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Hopefully fixed "RendererHasFocus()" on windows. Input should work again.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5359 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -103,9 +103,6 @@ class CFrame : public wxFrame
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void DoPause();
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void DoStop();
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bool bRenderToMain;
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#ifdef _WIN32
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bool bRendererHasFocus;
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#endif
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bool bNoWiimoteMsg;
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void UpdateGUI();
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void ToggleLogWindow(bool, int i = -1);
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