValue().ToULong(&listen_port);
}
bool trav;
unsigned long listen_port = 0;
if (m_direct_traversal->GetCurrentSelection() == 1)
{
trav = true;
listen_port =
m_traversal_listen_port_enabled->IsChecked() ? m_traversal_listen_port->GetValue() : 0;
}
else
{
trav = false;
m_host_port_text->GetValue().ToULong(&listen_port);
}
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
std::string centralPortString;
GetTraversalPort(netplay_section, &centralPortString);
unsigned long int centralPort;
StrToWxStr(centralPortString).ToULong(&centralPort);
std::string centralPortString;
GetTraversalPort(netplay_section, &centralPortString);
unsigned long int centralPort;
StrToWxStr(centralPortString).ToULong(&centralPort);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
std::string centralServer;
GetTraversalServer(netplay_section, &centralServer);
netplay_server = new NetPlayServer((u16)listen_port, trav, centralServer, (u16) centralPort);
if (netplay_server->is_connected)
{
netplay_server->ChangeGame(game);
netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
netplay_server = new NetPlayServer((u16)listen_port, trav, centralServer, (u16)centralPort);
if (netplay_server->is_connected)
{
netplay_server->ChangeGame(game);
netplay_server->AdjustPadBufferSize(INITIAL_PAD_BUFFER_SIZE);
#ifdef USE_UPNP
if (m_upnp_chk->GetValue())
netplay_server->TryPortmapping(listen_port);
if (m_upnp_chk->GetValue())
netplay_server->TryPortmapping(listen_port);
#endif
MakeNetPlayDiag(netplay_server->GetPort(), game, true);
netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
}
else
{
if (trav && m_traversal_listen_port_enabled->IsChecked())
WxUtils::ShowErrorDialog(
_("Failed to listen. Someone is probably already listening on the port you specified."));
else
WxUtils::ShowErrorDialog(_("Failed to listen. Is another instance of the NetPlay server running?"));
}
MakeNetPlayDiag(netplay_server->GetPort(), game, true);
netplay_server->SetNetPlayUI(NetPlayDialog::GetInstance());
}
else
{
if (trav && m_traversal_listen_port_enabled->IsChecked())
WxUtils::ShowErrorDialog(
_("Failed to listen. Someone is probably already listening on the port you specified."));
else
WxUtils::ShowErrorDialog(
_("Failed to listen. Is another instance of the NetPlay server running?"));
}
}
void NetPlaySetupFrame::OnJoin(wxCommandEvent&)
{
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
if (npd)
{
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
return;
}
NetPlayDialog*& npd = NetPlayDialog::GetInstance();
if (npd)
{
WxUtils::ShowErrorDialog(_("A NetPlay window is already open!"));
return;
}
unsigned long port = 0;
m_connect_port_text->GetValue().ToULong(&port);
MakeNetPlayDiag(port, "", false);
unsigned long port = 0;
m_connect_port_text->GetValue().ToULong(&port);
MakeNetPlayDiag(port, "", false);
}
void NetPlaySetupFrame::OnResetTraversal(wxCommandEvent& event)
{
IniFile inifile;
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
inifile.Load(dolphin_ini);
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
netplay_section.Set("TraversalServer", (std::string) "stun.dolphin-emu.org");
netplay_section.Set("TraversalPort", (std::string) "6262");
inifile.Save(dolphin_ini);
IniFile inifile;
const std::string dolphin_ini = File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini";
inifile.Load(dolphin_ini);
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
netplay_section.Set("TraversalServer", (std::string) "stun.dolphin-emu.org");
netplay_section.Set("TraversalPort", (std::string) "6262");
inifile.Save(dolphin_ini);
m_traversal_lbl->SetLabelText(_("Traversal: ") + "stun.dolphin-emu.org:6262");
m_traversal_lbl->SetLabelText(_("Traversal: ") + "stun.dolphin-emu.org:6262");
}
void NetPlaySetupFrame::OnTraversalListenPortChanged(wxCommandEvent& event)
{
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
m_traversal_listen_port->Enable(m_traversal_listen_port_enabled->IsChecked());
}
void NetPlaySetupFrame::OnChoice(wxCommandEvent& event)
{
int sel = m_direct_traversal->GetSelection();
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
int sel = m_direct_traversal->GetSelection();
IniFile inifile;
inifile.Load(File::GetUserPath(D_CONFIG_IDX) + "Dolphin.ini");
IniFile::Section& netplay_section = *inifile.GetOrCreateSection("NetPlay");
if (sel == 1)
{
m_traversal_lbl->Show();
m_trav_reset_btn->Show();
//Traversal
//client tab
{
m_ip_lbl->SetLabelText("Host Code: ");
if (sel == 1)
{
m_traversal_lbl->Show();
m_trav_reset_btn->Show();
// Traversal
// client tab
{
m_ip_lbl->SetLabelText("Host Code: ");
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text->SetLabelText(address);
std::string address;
netplay_section.Get("HostCode", &address, "00000000");
m_connect_ip_text->SetLabelText(address);
m_client_port_lbl->Hide();
m_connect_port_text->Hide();
}
m_client_port_lbl->Hide();
m_connect_port_text->Hide();
}
//server tab
{
m_host_port_lbl->Hide();
m_host_port_text->Hide();
m_traversal_listen_port->Show();
m_traversal_listen_port_enabled->Show();
// server tab
{
m_host_port_lbl->Hide();
m_host_port_text->Hide();
m_traversal_listen_port->Show();
m_traversal_listen_port_enabled->Show();
#ifdef USE_UPNP
m_upnp_chk->Hide();
m_upnp_chk->Hide();
#endif
}
}
else
{
m_traversal_lbl->Hide();
m_trav_reset_btn->Hide();
// Direct
// Client tab
{
m_ip_lbl->SetLabelText("IP Address :");
}
}
else
{
m_traversal_lbl->Hide();
m_trav_reset_btn->Hide();
// Direct
// Client tab
{
m_ip_lbl->SetLabelText("IP Address :");
std::string address;
netplay_section.Get("Address", &address, "127.0.0.1");
m_connect_ip_text->SetLabelText(address);
std::string address;
netplay_section.Get("Address", &address, "127.0.0.1");
m_connect_ip_text->SetLabelText(address);
m_client_port_lbl->Show();
m_connect_port_text->Show();
}
m_client_port_lbl->Show();
m_connect_port_text->Show();
}
// Server tab
m_traversal_listen_port->Hide();
m_traversal_listen_port_enabled->Hide();
m_host_port_lbl->Show();
m_host_port_text->Show();
// Server tab
m_traversal_listen_port->Hide();
m_traversal_listen_port_enabled->Hide();
m_host_port_lbl->Show();
m_host_port_text->Show();
#ifdef USE_UPNP
m_upnp_chk->Show();
m_upnp_chk->Show();
#endif
}
}
}
void NetPlaySetupFrame::OnQuit(wxCommandEvent&)
{
Destroy();
Destroy();
}

View File

@ -19,36 +19,36 @@ class wxTextCtrl;
class NetPlaySetupFrame final : public wxFrame
{
public:
NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list);
~NetPlaySetupFrame();
NetPlaySetupFrame(wxWindow* const parent, const CGameListCtrl* const game_list);
~NetPlaySetupFrame();
private:
void OnJoin(wxCommandEvent& event);
void OnHost(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnChoice(wxCommandEvent& event);
void OnResetTraversal(wxCommandEvent& event);
void OnTraversalListenPortChanged(wxCommandEvent& event);
void OnJoin(wxCommandEvent& event);
void OnHost(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnChoice(wxCommandEvent& event);
void OnResetTraversal(wxCommandEvent& event);
void OnTraversalListenPortChanged(wxCommandEvent& event);
void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
void MakeNetPlayDiag(int port, const std::string& game, bool is_hosting);
wxStaticText* m_ip_lbl;
wxStaticText* m_client_port_lbl;
wxTextCtrl* m_nickname_text;
wxStaticText* m_host_port_lbl;
wxTextCtrl* m_host_port_text;
wxTextCtrl* m_connect_port_text;
wxTextCtrl* m_connect_ip_text;
wxChoice* m_direct_traversal;
wxStaticText* m_traversal_lbl;
wxButton* m_trav_reset_btn;
wxCheckBox* m_traversal_listen_port_enabled;
wxSpinCtrl* m_traversal_listen_port;
wxStaticText* m_ip_lbl;
wxStaticText* m_client_port_lbl;
wxTextCtrl* m_nickname_text;
wxStaticText* m_host_port_lbl;
wxTextCtrl* m_host_port_text;
wxTextCtrl* m_connect_port_text;
wxTextCtrl* m_connect_ip_text;
wxChoice* m_direct_traversal;
wxStaticText* m_traversal_lbl;
wxButton* m_trav_reset_btn;
wxCheckBox* m_traversal_listen_port_enabled;
wxSpinCtrl* m_traversal_listen_port;
wxListBox* m_game_lbox;
wxListBox* m_game_lbox;
#ifdef USE_UPNP
wxCheckBox* m_upnp_chk;
wxCheckBox* m_upnp_chk;
#endif
const CGameListCtrl* const m_game_list;
const CGameListCtrl* const m_game_list;
};

View File

@ -29,574 +29,572 @@
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/HW/EXI_Device.h"
#include "Core/NetPlayClient.h"
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#include "Core/HW/EXI_Device.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/GameListCtrl.h"
#include "DolphinWX/ISOFile.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/NetPlay/ChangeGameDialog.h"
#include "DolphinWX/NetPlay/NetWindow.h"
#include "DolphinWX/NetPlay/PadMapDialog.h"
#include "DolphinWX/WxUtils.h"
NetPlayServer* NetPlayDialog::netplay_server = nullptr;
NetPlayClient* NetPlayDialog::netplay_client = nullptr;
NetPlayDialog *NetPlayDialog::npd = nullptr;
NetPlayDialog* NetPlayDialog::npd = nullptr;
static wxString FailureReasonStringForHostLabel(int reason)
{
switch (reason)
{
case TraversalClient::BadHost:
return _("(Error: Bad host)");
case TraversalClient::VersionTooOld:
return _("(Error: Dolphin too old)");
case TraversalClient::ServerForgotAboutUs:
return _("(Error: Disconnected)");
case TraversalClient::SocketSendError:
return _("(Error: Socket)");
case TraversalClient::ResendTimeout:
return _("(Error: Timeout)");
default:
return _("(Error: Unknown)");
}
switch (reason)
{
case TraversalClient::BadHost:
return _("(Error: Bad host)");
case TraversalClient::VersionTooOld:
return _("(Error: Dolphin too old)");
case TraversalClient::ServerForgotAboutUs:
return _("(Error: Disconnected)");
case TraversalClient::SocketSendError:
return _("(Error: Socket)");
case TraversalClient::ResendTimeout:
return _("(Error: Timeout)");
default:
return _("(Error: Unknown)");
}
}
static std::string BuildGameName(const GameListItem& game)
{
// Lang needs to be consistent
DiscIO::IVolume::ELanguage const lang = DiscIO::IVolume::LANGUAGE_ENGLISH;
std::vector<std::string> info;
if (!game.GetUniqueID().empty())
info.push_back(game.GetUniqueID());
if (game.GetRevision() != 0)
{
std::string rev_str = "Revision ";
info.push_back(rev_str + std::to_string((long long)game.GetRevision()));
}
// Lang needs to be consistent
DiscIO::IVolume::ELanguage const lang = DiscIO::IVolume::LANGUAGE_ENGLISH;
std::vector<std::string> info;
if (!game.GetUniqueID().empty())
info.push_back(game.GetUniqueID());
if (game.GetRevision() != 0)
{
std::string rev_str = "Revision ";
info.push_back(rev_str + std::to_string((long long)game.GetRevision()));
}
std::string name(game.GetName(lang));
if (name.empty())
name = game.GetName();
std::string name(game.GetName(lang));
if (name.empty())
name = game.GetName();
int disc_number = game.GetDiscNumber() + 1;
int disc_number = game.GetDiscNumber() + 1;
std::string lower_name = name;
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
if (disc_number > 1 &&
lower_name.find(std::string(wxString::Format("disc %i", disc_number))) == std::string::npos &&
lower_name.find(std::string(wxString::Format("disc%i", disc_number))) == std::string::npos)
{
std::string disc_text = "Disc ";
info.push_back(disc_text + std::to_string(disc_number));
}
if (info.empty())
return name;
std::ostringstream ss;
std::copy(info.begin(), info.end() -1, std::ostream_iterator<std::string>(ss, ", "));
ss << info.back();
return name + " (" + ss.str() + ")";
std::string lower_name = name;
std::transform(lower_name.begin(), lower_name.end(), lower_name.begin(), ::tolower);
if (disc_number > 1 &&
lower_name.find(std::string(wxString::Format("disc %i", disc_number))) == std::string::npos &&
lower_name.find(std::string(wxString::Format("disc%i", disc_number))) == std::string::npos)
{
std::string disc_text = "Disc ";
info.push_back(disc_text + std::to_string(disc_number));
}
if (info.empty())
return name;
std::ostringstream ss;
std::copy(info.begin(), info.end() - 1, std::ostream_iterator<std::string>(ss, ", "));
ss << info.back();
return name + " (" + ss.str() + ")";
}
void NetPlayDialog::FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list)
{
for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
game_lbox->Append(StrToWxStr(BuildGameName(*game)));
for (u32 i = 0; auto game = game_list.GetISO(i); ++i)
game_lbox->Append(StrToWxStr(BuildGameName(*game)));
}
NetPlayDialog::NetPlayDialog(wxWindow* const parent, const CGameListCtrl* const game_list,
const std::string& game, const bool is_hosting)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay"))
, m_selected_game(game)
, m_start_btn(nullptr)
, m_host_label(nullptr)
, m_host_type_choice(nullptr)
, m_host_copy_btn(nullptr)
, m_host_copy_btn_is_retry(false)
, m_is_hosting(is_hosting)
, m_game_list(game_list)
const std::string& game, const bool is_hosting)
: wxFrame(parent, wxID_ANY, _("Dolphin NetPlay")), m_selected_game(game), m_start_btn(nullptr),
m_host_label(nullptr), m_host_type_choice(nullptr), m_host_copy_btn(nullptr),
m_host_copy_btn_is_retry(false), m_is_hosting(is_hosting), m_game_list(game_list)
{
Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this);
Bind(wxEVT_THREAD, &NetPlayDialog::OnThread, this);
wxPanel* const panel = new wxPanel(this);
wxPanel* const panel = new wxPanel(this);
// top crap
m_game_btn = new wxButton(panel, wxID_ANY,
StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
// top crap
m_game_btn = new wxButton(panel, wxID_ANY, StrToWxStr(m_selected_game).Prepend(_(" Game : ")),
wxDefaultPosition, wxDefaultSize, wxBU_LEFT);
if (m_is_hosting)
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChangeGame, this);
else
m_game_btn->Disable();
if (m_is_hosting)
m_game_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChangeGame, this);
else
m_game_btn->Disable();
// middle crap
// middle crap
// chat
m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
, wxDefaultPosition, wxDefaultSize, wxTE_READONLY | wxTE_MULTILINE);
// chat
m_chat_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize,
wxTE_READONLY | wxTE_MULTILINE);
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString
, wxDefaultPosition, wxSize(-1, 25), wxTE_PROCESS_ENTER);
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this);
m_chat_msg_text->SetMaxLength(2000);
m_chat_msg_text = new wxTextCtrl(panel, wxID_ANY, wxEmptyString, wxDefaultPosition,
wxSize(-1, 25), wxTE_PROCESS_ENTER);
m_chat_msg_text->Bind(wxEVT_TEXT_ENTER, &NetPlayDialog::OnChat, this);
m_chat_msg_text->SetMaxLength(2000);
wxButton* const chat_msg_btn = new wxButton(panel, wxID_ANY, _("Send"), wxDefaultPosition, wxSize(-1, 26));
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this);
wxButton* const chat_msg_btn =
new wxButton(panel, wxID_ANY, _("Send"), wxDefaultPosition, wxSize(-1, 26));
chat_msg_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnChat, this);
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
chat_msg_szr->Add(m_chat_msg_text, 1);
chat_msg_szr->Add(chat_msg_btn, 0);
wxBoxSizer* const chat_msg_szr = new wxBoxSizer(wxHORIZONTAL);
chat_msg_szr->Add(m_chat_msg_text, 1);
chat_msg_szr->Add(chat_msg_btn, 0);
wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat"));
chat_szr->Add(m_chat_text, 1, wxEXPAND);
chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
wxStaticBoxSizer* const chat_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Chat"));
chat_szr->Add(m_chat_text, 1, wxEXPAND);
chat_szr->Add(chat_msg_szr, 0, wxEXPAND | wxTOP, 5);
m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
m_player_lbox = new wxListBox(panel, wxID_ANY, wxDefaultPosition, wxSize(256, -1));
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
wxStaticBoxSizer* const player_szr = new wxStaticBoxSizer(wxVERTICAL, panel, _("Players"));
// player list
if (m_is_hosting && g_TraversalClient)
{
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(76, -1));
m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this);
m_host_type_choice->Append(_("Room ID:"));
host_szr->Add(m_host_type_choice);
// player list
if (m_is_hosting && g_TraversalClient)
{
wxBoxSizer* const host_szr = new wxBoxSizer(wxHORIZONTAL);
m_host_type_choice = new wxChoice(panel, wxID_ANY, wxDefaultPosition, wxSize(76, -1));
m_host_type_choice->Bind(wxEVT_CHOICE, &NetPlayDialog::OnChoice, this);
m_host_type_choice->Append(_("Room ID:"));
host_szr->Add(m_host_type_choice);
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition, wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
// Update() should fix this immediately.
m_host_label->SetLabel("");
host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
m_host_label = new wxStaticText(panel, wxID_ANY, "555.555.555.555:55555", wxDefaultPosition,
wxDefaultSize, wxST_NO_AUTORESIZE | wxALIGN_LEFT);
// Update() should fix this immediately.
m_host_label->SetLabel("");
host_szr->Add(m_host_label, 1, wxLEFT | wxCENTER, 5);
m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
m_host_copy_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnCopyIP, this);
m_host_copy_btn->Disable();
host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
m_host_type_choice->Select(0);
m_host_copy_btn = new wxButton(panel, wxID_ANY, _("Copy"));
m_host_copy_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnCopyIP, this);
m_host_copy_btn->Disable();
host_szr->Add(m_host_copy_btn, 0, wxLEFT | wxCENTER, 5);
player_szr->Add(host_szr, 0, wxEXPAND | wxBOTTOM, 5);
m_host_type_choice->Select(0);
UpdateHostLabel();
}
UpdateHostLabel();
}
player_szr->Add(m_player_lbox, 1, wxEXPAND);
player_szr->Add(m_player_lbox, 1, wxEXPAND);
if (m_is_hosting)
{
m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDialog::OnPlayerSelect, this);
m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player"));
m_kick_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnKick, this);
player_szr->Add(m_kick_btn, 0, wxEXPAND | wxTOP, 5);
m_kick_btn->Disable();
if (m_is_hosting)
{
m_player_lbox->Bind(wxEVT_LISTBOX, &NetPlayDialog::OnPlayerSelect, this);
m_kick_btn = new wxButton(panel, wxID_ANY, _("Kick Player"));
m_kick_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnKick, this);
player_szr->Add(m_kick_btn, 0, wxEXPAND | wxTOP, 5);
m_kick_btn->Disable();
m_player_config_btn = new wxButton(panel, wxID_ANY, _("Assign Controller Ports"));
m_player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnAssignPads, this);
player_szr->Add(m_player_config_btn, 0, wxEXPAND | wxTOP, 5);
}
m_player_config_btn = new wxButton(panel, wxID_ANY, _("Assign Controller Ports"));
m_player_config_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnAssignPads, this);
player_szr->Add(m_player_config_btn, 0, wxEXPAND | wxTOP, 5);
}
wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
mid_szr->Add(player_szr, 0, wxEXPAND);
wxBoxSizer* const mid_szr = new wxBoxSizer(wxHORIZONTAL);
mid_szr->Add(chat_szr, 1, wxEXPAND | wxRIGHT, 5);
mid_szr->Add(player_szr, 0, wxEXPAND);
// bottom crap
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit Netplay"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this);
// bottom crap
wxButton* const quit_btn = new wxButton(panel, wxID_ANY, _("Quit Netplay"));
quit_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnQuit, this);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
if (is_hosting)
{
m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnStart, this);
bottom_szr->Add(m_start_btn);
wxBoxSizer* const bottom_szr = new wxBoxSizer(wxHORIZONTAL);
if (is_hosting)
{
m_start_btn = new wxButton(panel, wxID_ANY, _("Start"));
m_start_btn->Bind(wxEVT_BUTTON, &NetPlayDialog::OnStart, this);
bottom_szr->Add(m_start_btn);
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5);
wxSpinCtrl* const padbuf_spin = new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE)
, wxDefaultPosition, wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this);
bottom_szr->AddSpacer(3);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
bottom_szr->AddSpacer(5);
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write to memcards/SD"));
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
}
bottom_szr->Add(new wxStaticText(panel, wxID_ANY, _("Buffer:")), 0, wxLEFT | wxCENTER, 5);
wxSpinCtrl* const padbuf_spin =
new wxSpinCtrl(panel, wxID_ANY, std::to_string(INITIAL_PAD_BUFFER_SIZE), wxDefaultPosition,
wxSize(64, -1), wxSP_ARROW_KEYS, 0, 200, INITIAL_PAD_BUFFER_SIZE);
padbuf_spin->Bind(wxEVT_SPINCTRL, &NetPlayDialog::OnAdjustBuffer, this);
bottom_szr->AddSpacer(3);
bottom_szr->Add(padbuf_spin, 0, wxCENTER);
bottom_szr->AddSpacer(5);
m_memcard_write = new wxCheckBox(panel, wxID_ANY, _("Write to memcards/SD"));
bottom_szr->Add(m_memcard_write, 0, wxCENTER);
}
bottom_szr->AddSpacer(5);
m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record inputs"));
bottom_szr->Add(m_record_chkbox, 0, wxCENTER);
bottom_szr->AddSpacer(5);
m_record_chkbox = new wxCheckBox(panel, wxID_ANY, _("Record inputs"));
bottom_szr->Add(m_record_chkbox, 0, wxCENTER);
bottom_szr->AddStretchSpacer(1);
bottom_szr->Add(quit_btn);
bottom_szr->AddStretchSpacer(1);
bottom_szr->Add(quit_btn);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5);
main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
// main sizer
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(m_game_btn, 0, wxEXPAND | wxALL, 5);
main_szr->Add(mid_szr, 1, wxEXPAND | wxLEFT | wxRIGHT, 5);
main_szr->Add(bottom_szr, 0, wxEXPAND | wxALL, 5);
panel->SetSizerAndFit(main_szr);
panel->SetSizerAndFit(main_szr);
main_szr->SetSizeHints(this);
SetSize(768, 768 - 128);
main_szr->SetSizeHints(this);
SetSize(768, 768 - 128);
Center();
Center();
}
NetPlayDialog::~NetPlayDialog()
{
if (netplay_client)
{
delete netplay_client;
netplay_client = nullptr;
}
if (netplay_server)
{
delete netplay_server;
netplay_server = nullptr;
}
npd = nullptr;
if (netplay_client)
{
delete netplay_client;
netplay_client = nullptr;
}
if (netplay_server)
{
delete netplay_server;
netplay_server = nullptr;
}
npd = nullptr;
}
void NetPlayDialog::OnChat(wxCommandEvent&)
{
wxString text = m_chat_msg_text->GetValue();
wxString text = m_chat_msg_text->GetValue();
if (!text.empty())
{
netplay_client->SendChatMessage(WxStrToStr(text));
m_chat_text->AppendText(text.Prepend(" >> ").Append('\n'));
m_chat_msg_text->Clear();
}
if (!text.empty())
{
netplay_client->SendChatMessage(WxStrToStr(text));
m_chat_text->AppendText(text.Prepend(" >> ").Append('\n'));
m_chat_msg_text->Clear();
}
}
void NetPlayDialog::GetNetSettings(NetSettings &settings)
void NetPlayDialog::GetNetSettings(NetSettings& settings)
{
SConfig &instance = SConfig::GetInstance();
settings.m_CPUthread = instance.bCPUThread;
settings.m_CPUcore = instance.iCPUCore;
settings.m_SelectedLanguage = instance.SelectedLanguage;
settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage;
settings.m_ProgressiveScan = instance.bProgressive;
settings.m_PAL60 = instance.bPAL60;
settings.m_DSPHLE = instance.bDSPHLE;
settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
settings.m_WriteToMemcard = m_memcard_write->GetValue();
settings.m_OCEnable = instance.m_OCEnable;
settings.m_OCFactor = instance.m_OCFactor;
settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
SConfig& instance = SConfig::GetInstance();
settings.m_CPUthread = instance.bCPUThread;
settings.m_CPUcore = instance.iCPUCore;
settings.m_SelectedLanguage = instance.SelectedLanguage;
settings.m_OverrideGCLanguage = instance.bOverrideGCLanguage;
settings.m_ProgressiveScan = instance.bProgressive;
settings.m_PAL60 = instance.bPAL60;
settings.m_DSPHLE = instance.bDSPHLE;
settings.m_DSPEnableJIT = instance.m_DSPEnableJIT;
settings.m_WriteToMemcard = m_memcard_write->GetValue();
settings.m_OCEnable = instance.m_OCEnable;
settings.m_OCFactor = instance.m_OCFactor;
settings.m_EXIDevice[0] = instance.m_EXIDevice[0];
settings.m_EXIDevice[1] = instance.m_EXIDevice[1];
}
std::string NetPlayDialog::FindGame()
{
// find path for selected game, sloppy..
for (u32 i = 0; auto game = m_game_list->GetISO(i); ++i)
if (m_selected_game == BuildGameName(*game))
return game->GetFileName();
// find path for selected game, sloppy..
for (u32 i = 0; auto game = m_game_list->GetISO(i); ++i)
if (m_selected_game == BuildGameName(*game))
return game->GetFileName();
WxUtils::ShowErrorDialog(_("Game not found!"));
return "";
WxUtils::ShowErrorDialog(_("Game not found!"));
return "";
}
void NetPlayDialog::OnStart(wxCommandEvent&)
{
NetSettings settings;
GetNetSettings(settings);
netplay_server->SetNetSettings(settings);
netplay_server->StartGame();
NetSettings settings;
GetNetSettings(settings);
netplay_server->SetNetSettings(settings);
netplay_server->StartGame();
}
void NetPlayDialog::BootGame(const std::string& filename)
{
main_frame->BootGame(filename);
main_frame->BootGame(filename);
}
void NetPlayDialog::StopGame()
{
main_frame->DoStop();
main_frame->DoStop();
}
// NetPlayUI methods called from ---NETPLAY--- thread
void NetPlayDialog::Update()
{
wxThreadEvent evt(wxEVT_THREAD, 1);
GetEventHandler()->AddPendingEvent(evt);
wxThreadEvent evt(wxEVT_THREAD, 1);
GetEventHandler()->AddPendingEvent(evt);
}
void NetPlayDialog::AppendChat(const std::string& msg)
{
chat_msgs.Push(msg);
// silly
Update();
chat_msgs.Push(msg);
// silly
Update();
}
void NetPlayDialog::OnMsgChangeGame(const std::string& filename)
{
wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
evt->SetString(StrToWxStr(filename));
GetEventHandler()->QueueEvent(evt);
wxThreadEvent* evt = new wxThreadEvent(wxEVT_THREAD, NP_GUI_EVT_CHANGE_GAME);
evt->SetString(StrToWxStr(filename));
GetEventHandler()->QueueEvent(evt);
}
void NetPlayDialog::OnMsgStartGame()
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Disable();
m_memcard_write->Disable();
m_game_btn->Disable();
m_player_config_btn->Disable();
}
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_START_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Disable();
m_memcard_write->Disable();
m_game_btn->Disable();
m_player_config_btn->Disable();
}
m_record_chkbox->Disable();
m_record_chkbox->Disable();
}
void NetPlayDialog::OnMsgStopGame()
{
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Enable();
m_memcard_write->Enable();
m_game_btn->Enable();
m_player_config_btn->Enable();
}
m_record_chkbox->Enable();
wxThreadEvent evt(wxEVT_THREAD, NP_GUI_EVT_STOP_GAME);
GetEventHandler()->AddPendingEvent(evt);
if (m_is_hosting)
{
m_start_btn->Enable();
m_memcard_write->Enable();
m_game_btn->Enable();
m_player_config_btn->Enable();
}
m_record_chkbox->Enable();
}
void NetPlayDialog::OnAdjustBuffer(wxCommandEvent& event)
{
const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
netplay_server->AdjustPadBufferSize(val);
const int val = ((wxSpinCtrl*)event.GetEventObject())->GetValue();
netplay_server->AdjustPadBufferSize(val);
std::ostringstream ss;
ss << "< Pad Buffer: " << val << " >";
netplay_client->SendChatMessage(ss.str());
m_chat_text->AppendText(StrToWxStr(ss.str()).Append('\n'));
std::ostringstream ss;
ss << "< Pad Buffer: " << val << " >";
netplay_client->SendChatMessage(ss.str());
m_chat_text->AppendText(StrToWxStr(ss.str()).Append('\n'));
}
void NetPlayDialog::OnQuit(wxCommandEvent&)
{
Destroy();
Destroy();
}
// update gui
void NetPlayDialog::OnThread(wxThreadEvent& event)
{
if (m_is_hosting && m_host_label && g_TraversalClient)
{
UpdateHostLabel();
}
if (m_is_hosting && m_host_label && g_TraversalClient)
{
UpdateHostLabel();
}
// player list
m_playerids.clear();
std::string tmps;
netplay_client->GetPlayerList(tmps, m_playerids);
// player list
m_playerids.clear();
std::string tmps;
netplay_client->GetPlayerList(tmps, m_playerids);
wxString selection;
if (m_player_lbox->GetSelection() != wxNOT_FOUND)
selection = m_player_lbox->GetString(m_player_lbox->GetSelection());
wxString selection;
if (m_player_lbox->GetSelection() != wxNOT_FOUND)
selection = m_player_lbox->GetString(m_player_lbox->GetSelection());
m_player_lbox->Clear();
std::istringstream ss(tmps);
while (std::getline(ss, tmps))
m_player_lbox->Append(StrToWxStr(tmps));
m_player_lbox->Clear();
std::istringstream ss(tmps);
while (std::getline(ss, tmps))
m_player_lbox->Append(StrToWxStr(tmps));
// remove ping from selection string, in case it has changed
selection.erase(selection.rfind('|') + 1);
// remove ping from selection string, in case it has changed
selection.erase(selection.rfind('|') + 1);
if (!selection.empty())
{
for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i)
{
if (selection == m_player_lbox->GetString(i).substr(0, selection.length()))
{
m_player_lbox->SetSelection(i);
break;
}
}
}
if (!selection.empty())
{
for (unsigned int i = 0; i < m_player_lbox->GetCount(); ++i)
{
if (selection == m_player_lbox->GetString(i).substr(0, selection.length()))
{
m_player_lbox->SetSelection(i);
break;
}
}
}
// flash window in taskbar when someone joins if window isn't active
static u8 numPlayers = 1;
if (netplay_server != nullptr && numPlayers < m_playerids.size() && !HasFocus())
{
RequestUserAttention();
}
numPlayers = m_playerids.size();
// flash window in taskbar when someone joins if window isn't active
static u8 numPlayers = 1;
if (netplay_server != nullptr && numPlayers < m_playerids.size() && !HasFocus())
{
RequestUserAttention();
}
numPlayers = m_playerids.size();
switch (event.GetId())
{
case NP_GUI_EVT_CHANGE_GAME:
// update selected game :/
{
m_selected_game = WxStrToStr(event.GetString());
switch (event.GetId())
{
case NP_GUI_EVT_CHANGE_GAME:
// update selected game :/
{
m_selected_game = WxStrToStr(event.GetString());
wxString button_label = event.GetString();
m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
}
break;
case NP_GUI_EVT_START_GAME:
// client start game :/
{
netplay_client->StartGame(FindGame());
}
break;
case NP_GUI_EVT_STOP_GAME:
// client stop game
{
netplay_client->StopGame();
}
break;
}
wxString button_label = event.GetString();
m_game_btn->SetLabel(button_label.Prepend(_(" Game : ")));
}
break;
case NP_GUI_EVT_START_GAME:
// client start game :/
{
netplay_client->StartGame(FindGame());
}
break;
case NP_GUI_EVT_STOP_GAME:
// client stop game
{
netplay_client->StopGame();
}
break;
}
// chat messages
while (chat_msgs.Size())
{
std::string s;
chat_msgs.Pop(s);
//PanicAlert("message: %s", s.c_str());
m_chat_text->AppendText(StrToWxStr(s).Append('\n'));
}
// chat messages
while (chat_msgs.Size())
{
std::string s;
chat_msgs.Pop(s);
// PanicAlert("message: %s", s.c_str());
m_chat_text->AppendText(StrToWxStr(s).Append('\n'));
}
}
void NetPlayDialog::OnChangeGame(wxCommandEvent&)
{
ChangeGameDialog cgd(this, m_game_list);
cgd.ShowModal();
ChangeGameDialog cgd(this, m_game_list);
cgd.ShowModal();
wxString game_name = cgd.GetChosenGameName();
if (game_name.empty())
return;
wxString game_name = cgd.GetChosenGameName();
if (game_name.empty())
return;
m_selected_game = WxStrToStr(game_name);
netplay_server->ChangeGame(m_selected_game);
m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
m_selected_game = WxStrToStr(game_name);
netplay_server->ChangeGame(m_selected_game);
m_game_btn->SetLabel(game_name.Prepend(_(" Game : ")));
}
void NetPlayDialog::OnAssignPads(wxCommandEvent&)
{
PadMapDialog pmd(this, netplay_server, netplay_client);
pmd.ShowModal();
PadMapDialog pmd(this, netplay_server, netplay_client);
pmd.ShowModal();
netplay_server->SetPadMapping(pmd.GetModifiedPadMappings());
netplay_server->SetPadMapping(pmd.GetModifiedPadMappings());
}
void NetPlayDialog::OnKick(wxCommandEvent&)
{
wxString selection = m_player_lbox->GetStringSelection();
unsigned long player = 0;
selection.substr(selection.rfind('[') + 1, selection.rfind(']')).ToULong(&player);
wxString selection = m_player_lbox->GetStringSelection();
unsigned long player = 0;
selection.substr(selection.rfind('[') + 1, selection.rfind(']')).ToULong(&player);
netplay_server->KickPlayer((u8)player);
netplay_server->KickPlayer((u8)player);
m_player_lbox->SetSelection(wxNOT_FOUND);
wxCommandEvent event;
OnPlayerSelect(event);
m_player_lbox->SetSelection(wxNOT_FOUND);
wxCommandEvent event;
OnPlayerSelect(event);
}
void NetPlayDialog::OnPlayerSelect(wxCommandEvent&)
{
m_kick_btn->Enable(m_player_lbox->GetSelection() > 0);
m_kick_btn->Enable(m_player_lbox->GetSelection() > 0);
}
bool NetPlayDialog::IsRecording()
{
return m_record_chkbox->GetValue();
return m_record_chkbox->GetValue();
}
void NetPlayDialog::OnCopyIP(wxCommandEvent&)
{
if (m_host_copy_btn_is_retry)
{
g_TraversalClient->ReconnectToServer();
Update();
}
else
{
if (wxTheClipboard->Open())
{
wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel()));
wxTheClipboard->Close();
}
}
if (m_host_copy_btn_is_retry)
{
g_TraversalClient->ReconnectToServer();
Update();
}
else
{
if (wxTheClipboard->Open())
{
wxTheClipboard->SetData(new wxTextDataObject(m_host_label->GetLabel()));
wxTheClipboard->Close();
}
}
}
void NetPlayDialog::OnChoice(wxCommandEvent& event)
{
UpdateHostLabel();
UpdateHostLabel();
}
void NetPlayDialog::UpdateHostLabel()
{
wxString label = _(" (internal IP)");
auto DeLabel = [=](wxString str) {
if (str == _("Localhost"))
return std::string("!local!");
return WxStrToStr(str.Left(str.Len() - label.Len()));
};
auto EnLabel = [=](std::string str) -> wxString {
if (str == "!local!")
return _("Localhost");
return StrToWxStr(str) + label;
};
int sel = m_host_type_choice->GetSelection();
if (sel == 0)
{
// the traversal ID
switch (g_TraversalClient->m_State)
{
case TraversalClient::Connecting:
m_host_label->SetForegroundColour(*wxLIGHT_GREY);
m_host_label->SetLabel("...");
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Disable();
break;
case TraversalClient::Connected:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
break;
case TraversalClient::Failure:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(FailureReasonStringForHostLabel(g_TraversalClient->m_FailureReason));
m_host_copy_btn->SetLabel(_("Retry"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = true;
break;
}
}
else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen
{
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel))));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
}
wxString label = _(" (internal IP)");
auto DeLabel = [=](wxString str) {
if (str == _("Localhost"))
return std::string("!local!");
return WxStrToStr(str.Left(str.Len() - label.Len()));
};
auto EnLabel = [=](std::string str) -> wxString {
if (str == "!local!")
return _("Localhost");
return StrToWxStr(str) + label;
};
int sel = m_host_type_choice->GetSelection();
if (sel == 0)
{
// the traversal ID
switch (g_TraversalClient->m_State)
{
case TraversalClient::Connecting:
m_host_label->SetForegroundColour(*wxLIGHT_GREY);
m_host_label->SetLabel("...");
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Disable();
break;
case TraversalClient::Connected:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(
wxString(g_TraversalClient->m_HostId.data(), g_TraversalClient->m_HostId.size()));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
break;
case TraversalClient::Failure:
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(FailureReasonStringForHostLabel(g_TraversalClient->m_FailureReason));
m_host_copy_btn->SetLabel(_("Retry"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = true;
break;
}
}
else if (sel != wxNOT_FOUND) // wxNOT_FOUND shouldn't generally happen
{
m_host_label->SetForegroundColour(*wxBLACK);
m_host_label->SetLabel(
netplay_server->GetInterfaceHost(DeLabel(m_host_type_choice->GetString(sel))));
m_host_copy_btn->SetLabel(_("Copy"));
m_host_copy_btn->Enable();
m_host_copy_btn_is_retry = false;
}
auto set = netplay_server->GetInterfaceSet();
for (const std::string& iface : set)
{
wxString wxIface = EnLabel(iface);
if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND)
m_host_type_choice->Append(wxIface);
}
for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++)
{
if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end())
{
m_host_type_choice->Delete(i);
i--;
count--;
}
}
auto set = netplay_server->GetInterfaceSet();
for (const std::string& iface : set)
{
wxString wxIface = EnLabel(iface);
if (m_host_type_choice->FindString(wxIface) == wxNOT_FOUND)
m_host_type_choice->Append(wxIface);
}
for (unsigned i = 1, count = m_host_type_choice->GetCount(); i != count; i++)
{
if (set.find(DeLabel(m_host_type_choice->GetString(i))) == set.end())
{
m_host_type_choice->Delete(i);
i--;
count--;
}
}
}

View File

@ -24,83 +24,83 @@ class wxTextCtrl;
enum
{
NP_GUI_EVT_CHANGE_GAME = 45,
NP_GUI_EVT_START_GAME,
NP_GUI_EVT_STOP_GAME,
NP_GUI_EVT_CHANGE_GAME = 45,
NP_GUI_EVT_START_GAME,
NP_GUI_EVT_STOP_GAME,
};
enum
{
INITIAL_PAD_BUFFER_SIZE = 5
INITIAL_PAD_BUFFER_SIZE = 5
};
class NetPlayDialog : public wxFrame, public NetPlayUI
{
public:
NetPlayDialog(wxWindow* parent, const CGameListCtrl* const game_list
, const std::string& game, const bool is_hosting = false);
~NetPlayDialog();
NetPlayDialog(wxWindow* parent, const CGameListCtrl* const game_list, const std::string& game,
const bool is_hosting = false);
~NetPlayDialog();
Common::FifoQueue<std::string> chat_msgs;
Common::FifoQueue<std::string> chat_msgs;
void OnStart(wxCommandEvent& event);
void OnStart(wxCommandEvent& event);
// implementation of NetPlayUI methods
void BootGame(const std::string& filename) override;
void StopGame() override;
// implementation of NetPlayUI methods
void BootGame(const std::string& filename) override;
void StopGame() override;
void Update() override;
void AppendChat(const std::string& msg) override;
void Update() override;
void AppendChat(const std::string& msg) override;
void OnMsgChangeGame(const std::string& filename) override;
void OnMsgStartGame() override;
void OnMsgStopGame() override;
void OnMsgChangeGame(const std::string& filename) override;
void OnMsgStartGame() override;
void OnMsgStopGame() override;
static NetPlayDialog*& GetInstance() { return npd; }
static NetPlayClient*& GetNetPlayClient() { return netplay_client; }
static NetPlayServer*& GetNetPlayServer() { return netplay_server; }
static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list);
static NetPlayDialog*& GetInstance() { return npd; }
static NetPlayClient*& GetNetPlayClient() { return netplay_client; }
static NetPlayServer*& GetNetPlayServer() { return netplay_server; }
static void FillWithGameNames(wxListBox* game_lbox, const CGameListCtrl& game_list);
bool IsRecording() override;
bool IsRecording() override;
private:
void OnChat(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnThread(wxThreadEvent& event);
void OnChangeGame(wxCommandEvent& event);
void OnAdjustBuffer(wxCommandEvent& event);
void OnAssignPads(wxCommandEvent& event);
void OnKick(wxCommandEvent& event);
void OnPlayerSelect(wxCommandEvent& event);
void GetNetSettings(NetSettings& settings);
std::string FindGame();
void OnChat(wxCommandEvent& event);
void OnQuit(wxCommandEvent& event);
void OnThread(wxThreadEvent& event);
void OnChangeGame(wxCommandEvent& event);
void OnAdjustBuffer(wxCommandEvent& event);
void OnAssignPads(wxCommandEvent& event);
void OnKick(wxCommandEvent& event);
void OnPlayerSelect(wxCommandEvent& event);
void GetNetSettings(NetSettings& settings);
std::string FindGame();
void OnCopyIP(wxCommandEvent&);
void OnChoice(wxCommandEvent& event);
void UpdateHostLabel();
void OnCopyIP(wxCommandEvent&);
void OnChoice(wxCommandEvent& event);
void UpdateHostLabel();
wxListBox* m_player_lbox;
wxTextCtrl* m_chat_text;
wxTextCtrl* m_chat_msg_text;
wxCheckBox* m_memcard_write;
wxCheckBox* m_record_chkbox;
wxListBox* m_player_lbox;
wxTextCtrl* m_chat_text;
wxTextCtrl* m_chat_msg_text;
wxCheckBox* m_memcard_write;
wxCheckBox* m_record_chkbox;
std::string m_selected_game;
wxButton* m_player_config_btn;
wxButton* m_game_btn;
wxButton* m_start_btn;
wxButton* m_kick_btn;
wxStaticText* m_host_label;
wxChoice* m_host_type_choice;
wxButton* m_host_copy_btn;
bool m_host_copy_btn_is_retry;
bool m_is_hosting;
std::string m_selected_game;
wxButton* m_player_config_btn;
wxButton* m_game_btn;
wxButton* m_start_btn;
wxButton* m_kick_btn;
wxStaticText* m_host_label;
wxChoice* m_host_type_choice;
wxButton* m_host_copy_btn;
bool m_host_copy_btn_is_retry;
bool m_is_hosting;
std::vector<int> m_playerids;
std::vector<int> m_playerids;
const CGameListCtrl* const m_game_list;
const CGameListCtrl* const m_game_list;
static NetPlayDialog* npd;
static NetPlayServer* netplay_server;
static NetPlayClient* netplay_client;
static NetPlayDialog* npd;
static NetPlayServer* netplay_server;
static NetPlayClient* netplay_client;
};

View File

@ -14,67 +14,66 @@
// Removed Wiimote UI elements due to Wiimotes being flat out broken in netplay.
PadMapDialog::PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client)
: wxDialog(parent, wxID_ANY, _("Controller Ports"))
, m_pad_mapping(server->GetPadMapping())
, m_player_list(client->GetPlayers())
: wxDialog(parent, wxID_ANY, _("Controller Ports")), m_pad_mapping(server->GetPadMapping()),
m_player_list(client->GetPlayers())
{
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
h_szr->AddSpacer(10);
wxBoxSizer* const h_szr = new wxBoxSizer(wxHORIZONTAL);
h_szr->AddSpacer(10);
wxArrayString player_names;
player_names.Add(_("None"));
for (auto& player : m_player_list)
player_names.Add(player->name);
wxArrayString player_names;
player_names.Add(_("None"));
for (auto& player : m_player_list)
player_names.Add(player->name);
for (unsigned int i = 0; i < 4; ++i)
{
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("GC Port ")) + (wxChar)('1' + i))),
1, wxALIGN_CENTER_HORIZONTAL);
for (unsigned int i = 0; i < 4; ++i)
{
wxBoxSizer* const v_szr = new wxBoxSizer(wxVERTICAL);
v_szr->Add(new wxStaticText(this, wxID_ANY, (wxString(_("GC Port ")) + (wxChar)('1' + i))), 1,
wxALIGN_CENTER_HORIZONTAL);
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
if (m_pad_mapping[i] == -1)
{
m_map_cbox[i]->Select(0);
}
else
{
for (unsigned int j = 0; j < m_player_list.size(); j++)
{
if (m_pad_mapping[i] == m_player_list[j]->pid)
m_map_cbox[i]->Select(j + 1);
}
}
m_map_cbox[i] = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, player_names);
m_map_cbox[i]->Bind(wxEVT_CHOICE, &PadMapDialog::OnAdjust, this);
if (m_pad_mapping[i] == -1)
{
m_map_cbox[i]->Select(0);
}
else
{
for (unsigned int j = 0; j < m_player_list.size(); j++)
{
if (m_pad_mapping[i] == m_player_list[j]->pid)
m_map_cbox[i]->Select(j + 1);
}
}
v_szr->Add(m_map_cbox[i], 1);
v_szr->Add(m_map_cbox[i], 1);
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
h_szr->AddSpacer(10);
}
h_szr->Add(v_szr, 1, wxTOP | wxEXPAND, 20);
h_szr->AddSpacer(10);
}
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(h_szr);
main_szr->AddSpacer(5);
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
main_szr->AddSpacer(5);
SetSizerAndFit(main_szr);
SetFocus();
wxBoxSizer* const main_szr = new wxBoxSizer(wxVERTICAL);
main_szr->Add(h_szr);
main_szr->AddSpacer(5);
main_szr->Add(CreateButtonSizer(wxOK), 0, wxEXPAND | wxLEFT | wxRIGHT, 20);
main_szr->AddSpacer(5);
SetSizerAndFit(main_szr);
SetFocus();
}
PadMappingArray PadMapDialog::GetModifiedPadMappings() const
{
return m_pad_mapping;
return m_pad_mapping;
}
void PadMapDialog::OnAdjust(wxCommandEvent& WXUNUSED(event))
{
for (unsigned int i = 0; i < 4; i++)
{
int player_idx = m_map_cbox[i]->GetSelection();
if (player_idx > 0)
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_pad_mapping[i] = -1;
}
for (unsigned int i = 0; i < 4; i++)
{
int player_idx = m_map_cbox[i]->GetSelection();
if (player_idx > 0)
m_pad_mapping[i] = m_player_list[player_idx - 1]->pid;
else
m_pad_mapping[i] = -1;
}
}

View File

@ -17,14 +17,14 @@ class wxChoice;
class PadMapDialog final : public wxDialog
{
public:
PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
PadMapDialog(wxWindow* parent, NetPlayServer* server, NetPlayClient* client);
PadMappingArray GetModifiedPadMappings() const;
PadMappingArray GetModifiedPadMappings() const;
private:
void OnAdjust(wxCommandEvent& event);
void OnAdjust(wxCommandEvent& event);
wxChoice* m_map_cbox[4];
PadMappingArray m_pad_mapping;
std::vector<const Player*> m_player_list;
wxChoice* m_map_cbox[4];
PadMappingArray m_pad_mapping;
std::vector<const Player*> m_player_list;
};