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IndexGenerator cleanup.
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@ -27,7 +27,7 @@ public:
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VertexManager();
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virtual ~VertexManager(); // needs to be virtual for DX11's dtor
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static void AddVertices(int _primitive, int _numVertices);
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static void AddVertices(int _primitive, u32 _numVertices);
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// TODO: protected?
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static u8 *s_pBaseBufferPointer;
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@ -63,7 +63,6 @@ protected:
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void DoStateShared(PointerWrap& p);
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private:
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static void AddIndices(int primitive, int numVertices);
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//virtual void Draw(u32 stride, bool alphapass) = 0;
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// temp
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virtual void vFlush() = 0;
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