Disable render to main when using batch mode

https://bugs.dolphin-emu.org/issues/11888

This also includes another change: DolphinQt will now exit with an
error if you use --batch without specifying a game using any method
(unlike in the past where --batch would be ignored if you didn't
specify a game using --exec, even if you had used --nand-title).
The main reason why I did this was because coding the alternative
(ignoring --batch) would be annoying with render to main involved.
This commit is contained in:
JosJuice
2019-10-27 19:03:10 +01:00
parent 0dbb58112a
commit 379f264aa8
2 changed files with 28 additions and 4 deletions

View File

@ -22,7 +22,7 @@ class CommandLineConfigLayerLoader final : public Config::ConfigLayerLoader
{
public:
CommandLineConfigLayerLoader(const std::list<std::string>& args, const std::string& video_backend,
const std::string& audio_backend)
const std::string& audio_backend, bool batch)
: ConfigLayerLoader(Config::LayerType::CommandLine)
{
if (!video_backend.empty())
@ -31,6 +31,11 @@ public:
if (!audio_backend.empty())
m_values.emplace_back(Config::MAIN_DSP_HLE.location, ValueToString(audio_backend == "HLE"));
// Batch mode hides the main window, and render to main hides the render window. To avoid a
// situation where we would have no window at all, disable render to main when using batch mode.
if (batch)
m_values.emplace_back(Config::MAIN_RENDER_TO_MAIN.location, ValueToString(false));
// Arguments are in the format of <System>.<Section>.<Key>=Value
for (const auto& arg : args)
{
@ -98,7 +103,7 @@ std::unique_ptr<optparse::OptionParser> CreateParser(ParserOptions options)
parser->add_option("-l", "--logger").action("store_true").help("Open the logger");
parser->add_option("-b", "--batch")
.action("store_true")
.help("Run Dolphin without the user interface (Requires --exec)");
.help("Run Dolphin without the user interface (Requires --exec or --nand-title)");
parser->add_option("-c", "--confirm").action("store_true").help("Set Confirm on Stop");
}
@ -120,7 +125,8 @@ static void AddConfigLayer(const optparse::Values& options)
Config::AddLayer(std::make_unique<CommandLineConfigLayerLoader>(
std::move(config_args), static_cast<const char*>(options.get("video_backend")),
static_cast<const char*>(options.get("audio_emulation"))));
static_cast<const char*>(options.get("audio_emulation")),
static_cast<bool>(options.get("batch"))));
}
optparse::Values& ParseArguments(optparse::OptionParser* parser, int argc, char** argv)