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Reformat all the things. Have fun with merge conflicts.
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@ -11,7 +11,6 @@ class PointerWrap;
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// Bounding Box manager
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namespace BoundingBox
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{
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// Determines if bounding box is active
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extern bool active;
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@ -20,13 +19,13 @@ extern u16 coords[4];
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enum
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{
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LEFT = 0,
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RIGHT = 1,
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TOP = 2,
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BOTTOM = 3
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LEFT = 0,
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RIGHT = 1,
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TOP = 2,
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BOTTOM = 3
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};
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// Save state
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void DoState(PointerWrap& p);
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}; // end of namespace BoundingBox
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}; // end of namespace BoundingBox
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