diff --git a/SILE78.ini b/SILE78.ini index 087345b6ea..29e71d44cf 100644 --- a/SILE78.ini +++ b/SILE78.ini @@ -1,20 +1,23 @@ -# SILE78 - Worms Battle Islands -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Enhancements] -PostProcessingShader = -[Video_Hardware] -VSync = False +# SILE78 - Worms Battle Islands +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Enhancements] +PostProcessingShader = +[Video_Hardware] +VSync = False +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/SILP78.ini b/SILP78.ini index 8870cff3d9..0f11d2c7a4 100644 --- a/SILP78.ini +++ b/SILP78.ini @@ -18,3 +18,6 @@ PH_ZFar = PostProcessingShader = [Video_Hardware] VSync = False +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512