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Reformat all the things. Have fun with merge conflicts.
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@ -8,13 +8,13 @@ struct OutputVertexData;
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namespace Clipper
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{
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void Init();
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void Init();
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void ProcessTriangle(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2);
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void ProcessTriangle(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2);
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void ProcessLine(OutputVertexData *v0, OutputVertexData *v1);
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void ProcessLine(OutputVertexData* v0, OutputVertexData* v1);
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bool CullTest(OutputVertexData *v0, OutputVertexData *v1, OutputVertexData *v2, bool &backface);
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bool CullTest(OutputVertexData* v0, OutputVertexData* v1, OutputVertexData* v2, bool& backface);
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void PerspectiveDivide(OutputVertexData *vertex);
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void PerspectiveDivide(OutputVertexData* vertex);
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}
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