Core: add GraphicsMod directory

This commit is contained in:
iwubcode 2022-03-02 00:34:54 -06:00
parent 4fbbd85ef4
commit 3857e1fa66
4 changed files with 10 additions and 0 deletions

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@ -72,6 +72,7 @@
#define BACKUP_DIR "Backup"
#define RESOURCEPACK_DIR "ResourcePacks"
#define DYNAMICINPUT_DIR "DynamicInputTextures"
#define GRAPHICSMOD_DIR "GraphicMods"
// This one is only used to remove it if it was present
#define SHADERCACHE_LEGACY_DIR "ShaderCache"
@ -137,3 +138,6 @@
// Subdirs in Sys
#define GC_SYS_DIR "GC"
#define WII_SYS_DIR "Wii"
// Subdirs in Config
#define GRAPHICSMOD_CONFIG_DIR "GraphicMods"

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@ -967,6 +967,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_BACKUP_IDX] = s_user_paths[D_USER_IDX] + BACKUP_DIR DIR_SEP;
s_user_paths[D_RESOURCEPACK_IDX] = s_user_paths[D_USER_IDX] + RESOURCEPACK_DIR DIR_SEP;
s_user_paths[D_DYNAMICINPUT_IDX] = s_user_paths[D_LOAD_IDX] + DYNAMICINPUT_DIR DIR_SEP;
s_user_paths[D_GRAPHICSMOD_IDX] = s_user_paths[D_LOAD_IDX] + GRAPHICSMOD_DIR DIR_SEP;
s_user_paths[F_DOLPHINCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
s_user_paths[F_GCPADCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + GCPAD_CONFIG;
s_user_paths[F_WIIPADCONFIG_IDX] = s_user_paths[D_CONFIG_IDX] + WIIPAD_CONFIG;
@ -1045,6 +1046,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_HIRESTEXTURES_IDX] = s_user_paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
s_user_paths[D_RIIVOLUTION_IDX] = s_user_paths[D_LOAD_IDX] + RIIVOLUTION_DIR DIR_SEP;
s_user_paths[D_DYNAMICINPUT_IDX] = s_user_paths[D_LOAD_IDX] + DYNAMICINPUT_DIR DIR_SEP;
s_user_paths[D_GRAPHICSMOD_IDX] = s_user_paths[D_LOAD_IDX] + GRAPHICSMOD_DIR DIR_SEP;
break;
}
}

View File

@ -60,6 +60,7 @@ enum
D_BACKUP_IDX,
D_RESOURCEPACK_IDX,
D_DYNAMICINPUT_IDX,
D_GRAPHICSMOD_IDX,
D_GBAUSER_IDX,
D_GBASAVES_IDX,
FIRST_FILE_USER_PATH_IDX,

View File

@ -69,6 +69,7 @@ static void CreateLoadPath(std::string path)
File::SetUserPath(D_LOAD_IDX, std::move(path));
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_RIIVOLUTION_IDX));
File::CreateFullPath(File::GetUserPath(D_GRAPHICSMOD_IDX));
}
static void CreateResourcePackPath(std::string path)
@ -188,6 +189,7 @@ void CreateDirectories()
File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
File::CreateFullPath(File::GetUserPath(D_COVERCACHE_IDX));
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX));
File::CreateFullPath(File::GetUserPath(D_CONFIG_IDX) + GRAPHICSMOD_CONFIG_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPSSL_IDX));
File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
@ -197,6 +199,7 @@ void CreateDirectories()
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + EUR_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX) + JAP_DIR DIR_SEP);
File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
File::CreateFullPath(File::GetUserPath(D_GRAPHICSMOD_IDX));
File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));