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Boot: Make EmulatedBS2 require a volume
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@ -298,7 +298,7 @@ bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
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if (!volume)
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return false;
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if (!EmulatedBS2(config.bWii, volume))
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if (!EmulatedBS2(config.bWii, *volume))
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return false;
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// Try to load the symbol map if there is one, and then scan it for
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