Reformat all the things. Have fun with merge conflicts.

This commit is contained in:
Pierre Bourdon
2016-06-24 10:43:46 +02:00
parent 2115e8a4a6
commit 3570c7f03a
1116 changed files with 187405 additions and 180344 deletions

View File

@ -2,22 +2,21 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "VideoCommon/BoundingBox.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "VideoCommon/BoundingBox.h"
namespace BoundingBox
{
// External vars
bool active = false;
u16 coords[4] = { 0x80, 0xA0, 0x80, 0xA0 };
u16 coords[4] = {0x80, 0xA0, 0x80, 0xA0};
// Save state
void DoState(PointerWrap& p)
{
p.Do(active);
p.Do(coords);
p.Do(active);
p.Do(coords);
}
} // namespace BoundingBox
} // namespace BoundingBox