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first try of osx fix, mostly by pauldachz
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@ -21,8 +21,6 @@
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#if defined(USE_EGL) && USE_EGL
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#include "GLInterface/EGL.h"
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#elif defined(USE_WX) && USE_WX
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#include "GLInterface/WX.h"
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#elif defined(__APPLE__)
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#include "GLInterface/AGL.h"
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#elif defined(_WIN32)
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@ -46,10 +44,6 @@ typedef struct {
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std::thread xEventThread;
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int x, y;
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unsigned int width, height;
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#elif defined(USE_WX) && USE_WX
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wxGLCanvas *glCanvas;
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wxGLContext *glCtxt;
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wxPanel *panel;
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#elif defined(__APPLE__)
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NSWindow *cocoaWin;
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NSOpenGLContext *cocoaCtx;
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