ogl: one framebuffer per efb2tex texture

suggestion from nvidia/valve. let's see if it helps
This commit is contained in:
degasus
2013-04-08 14:36:58 +02:00
parent deece78e19
commit 3897e1959e
2 changed files with 16 additions and 19 deletions

View File

@ -41,6 +41,7 @@ private:
struct TCacheEntry : TCacheEntryBase
{
GLuint texture;
GLuint framebuffer;
PC_TexFormat pcfmt;