ControllerInterface: Implement dummy UpdateInput / UpdateOutputs

Make the implementation here a bit easier.
This commit is contained in:
Jasper St. Pierre
2014-11-13 00:53:24 -08:00
parent 0c056c6411
commit 367a42dcfd
10 changed files with 3 additions and 32 deletions

View File

@ -72,8 +72,6 @@ private:
};
public:
bool UpdateInput();
Joystick(IOHIDDeviceRef device, std::string name, int index);
~Joystick();

View File

@ -90,11 +90,6 @@ Joystick::~Joystick()
m_ff_device->Release();
}
bool Joystick::UpdateInput()
{
return true;
}
std::string Joystick::GetName() const
{
return m_device_name;

View File

@ -53,8 +53,7 @@ private:
};
public:
bool UpdateInput();
bool UpdateOutput();
bool UpdateInput() override;
Keyboard(IOHIDDeviceRef device, std::string name, int index, void *window);

View File

@ -89,11 +89,6 @@ bool Keyboard::UpdateInput()
return true;
}
bool Keyboard::UpdateOutput()
{
return true;
}
std::string Keyboard::GetName() const
{
return m_device_name;