mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 14:19:46 -06:00
Reformat all the things. Have fun with merge conflicts.
This commit is contained in:
@ -9,23 +9,24 @@
|
||||
|
||||
namespace DX12
|
||||
{
|
||||
|
||||
class D3DVertexFormat final : public NativeVertexFormat
|
||||
{
|
||||
public:
|
||||
D3DVertexFormat(const PortableVertexDeclaration& vtx_decl);
|
||||
~D3DVertexFormat();
|
||||
D3DVertexFormat(const PortableVertexDeclaration& vtx_decl);
|
||||
~D3DVertexFormat();
|
||||
|
||||
void SetupVertexPointers() override;
|
||||
void SetupVertexPointers() override;
|
||||
|
||||
D3D12_INPUT_LAYOUT_DESC GetActiveInputLayout12() const;
|
||||
D3D12_INPUT_LAYOUT_DESC GetActiveInputLayout12() const;
|
||||
|
||||
private:
|
||||
void AddInputElementDescFromAttributeFormatIfValid(const AttributeFormat* format, const char* semantic_name, unsigned int semantic_index);
|
||||
void AddInputElementDescFromAttributeFormatIfValid(const AttributeFormat* format,
|
||||
const char* semantic_name,
|
||||
unsigned int semantic_index);
|
||||
|
||||
std::array<D3D12_INPUT_ELEMENT_DESC, 15> m_elems{};
|
||||
UINT m_num_elems = 0;
|
||||
std::array<D3D12_INPUT_ELEMENT_DESC, 15> m_elems{};
|
||||
UINT m_num_elems = 0;
|
||||
|
||||
D3D12_INPUT_LAYOUT_DESC m_layout12{};
|
||||
D3D12_INPUT_LAYOUT_DESC m_layout12{};
|
||||
};
|
||||
}
|
||||
|
Reference in New Issue
Block a user