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GCMemcard: Slightly nicer definition of UNINITIALIZED_GAMECODE.
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@ -173,7 +173,7 @@ struct DEntry
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return Common::EscapeFileName(filename);
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return Common::EscapeFileName(filename);
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}
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}
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static constexpr std::array<u8, 4> UNINITIALIZED_GAMECODE = {0xFF, 0xFF, 0xFF, 0xFF};
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static constexpr std::array<u8, 4> UNINITIALIZED_GAMECODE{{0xFF, 0xFF, 0xFF, 0xFF}};
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std::array<u8, 4> m_gamecode; // 0x00 0x04 Gamecode
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std::array<u8, 4> m_gamecode; // 0x00 0x04 Gamecode
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std::array<u8, 2> m_makercode; // 0x04 0x02 Makercode
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std::array<u8, 2> m_makercode; // 0x04 0x02 Makercode
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