ShaderGenCommon: Replace the GenOutput enum by using typeid instead.

This commit is contained in:
NeoBrainX
2013-03-26 23:21:08 +01:00
parent 0e31943216
commit 364a5093d9
4 changed files with 38 additions and 41 deletions

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@ -123,11 +123,4 @@ private:
std::vector<bool> constant_usage; // TODO: Is vector<bool> appropriate here?
};
enum GenOutput
{
GO_ShaderCode,
GO_ShaderUid,
GO_ShaderConstantProfile,
};
#endif // _SHADERGENCOMMON_H