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Reformat all the things. Have fun with merge conflicts.
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@ -10,22 +10,21 @@
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namespace OGL
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{
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class RasterFont
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{
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public:
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RasterFont();
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~RasterFont();
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static int debug;
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RasterFont();
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~RasterFont();
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static int debug;
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void printMultilineText(const std::string& text, double x, double y, double z, int bbWidth,
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int bbHeight, u32 color);
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void printMultilineText(const std::string& text, double x, double y, double z, int bbWidth, int bbHeight, u32 color);
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private:
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u32 VBO;
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u32 VAO;
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u32 texture;
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u32 uniform_color_id;
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u32 uniform_offset_id;
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u32 VBO;
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u32 VAO;
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u32 texture;
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u32 uniform_color_id;
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u32 uniform_offset_id;
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};
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}
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