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DiscIO: Use Common::Lazy for loading filesystems
This simplifies FileMonitor a lot and also lets us clean up FilesystemPanel.
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@ -10,23 +10,24 @@
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namespace DiscIO
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{
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std::unique_ptr<VolumeFileBlobReader> VolumeFileBlobReader::Create(const Volume& volume,
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const FileSystem& file_system,
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const Partition& partition,
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const std::string& file_path)
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{
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if (!file_system.IsValid())
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const FileSystem* file_system = volume.GetFileSystem(partition);
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if (!file_system)
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return nullptr;
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std::unique_ptr<FileInfo> file_info = file_system.FindFileInfo(file_path);
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std::unique_ptr<FileInfo> file_info = file_system->FindFileInfo(file_path);
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if (!file_info || file_info->IsDirectory())
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return nullptr;
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return std::unique_ptr<VolumeFileBlobReader>{
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new VolumeFileBlobReader(volume, file_system, std::move(file_info))};
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new VolumeFileBlobReader(volume, partition, std::move(file_info))};
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}
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VolumeFileBlobReader::VolumeFileBlobReader(const Volume& volume, const FileSystem& file_system,
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VolumeFileBlobReader::VolumeFileBlobReader(const Volume& volume, const Partition& partition,
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std::unique_ptr<FileInfo> file_info)
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: m_volume(volume), m_file_system(file_system), m_file_info(std::move(file_info))
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: m_volume(volume), m_partition(partition), m_file_info(std::move(file_info))
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{
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}
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@ -45,7 +46,6 @@ bool VolumeFileBlobReader::Read(u64 offset, u64 length, u8* out_ptr)
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if (offset + length > m_file_info->GetSize())
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return false;
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return m_volume.Read(m_file_info->GetOffset() + offset, length, out_ptr,
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m_file_system.GetPartition());
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return m_volume.Read(m_file_info->GetOffset() + offset, length, out_ptr, m_partition);
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}
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} // namespace
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