Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -8,16 +8,14 @@
namespace DX12
{
class ShaderConstantsManager final
{
public:
static void Init();
static void Shutdown();
static void Init();
static void Shutdown();
static bool LoadAndSetGeometryShaderConstants();
static bool LoadAndSetPixelShaderConstants();
static bool LoadAndSetVertexShaderConstants();
static bool LoadAndSetGeometryShaderConstants();
static bool LoadAndSetPixelShaderConstants();
static bool LoadAndSetVertexShaderConstants();
};
}