Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -8,18 +8,18 @@
namespace DebugUtil
{
void Init();
void Shutdown();
void Init();
void Shutdown();
void GetTextureRGBA(u8 *dst, u32 texmap, s32 mip, u32 width, u32 height);
void GetTextureRGBA(u8* dst, u32 texmap, s32 mip, u32 width, u32 height);
void DumpActiveTextures();
void DumpActiveTextures();
void OnObjectBegin();
void OnObjectEnd();
void OnObjectBegin();
void OnObjectEnd();
void DrawObjectBuffer(s16 x, s16 y, u8 *color, int bufferBase, int subBuffer, const char *name);
void DrawObjectBuffer(s16 x, s16 y, u8* color, int bufferBase, int subBuffer, const char* name);
void DrawTempBuffer(u8 *color, int buffer);
void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char *name);
void DrawTempBuffer(u8* color, int buffer);
void CopyTempBuffer(s16 x, s16 y, int bufferBase, int subBuffer, const char* name);
}