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Experimental FIFO thread. Speeds up the emulator by moving FIFO to its own thread. This will work best with quad cores, though there is a noticeable improvement on my dual core.
Enable the thread by adding this line to the video plugin ini files, "User\Config\gfx_dx9.ini" and "User\Config\gfx_opengl.ini": UseFIFOThread = True The line should be added under the UseXFB line. To disable the FIFO thread, use this line: UseFIFOThread = False If the line is not in the ini file, the default is disabled (i.e. False). The FIFO thread causes an error when the OpenGL plugin is used. The D3D plugin works. Only top left quarter of the screen can be seen when rendering to main window. The entire screen can be viewed when running in a window. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4930 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -81,6 +81,7 @@ struct VideoConfig
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int iAspectRatio;
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bool bCrop; // Aspect ratio controls.
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bool bUseXFB;
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bool bUseFIFOThread;
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bool bAutoScale; // Removes annoying borders without using XFB. Doesn't always work perfectly.
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// Enhancements
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