Remove some warnings in ProgramShadercache, Was using wrong variable for checking dual source blending.

This commit is contained in:
Ryan Houdek
2011-12-26 03:54:44 -06:00
parent 5f296d0be7
commit 3773d29b6d
3 changed files with 4 additions and 4 deletions

View File

@ -48,7 +48,7 @@ public:
ShaderUID uid;
GLint UniformLocations[NUM_UNIFORMS];
PCacheEntry() : prog_id(0), vsid(0), psid(0), binary(NULL), binary_size(0) { }
PCacheEntry() : prog_id(0), binary(NULL), binary_size(0), vsid(0), psid(0) { }
~PCacheEntry()
{