SoundStream: Internally construct the mixer

Instead of creating the mixer externally and then passing it in, it can just be made within the class.
This commit is contained in:
Lioncash
2015-05-24 04:13:02 -04:00
parent a6e5fd1e27
commit 35ee8a1362
18 changed files with 40 additions and 123 deletions

View File

@ -13,15 +13,6 @@ class OpenSLESStream final : public SoundStream
{
#ifdef ANDROID
public:
OpenSLESStream(CMixer *mixer)
: SoundStream(mixer)
{
}
virtual ~OpenSLESStream()
{
}
virtual bool Start();
virtual void Stop();
static bool isValid() { return true; }
@ -29,11 +20,5 @@ public:
private:
std::thread thread;
Common::Event soundSyncEvent;
#else
public:
OpenSLESStream(CMixer *mixer)
: SoundStream(mixer)
{
}
#endif // HAVE_OPENSL
};