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Split shader code generation for lighting into a separate file.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7088 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -14,6 +14,7 @@ files = [
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'HiresTextures.cpp',
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'ImageWrite.cpp',
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'IndexGenerator.cpp',
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'LightingShaderGen.cpp',
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'MainBase.cpp',
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'OnScreenDisplay.cpp',
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'OpcodeDecoding.cpp',
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