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TextureCache: Use linear filtering on y-scaled and >1xIR VRAM copies
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@ -22,14 +22,14 @@ public:
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protected:
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void CopyEFB(AbstractStagingTexture* dst, const EFBCopyParams& params, u32 native_width,
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u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride, const EFBRectangle& src_rect,
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bool scale_by_half, float y_scale, float gamma, bool clamp_top, bool clamp_bottom,
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const EFBCopyFilterCoefficients& filter_coefficients) override
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bool scale_by_half, bool linear_filter, float y_scale, float gamma, bool clamp_top,
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bool clamp_bottom, const EFBCopyFilterCoefficients& filter_coefficients) override
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{
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}
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void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy, const EFBRectangle& src_rect,
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bool scale_by_half, EFBCopyFormat dst_format, bool is_intensity,
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float gamma, bool clamp_top, bool clamp_bottom,
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bool scale_by_half, bool linear_filter, EFBCopyFormat dst_format,
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bool is_intensity, float gamma, bool clamp_top, bool clamp_bottom,
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const EFBCopyFilterCoefficients& filter_coefficients) override
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{
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}
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