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SoundStream: Internally construct the mixer
Instead of creating the mixer externally and then passing it in, it can just be made within the class.
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@ -102,7 +102,7 @@ bool OpenSLESStream::Start()
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// Render and enqueue a first buffer.
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curBuffer ^= 1;
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g_mixer = m_mixer;
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g_mixer = m_mixer.get();
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result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, buffer[0], sizeof(buffer[0]));
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if (SL_RESULT_SUCCESS != result)
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