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Don't duplicate code for getting paths based on title IDs
I've seen the expression (u32)(title_id >> 32), (u32)title_id a few more times in my life than I would've liked to...
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@ -258,7 +258,7 @@ void CNANDContentManager::ClearCache()
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void CNANDContentLoader::RemoveTitle() const
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{
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const u64 title_id = m_tmd.GetTitleId();
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INFO_LOG(DISCIO, "RemoveTitle %08x/%08x", (u32)(title_id >> 32), (u32)title_id);
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INFO_LOG(DISCIO, "RemoveTitle %016" PRIx64, title_id);
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if (IsValid())
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{
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// remove TMD?
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