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ControllerInterface: Implement dummy UpdateInput / UpdateOutputs
Make the implementation here a bit easier.
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@ -90,11 +90,6 @@ Joystick::~Joystick()
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m_ff_device->Release();
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}
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bool Joystick::UpdateInput()
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{
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return true;
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}
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std::string Joystick::GetName() const
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{
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return m_device_name;
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