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Add a workaround for a PowerVR glsl compiler bug
It seems it doesn't like negating arguments for bitops, so suff like "var <<= (-othervar);" fails to compile
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@ -94,6 +94,8 @@ static BugInfo m_known_bugs[] = {
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BUG_BROKEN_DUAL_SOURCE_BLENDING, -1.0, -1.0, true},
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{API_OPENGL, OS_OSX, VENDOR_INTEL, DRIVER_INTEL, Family::UNKNOWN,
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BUG_BROKEN_DUAL_SOURCE_BLENDING, -1.0, -1.0, true},
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{API_OPENGL, OS_ALL, VENDOR_IMGTEC, DRIVER_IMGTEC, Family::UNKNOWN,
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BUG_BROKEN_BITWISE_OP_NEGATION, -1.0, -1.0, true},
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{API_VULKAN, OS_ALL, VENDOR_ATI, DRIVER_ATI, Family::UNKNOWN, BUG_PRIMITIVE_RESTART, -1.0, -1.0,
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true},
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};
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