SoundStream: Internally construct the mixer

Instead of creating the mixer externally and then passing it in, it can just be made within the class.
This commit is contained in:
Lioncash
2015-05-24 04:13:02 -04:00
parent a6e5fd1e27
commit 35ee8a1362
18 changed files with 40 additions and 123 deletions

View File

@ -15,12 +15,6 @@ class NullSound final : public SoundStream
short realtimeBuffer[BUF_SIZE / sizeof(short)];
public:
NullSound(CMixer *mixer)
: SoundStream(mixer)
{}
virtual ~NullSound() {}
virtual bool Start() override;
virtual void SoundLoop() override;
virtual void SetVolume(int volume) override;