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UICommon: Use the old User directory in Documents if it exists
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@ -289,9 +289,11 @@ void SetUserDirectory(std::string custom_path)
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// -> Use GetExeDirectory()\User
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// 3. HKCU\Software\Dolphin Emulator\UserConfigPath exists
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// -> Use this as the user directory path
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// 4. AppData\Roaming exists
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// 4. My Documents\Dolphin Emulator exists (default user folder before PR 10708)
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// -> Use this as the user directory path
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// 5. AppData\Roaming exists
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// -> Use AppData\Roaming\Dolphin Emulator as the User directory path
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// 5. Default
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// 6. Default
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// -> Use GetExeDirectory()\User
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// Check our registry keys
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@ -329,16 +331,31 @@ void SetUserDirectory(std::string custom_path)
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bool appdata_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, KF_FLAG_DEFAULT, nullptr, &appdata));
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// Attempt to check if the old User directory exists in My Documents.
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// TODO: Maybe use WIL when it's available?
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PWSTR documents = nullptr;
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bool documents_found =
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SUCCEEDED(SHGetKnownFolderPath(FOLDERID_Documents, KF_FLAG_DEFAULT, nullptr, &documents));
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std::optional<std::string> old_user_folder;
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if (documents_found)
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{
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old_user_folder = TStrToUTF8(documents) + DIR_SEP "Dolphin Emulator" DIR_SEP;
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}
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if (local) // Case 1-2
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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else if (configPath) // Case 3
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user_path = TStrToUTF8(configPath.get());
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else if (appdata_found) // Case 4
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else if (old_user_folder && File::Exists(old_user_folder.value())) // Case 4
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user_path = old_user_folder.value();
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else if (appdata_found) // Case 5
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user_path = TStrToUTF8(appdata) + DIR_SEP "Dolphin Emulator" DIR_SEP;
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else // Case 5
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else // Case 6
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user_path = File::GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
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CoTaskMemFree(appdata);
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CoTaskMemFree(documents);
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#else
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if (File::IsDirectory(ROOT_DIR DIR_SEP USERDATA_DIR))
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{
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