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VideoCommon: Add an option to disable mipmaps
Needed by M1 fifoci to work around a minor non-determinism bug
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@ -153,6 +153,9 @@ const Info<u32> GFX_HACK_MISSING_COLOR_VALUE{{System::GFX, "Hacks", "MissingColo
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0xFFFFFFFF};
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const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING{{System::GFX, "Hacks", "FastTextureSampling"},
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true};
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#ifdef __APPLE__
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const Info<bool> GFX_HACK_NO_MIPMAPPING{{System::GFX, "Hacks", "NoMipmapping"}, false};
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#endif
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// Graphics.GameSpecific
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@ -129,6 +129,9 @@ extern const Info<bool> GFX_HACK_EFB_EMULATE_FORMAT_CHANGES;
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extern const Info<bool> GFX_HACK_VERTEX_ROUNDING;
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extern const Info<u32> GFX_HACK_MISSING_COLOR_VALUE;
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extern const Info<bool> GFX_HACK_FAST_TEXTURE_SAMPLING;
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#ifdef __APPLE__
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extern const Info<bool> GFX_HACK_NO_MIPMAPPING;
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#endif
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// Graphics.GameSpecific
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