VideoConfig: Add an option to force RGB8 EFB format.

This commit is contained in:
Jules Blok
2016-09-08 02:43:34 +02:00
parent 31a4ee7bfc
commit 365e88e311
4 changed files with 12 additions and 1 deletions

View File

@ -169,7 +169,8 @@ PixelShaderUid GetPixelShaderUid(DSTALPHA_MODE dstAlphaMode)
uid_data->per_pixel_lighting = g_ActiveConfig.bEnablePixelLighting;
uid_data->bounding_box = g_ActiveConfig.backend_info.bSupportsBBox &&
g_ActiveConfig.bBBoxEnable && BoundingBox::active;
uid_data->rgba6_format = bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24;
uid_data->rgba6_format =
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor;
uid_data->dither = bpmem.blendmode.dither;
u32 numStages = uid_data->genMode_numtevstages + 1;

View File

@ -103,6 +103,7 @@ void VideoConfig::Load(const std::string& ini_file)
enhancements->Get("ForceFiltering", &bForceFiltering, 0);
enhancements->Get("MaxAnisotropy", &iMaxAnisotropy, 0); // NOTE - this is x in (1 << x)
enhancements->Get("PostProcessingShader", &sPostProcessingShader, "");
enhancements->Get("ForceTrueColor", &bForceTrueColor, false);
IniFile::Section* stereoscopy = iniFile.GetOrCreateSection("Stereoscopy");
stereoscopy->Get("StereoMode", &iStereoMode, 0);
@ -167,6 +168,7 @@ void VideoConfig::GameIniLoad()
CHECK_SETTING("Video_Settings", "FastDepthCalc", bFastDepthCalc);
CHECK_SETTING("Video_Settings", "MSAA", iMultisamples);
CHECK_SETTING("Video_Settings", "SSAA", bSSAA);
CHECK_SETTING("Video_Settings", "ForceTrueColor", bForceTrueColor);
int tmp = -9000;
CHECK_SETTING("Video_Settings", "EFBScale", tmp); // integral
@ -317,6 +319,7 @@ void VideoConfig::Save(const std::string& ini_file)
enhancements->Set("ForceFiltering", bForceFiltering);
enhancements->Set("MaxAnisotropy", iMaxAnisotropy);
enhancements->Set("PostProcessingShader", sPostProcessingShader);
enhancements->Set("ForceTrueColor", bForceTrueColor);
IniFile::Section* stereoscopy = iniFile.GetOrCreateSection("Stereoscopy");
stereoscopy->Set("StereoMode", iStereoMode);

View File

@ -79,6 +79,7 @@ struct VideoConfig final
bool bForceFiltering;
int iMaxAnisotropy;
std::string sPostProcessingShader;
bool bForceTrueColor;
// Information
bool bShowFPS;