From 361d53fdc7b837ebdce45d334535e8ff04faa9ec Mon Sep 17 00:00:00 2001 From: CarlKenner Date: Tue, 27 May 2014 00:45:26 +0930 Subject: [PATCH] Fix error message when D3D11 HResults fail. Prevents showing the wrong function name by putting a space between the function name and "Failed". Also fixes the capitalization. --- Source/Core/VideoBackends/D3D/D3DBase.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/VideoBackends/D3D/D3DBase.h b/Source/Core/VideoBackends/D3D/D3DBase.h index f4f364bb89..3418a0c03d 100644 --- a/Source/Core/VideoBackends/D3D/D3DBase.h +++ b/Source/Core/VideoBackends/D3D/D3DBase.h @@ -17,7 +17,7 @@ namespace DX11 #define SAFE_RELEASE(x) { if (x) (x)->Release(); (x) = nullptr; } #define SAFE_DELETE(x) { delete (x); (x) = nullptr; } #define SAFE_DELETE_ARRAY(x) { delete[] (x); (x) = nullptr; } -#define CHECK(cond, Message, ...) if (!(cond)) { PanicAlert(__FUNCTION__ "Failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); } +#define CHECK(cond, Message, ...) if (!(cond)) { PanicAlert(__FUNCTION__ " failed in %s at line %d: " Message, __FILE__, __LINE__, __VA_ARGS__); } class D3DTexture2D;