Added dtk sound mixing to audiocommon (should work with LLE now)

And also moved all common setting to audiocommonconfig


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-03-30 09:55:50 +00:00
parent 5987dbf7ba
commit 37d513c53b
19 changed files with 133 additions and 69 deletions

View File

@ -19,25 +19,22 @@
#define _AUDIO_COMMON_H_
#include "Common.h"
#include "AudioCommonConfig.h"
#include "../../../PluginSpecs/pluginspecs_dsp.h"
#include "SoundStream.h"
class CMixer;
extern DSPInitialize g_dspInitialize;
extern SoundStream *soundStream;
extern AudioCommonConfig ac_Config;
namespace AudioCommon
{
SoundStream *InitSoundStream(std::string backend, CMixer *mixer = NULL);
SoundStream *InitSoundStream(CMixer *mixer = NULL);
void ShutdownSoundStream();
std::vector<std::string> GetSoundBackends();
// Backend Types
#define BACKEND_DIRECTSOUND "DSound"
#define BACKEND_AOSOUND "AOSound"
#define BACKEND_OPENAL "OpenAL"
#define BACKEND_NULL "NullSound"
}
#endif // _AUDIO_COMMON_H_