SoundStream: Internally construct the mixer

Instead of creating the mixer externally and then passing it in, it can just be made within the class.
This commit is contained in:
Lioncash
2015-05-24 04:13:02 -04:00
parent a6e5fd1e27
commit 35ee8a1362
18 changed files with 40 additions and 123 deletions

View File

@ -33,10 +33,6 @@ class AOSound final : public SoundStream
short realtimeBuffer[1024 * 1024];
public:
AOSound(CMixer *mixer) : SoundStream(mixer) {}
virtual ~AOSound();
virtual bool Start() override;
virtual void SoundLoop() override;
@ -49,9 +45,5 @@ public:
}
virtual void Update() override;
#else
public:
AOSound(CMixer *mixer) : SoundStream(mixer) {}
#endif
};