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Core: Allow overriding the enabling of a code
If we want to enable codes in the default game INIs, we should have some way for users to disable them. This commit accomplishes that by adding a *_Disabled section corresponding to each *_Enabled section.
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@ -34,7 +34,7 @@ NewPatchDialog::NewPatchDialog(QWidget* parent, PatchEngine::Patch& patch)
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if (m_patch.entries.empty())
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{
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AddEntry();
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m_patch.active = true;
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m_patch.enabled = true;
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}
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}
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