Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -2,23 +2,50 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Common/CommonTypes.h"
#include "InputCommon/GCAdapter.h"
#include "Common/CommonTypes.h"
namespace GCAdapter
{
void Init()
{
}
void ResetRumble()
{
}
void Shutdown()
{
}
void SetAdapterCallback(std::function<void(void)> func)
{
}
void StartScanThread()
{
}
void StopScanThread()
{
}
void Input(int chan, GCPadStatus* pad)
{
}
void Output(int chan, u8 rumble_command)
{
}
bool IsDetected()
{
return false;
}
bool IsDriverDetected()
{
return false;
}
bool DeviceConnected(int chan)
{
return false;
}
bool UseAdapter()
{
return false;
}
void Init() {}
void ResetRumble() {}
void Shutdown() {}
void SetAdapterCallback(std::function<void(void)> func) {}
void StartScanThread() {}
void StopScanThread() {}
void Input(int chan, GCPadStatus* pad) {}
void Output(int chan, u8 rumble_command) {}
bool IsDetected() { return false; }
bool IsDriverDetected() { return false; }
bool DeviceConnected(int chan) { return false; }
bool UseAdapter() { return false; }
} // end of namespace GCAdapter
} // end of namespace GCAdapter